Player Matchup

Cerberus
Cerberus
Crazy_Gaming72
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
CuddlyFish53891
Gilgamesh
Level 17
God Stats
7W - 1L
1,786 SR
Queue Stats
25W - 21L
1,652 Elo+
Solo
Artemis
Artemis
Elefantiago
Artemis
Level 28
God Stats
7W - 1L
1,708 SR
Queue Stats
87W - 44L
1,675 Elo+
Solo
Loki
Loki
TheDuckMaster
Loki
Level 21
God Stats
14W - 8L
1,708 SR
Queue Stats
35W - 28L
1,601 Elo+
Solo
Zeus
Zeus
TrxshChild
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 149L
1,537 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,574 Elo+

VS

Team Averages
Level 21
1,599 SR
1,662 Elo+
Ao Kuang
Ao Kuang
DupaYash12
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 165L
1,625 Elo+
Solo
Cabrakan
Cabrakan
RecklessResolve
Cabrakan
Level 27
God Stats
2W - 1L
1,613 SR
Queue Stats
61W - 20L
1,744 Elo+
Solo
Rama
Rama
Skwolly7
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,609 Elo+
Solo
Charybdis
Charybdis
fysrwpjpp
Charybdis
Level 29
God Stats
2W - 2L
1,883 SR
Queue Stats
50W - 57L
1,581 Elo+
Solo
Hel
Hel
redito_liquido
Hel
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 101L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
2
0 / 1 / 1
5,042
315
45
661
104
Gilgamesh
CuddlyFish53891
Gilgamesh
16
3 / 0 / 0
8,883
555
6,054
8,332
5,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Elefantiago
Artemis
16
6 / 2 / 2
9,328
583
11,912
9,042
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 4
10,020
626
6,398
7,067
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 3
8,003
500
5,950
9,464
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DupaYash12
Ao Kuang
17
2 / 1 / 1
9,397
587
3,870
14,241
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
14
6 / 4 / 2
8,817
551
8,079
13,218
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rama
7
0 / 2 / 0
5,860
366
884
3,473
1,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
fysrwpjpp
Charybdis
10
0 / 1 / 0
7,110
444
3,269
4,971
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 8 / 1
8,062
504
5,119
13,490
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
10
10
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
1
0.5
W
Gilgamesh
CuddlyFish53891
Gilgamesh
3
0
0
3
L
Ao Kuang
DupaYash12
Ao Kuang
2
1
1
2.5
W
Artemis
Elefantiago
Artemis
6
2
2
3.5
L
Cabrakan
6
4
2
1.75
L
Rama
0
2
0
0
W
5
0
4
7
W
2
7
3
0.5
L
Charybdis
fysrwpjpp
Charybdis
0
1
0
0
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
21,221
34,566
Taken
49,393
13,855
Mitigated
25,165
11,327
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
45
0
0
74
661
104
0
661
0
425
0
W
Gilgamesh
CuddlyFish53891
Gilgamesh
6,054
1,162
0
3,370
8,332
5,236
632
1,958
6,374
0
51,199
L
Ao Kuang
DupaYash12
Ao Kuang
3,870
1,375
0
6,199
14,241
6,043
0
637
13,604
79,299
0
W
Artemis
Elefantiago
Artemis
11,912
6,913
0
3,266
9,042
3,035
854
4,424
4,221
0
66,316
L
Cabrakan
8,079
905
0
2,483
13,218
10,798
0
1,020
12,198
42,272
0
L
Rama
884
795
0
685
3,473
1,071
0
0
3,473
0
19,867
W
6,398
2,364
0
3,827
7,067
2,328
1,832
1,796
5,271
0
61,748
W
5,950
940
0
790
9,464
3,152
376
7,493
1,632
42,057
0
L
Charybdis
fysrwpjpp
Charybdis
3,269
2,016
0
2,030
4,971
1,475
519
0
4,971
0
30,520
L
5,119
189
401
4,245
13,490
5,778
268
4,338
9,152
51,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
39,246
415
Minions Killed
436
0
Camps Cleared
0
1,232,956
Distance Traveled
1,163,739
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,042
315
3
0
0
41,983
0
W
Gilgamesh
8,883
555
105
7
0
321,902
4
L
Ao Kuang
9,397
587
146
9
0
320,800
8
W
Artemis
9,328
583
100
6
0
274,440
5
L
Cabrakan
8,817
551
78
5
0
271,335
5
L
Rama
5,860
366
39
2
0
136,119
0
W
Loki
10,020
626
122
8
0
353,249
4
W
Zeus
8,003
500
85
5
0
241,382
0
L
Charybdis
7,110
444
73
5
0
155,433
2
L
Hel
8,062
504
100
6
0
280,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role