Player Matchup

Sobek
Sobek
CaptainKingDog25
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
EarnestCord986
Baron Samedi
Level 69
God Stats
13W - 11L
1,464 SR
Queue Stats
48W - 70L
1,334 Elo+
Solo
Charybdis
Charybdis
Juniorsimon97
Charybdis
Level 87
God Stats
1W - 2L
1,354 SR
Queue Stats
108W - 119L
1,350 Elo+
Solo
Susano
Susano
luky9126
Susano
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,292 Elo+
Solo
Bellona
Bellona
xlDavid_ON
Bellona
Level 50
God Stats
32W - 28L
1,579 SR
Queue Stats
87W - 119L
1,349 Elo+
Solo
Team Averages
Level 75
1,479 SR
1,332 Elo+

VS

Team Averages
Level 80
1,563 SR
1,334 Elo+
Gilgamesh
Gilgamesh
PabloEscobarr420
Gilgamesh
Level 64
God Stats
26W - 18L
1,450 SR
Queue Stats
98W - 115L
1,292 Elo+
Party 1
Merlin
Merlin
PopJungle228804
Merlin
Level 84
God Stats
3W - 5L
1,487 SR
Queue Stats
229W - 233L
1,366 Elo+
Solo
Charybdis
Charybdis
Suffokate_1
Charybdis
Level 57
God Stats
60W - 49L
1,631 SR
Queue Stats
119W - 150L
1,322 Elo+
Party 1
Khepri
Khepri
YTFeverrr
Khepri
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
rashidr7
Sun Wukong
Level 98
God Stats
4W - 0L
1,749 SR
Queue Stats
51W - 50L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 8
11,938
398
14,523
34,111
41,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
EarnestCord986
Baron Samedi
19
4 / 13 / 6
13,950
465
17,489
27,984
22,652
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Juniorsimon97
Charybdis
20
3 / 10 / 3
13,966
466
16,222
28,342
10,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Susano
luky9126
Susano
20
10 / 7 / 1
15,262
509
21,694
28,807
15,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xlDavid_ON
Bellona
20
6 / 7 / 7
13,943
465
23,213
37,062
37,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
7 / 7 / 16
15,939
531
19,061
31,476
15,954
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 17
16,465
549
40,665
26,597
12,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Suffokate_1
Charybdis
20
16 / 8 / 14
18,599
620
28,317
29,898
13,600
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
YTFeverrr
Khepri
20
7 / 1 / 28
15,251
508
13,855
25,946
42,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
rashidr7
Sun Wukong
20
8 / 2 / 16
15,047
502
16,378
21,145
29,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
25
Kills
47
48
Deaths
25
25
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
Baron Samedi
EarnestCord986
Baron Samedi
4
13
6
0.54
L
Charybdis
Juniorsimon97
Charybdis
3
10
3
0.45
W
Gilgamesh
7
7
16
2.14
W
9
7
17
2.5
W
Charybdis
Suffokate_1
Charybdis
16
8
14
2.88
W
Khepri
YTFeverrr
Khepri
7
1
28
21
L
Susano
luky9126
Susano
10
7
1
1.5
W
Sun Wukong
rashidr7
Sun Wukong
8
2
16
8
L
Bellona
xlDavid_ON
Bellona
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,141
Damage
118,276
156,306
Taken
135,062
127,383
Mitigated
114,594
34,152
Healing
37,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,523
1,359
0
6,131
34,111
41,161
88
9,810
24,301
49,005
0
L
Baron Samedi
EarnestCord986
Baron Samedi
17,489
2,234
4,095
4,422
27,984
22,652
148
13,396
14,588
59,677
0
L
Charybdis
Juniorsimon97
Charybdis
16,222
8,146
0
8,300
28,342
10,359
492
7,741
20,601
0
93,986
W
Gilgamesh
19,061
7,024
0
4,004
31,476
15,954
2,076
11,119
20,357
0
108,942
W
40,665
2,349
888
10,480
26,597
12,623
3,281
6,298
20,299
137,120
0
W
Charybdis
Suffokate_1
Charybdis
28,317
15,923
1,669
12,121
29,898
13,600
6,311
5,269
24,629
0
139,762
W
Khepri
YTFeverrr
Khepri
13,855
2,881
816
3,048
25,946
42,529
137
6,670
19,276
35,187
0
L
Susano
luky9126
Susano
21,694
5,325
0
6,039
28,807
15,510
1,686
8,378
20,429
0
128,799
W
Sun Wukong
rashidr7
Sun Wukong
16,378
4,381
651
3,565
21,145
29,888
2,386
6,620
14,525
0
64,330
L
Bellona
xlDavid_ON
Bellona
23,213
6,327
704
4,461
37,062
37,701
974
15,195
21,867
17,162
83,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,059
Gold Earned
81,301
572
Minions Killed
588
0
Camps Cleared
0
2,542,843
Distance Traveled
2,683,754
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,938
398
68
2
0
483,412
8
L
Baron Samedi
13,950
465
86
3
0
443,207
3
L
Charybdis
13,966
466
129
4
0
497,593
6
W
Gilgamesh
15,939
531
127
4
0
581,082
0
W
Merlin
16,465
549
163
5
0
526,422
1
W
Charybdis
18,599
620
179
6
0
452,412
1
W
Khepri
15,251
508
34
1
0
533,154
0
L
Susano
15,262
509
172
6
0
540,547
0
W
Sun Wukong
15,047
502
85
3
0
590,684
1
L
Bellona
13,943
465
117
4
0
578,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role