Player Matchup

Horus
Horus
D_E_L_L_B_O_Y_
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,417 Elo+
Solo
Sol
Sol
Svartrhrafn
Sol
Level 120
God Stats
0W - 2L
1,279 SR
Queue Stats
73W - 81L
1,434 Elo+
Solo
Cernunnos
Cernunnos
ThiSisNiKlaS
Cernunnos
Level 102
God Stats
5W - 7L
1,504 SR
Queue Stats
223W - 223L
1,461 Elo+
Party 2
Tiamat
Tiamat
Waruj
Tiamat
Level 27
God Stats
1W - 1L
1,404 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Thor
Thor
mhgrau
Thor
Level 109
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 4L
1,798 Elo+
Party 2
Team Averages
Level 88
1,477 SR
1,494 Elo+

VS

Team Averages
Level 69
1,532 SR
1,368 Elo+
Anhur
Anhur
Mofasa21
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 1
Amaterasu
Amaterasu
RedReaper27
Amaterasu
Level 98
God Stats
3W - 2L
1,676 SR
Queue Stats
668W - 630L
1,404 Elo+
Party 3
Guan Yu
Guan Yu
Zombiie
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
impulse1992
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,289 Elo+
Solo
Chiron
Chiron
whiteshadow2332
Chiron
Level 87
God Stats
13W - 12L
1,485 SR
Queue Stats
701W - 681L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,848
259
0
143
25
15
1 / 5 / 12
8,209
746
12,423
10,413
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
ThiSisNiKlaS
Cernunnos
16
6 / 5 / 8
9,046
822
10,927
12,537
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Waruj
Tiamat
16
4 / 5 / 8
9,185
835
13,882
10,280
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
mhgrau
Thor
16
4 / 5 / 9
9,139
831
8,400
10,767
8,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mofasa21
Anhur
17
2 / 2 / 13
9,345
850
6,602
12,316
5,401
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
RedReaper27
Amaterasu
15
4 / 3 / 6
9,275
843
4,937
19,509
17,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Zombiie
Guan Yu
17
2 / 2 / 14
9,490
863
5,753
16,355
14,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 6 / 9
9,005
819
10,975
10,768
6,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 8
11,097
1,009
12,626
8,551
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
15
Kills
20
20
Deaths
15
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anhur
Mofasa21
Anhur
2
2
13
4.25
W
Amaterasu
RedReaper27
Amaterasu
4
3
6
2.33
L
1
5
12
1.4
L
Cernunnos
ThiSisNiKlaS
Cernunnos
6
5
8
2
L
Tiamat
Waruj
Tiamat
4
5
8
1.6
W
Guan Yu
Zombiie
Guan Yu
2
2
14
4.5
W
3
6
9
1.25
L
Thor
mhgrau
Thor
4
5
9
1.7
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
40,893
44,140
Taken
67,499
24,373
Mitigated
47,875
12,453
Healing
28,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
143
25
0
0
143
0
0
W
Anhur
Mofasa21
Anhur
6,602
2,185
694
2,404
12,316
5,401
1,374
5,926
6,250
0
29,528
W
Amaterasu
RedReaper27
Amaterasu
4,937
801
817
6,030
19,509
17,714
406
5,586
13,705
0
8,037
L
12,423
3,285
644
3,108
10,413
3,029
244
0
10,413
27,241
0
L
Cernunnos
ThiSisNiKlaS
Cernunnos
10,927
3,777
1,037
3,157
12,537
6,033
166
0
12,537
0
21,389
L
Tiamat
Waruj
Tiamat
13,882
942
82
1,875
10,280
6,455
0
0
10,280
21,869
0
W
Guan Yu
Zombiie
Guan Yu
5,753
384
6,089
4,379
16,355
14,607
664
5,523
10,488
0
14,436
W
10,975
2,197
1,299
634
10,768
6,219
24
3,918
6,596
0
12,412
L
Thor
mhgrau
Thor
8,400
1,234
572
1,978
10,767
8,831
0
0
10,767
0
18,587
W
12,626
3,203
4,301
2,094
8,551
3,934
4,211
4,300
4,155
0
36,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
48,212
105
Minions Killed
124
0
Camps Cleared
0
775,416
Distance Traveled
989,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,848
259
0
0
0
0
0
W
Anhur
9,345
850
49
4
0
182,670
2
W
Amaterasu
9,275
843
5
0
0
240,791
2
L
Sol
8,209
746
42
4
0
206,496
2
L
Cernunnos
9,046
822
20
2
0
189,219
3
L
Tiamat
9,185
835
23
2
0
187,524
1
W
Guan Yu
9,490
863
17
2
0
203,730
0
W
Da Ji
9,005
819
0
0
0
177,044
2
L
Thor
9,139
831
20
2
0
192,177
0
W
Chiron
11,097
1,009
53
5
0
184,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role