Player Matchup

Cthulhu
Cthulhu
Jumpe_Yumm74
Cthulhu
Level 45
God Stats
1W - 3L
1,107 SR
Queue Stats
111W - 121L
1,387 Elo+
Party 1
Anhur
Anhur
Mert_B24
Anhur
Level 14
God Stats
2W - 6L
1,235 SR
Queue Stats
3W - 8L
1,228 Elo+
Party 1
Izanami
Izanami
MoMoHappyxD
Izanami
Level 27
God Stats
13W - 16L
1,423 SR
Queue Stats
229W - 237L
1,377 Elo+
Party 2
Arachne
Arachne
juanngonzalezz
Arachne
Level 27
God Stats
5W - 7L
1,482 SR
Queue Stats
48W - 50L
1,329 Elo+
Party 2
Agni
Agni
lisa_is_itlairt
Agni
Level 22
God Stats
4W - 7L
1,657 SR
Queue Stats
128W - 137L
1,238 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,312 Elo+

VS

Team Averages
Level 20
1,505 SR
1,391 Elo+
Bellona
Bellona
CapitanCreampie
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,476 Elo+
Party 3
Fenrir
Fenrir
Dr_Cancer_
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,274 Elo+
Party 3
Neith
Neith
Konstanta85
Neith
Level 17
God Stats
70W - 77L
1,491 SR
Queue Stats
82W - 94L
1,328 Elo+
Solo
Sol
Sol
Kun_hakuryu
Sol
Level 2
God Stats
15W - 9L
1,500 SR
Queue Stats
106W - 95L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sawed HD
Ao Kuang
Level 27
God Stats
5W - 4L
1,536 SR
Queue Stats
170W - 175L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jumpe_Yumm74
Cthulhu
11
0 / 4 / 3
7,612
346
6,814
15,240
8,326
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Mert_B24
Anhur
13
1 / 7 / 0
9,109
414
3,577
13,487
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
MoMoHappyxD
Izanami
20
9 / 3 / 5
12,862
585
15,530
11,650
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 6 / 7
10,604
482
10,699
14,958
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 8 / 1
11,458
521
12,055
16,978
6,261
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,189
463
3,271
13,221
11,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Dr_Cancer_
Fenrir
15
2 / 7 / 3
9,714
442
5,263
11,980
5,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 1 / 6
12,217
555
8,970
7,918
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 1 / 3
14,939
679
19,882
19,873
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
Sawed HD
Ao Kuang
19
8 / 7 / 2
12,260
557
13,653
22,986
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
20
Kills
27
28
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
Fenrir
Dr_Cancer_
Fenrir
2
7
3
0.5
L
Cthulhu
Jumpe_Yumm74
Cthulhu
0
4
3
0.38
W
3
1
6
6
W
13
1
3
14.5
L
Anhur
Mert_B24
Anhur
1
7
0
0.14
L
Izanami
MoMoHappyxD
Izanami
9
3
5
3.83
W
Ao Kuang
Sawed HD
Ao Kuang
8
7
2
1.29
L
7
6
7
1.75
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
51,039
72,313
Taken
75,978
29,919
Mitigated
38,231
16,811
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,271
1,117
0
1,778
13,221
11,718
449
2,243
10,978
0
41,516
W
Fenrir
Dr_Cancer_
Fenrir
5,263
864
0
1,271
11,980
5,526
661
3,161
8,819
0
22,593
L
Cthulhu
Jumpe_Yumm74
Cthulhu
6,814
1,220
0
4,232
15,240
8,326
275
7,624
7,616
30,913
0
W
8,970
3,311
0
1,707
7,918
2,966
4,856
2,503
5,415
0
80,528
W
19,882
7,506
0
15,801
19,873
8,447
3,817
6,820
13,053
144,852
0
L
Anhur
Mert_B24
Anhur
3,577
1,980
0
2,172
13,487
4,562
845
2,518
10,969
0
43,669
L
Izanami
MoMoHappyxD
Izanami
15,530
8,654
0
2,658
11,650
4,533
1,734
4,283
7,367
0
103,073
W
Ao Kuang
Sawed HD
Ao Kuang
13,653
4,922
0
6,596
22,986
9,574
0
4,142
18,844
89,700
0
L
10,699
7,004
0
2,033
14,958
6,237
255
8,399
6,559
0
51,600
L
12,055
552
0
5,716
16,978
6,261
1,419
10,711
6,267
70,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
59,319
525
Minions Killed
596
0
Camps Cleared
0
1,777,326
Distance Traveled
1,930,355
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,189
463
66
3
0
440,203
3
W
Fenrir
9,714
442
48
2
0
364,643
4
L
Cthulhu
7,612
346
46
2
0
316,801
2
W
Neith
12,217
555
145
7
0
344,355
0
W
Sol
14,939
679
221
10
0
390,442
2
L
Anhur
9,109
414
95
4
0
291,944
1
L
Izanami
12,862
585
182
8
0
402,011
3
W
Ao Kuang
12,260
557
116
5
0
390,712
2
L
Arachne
10,604
482
75
3
0
407,077
0
L
Agni
11,458
521
127
6
0
359,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role