Player Matchup

Fenrir
Fenrir
AlestotelesZ
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,329 Elo+
Party 1
Ares
Ares
GadelhaAorus
Ares
Level 7
God Stats
4W - 4L
1,601 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 1
Agni
Agni
LittleGunslinger
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Neno4351
Guan Yu
Level 7
God Stats
5W - 7L
1,371 SR
Queue Stats
6W - 11L
1,348 Elo+
Party 1
Skadi
Skadi
Zemaiaindex
Skadi
Level 13
God Stats
61W - 60L
1,411 SR
Queue Stats
104W - 89L
1,394 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,364 Elo+

VS

Team Averages
Level 17
1,606 SR
1,487 Elo+
Aphrodite
Aphrodite
Cleffairy
Aphrodite
Level 26
God Stats
9W - 2L
1,673 SR
Queue Stats
54W - 51L
1,460 Elo+
Party 3
Neith
Neith
Darumigod
Neith
Level 17
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 32L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
PaulMolon
Kukulkan
Level 19
God Stats
37W - 22L
1,494 SR
Queue Stats
161W - 158L
1,557 Elo+
Party 2
Susano
Susano
Relithliah
Susano
Level 18
God Stats
5W - 3L
1,482 SR
Queue Stats
52W - 48L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
SakuShuju
Cthulhu
Level 7
God Stats
20W - 18L
1,685 SR
Queue Stats
46W - 50L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 18 / 4
13,941
996
23,109
34,541
17,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
0 / 5 / 9
12,060
861
6,817
27,371
30,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 13 / 4
11,800
843
10,767
19,156
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Neno4351
Guan Yu
19
1 / 5 / 8
11,987
856
8,422
25,261
29,440
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 1 / 6
14,099
1,007
19,036
10,397
4,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cleffairy
Aphrodite
17
3 / 0 / 5
11,208
801
1,440
1,552
592
Neith
Darumigod
Neith
20
10 / 2 / 24
14,811
1,058
25,224
14,768
4,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PaulMolon
Kukulkan
20
17 / 3 / 19
16,740
1,196
39,236
11,220
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Relithliah
Susano
20
11 / 5 / 21
14,425
1,030
27,948
21,841
7,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SakuShuju
Cthulhu
20
1 / 5 / 26
13,273
948
12,715
22,642
24,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
15
Kills
42
42
Deaths
15
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
18
4
0.56
W
Aphrodite
Cleffairy
Aphrodite
3
0
5
5.5
W
Neith
Darumigod
Neith
10
2
24
11
L
0
5
9
0.9
L
1
13
4
0.23
L
Guan Yu
Neno4351
Guan Yu
1
5
8
1
W
Kukulkan
PaulMolon
Kukulkan
17
3
19
8.83
W
Susano
Relithliah
Susano
11
5
21
4.3
W
Cthulhu
SakuShuju
Cthulhu
1
5
26
2.8
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,151
Damage
106,563
116,726
Taken
72,023
89,610
Mitigated
41,444
5,520
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
23,109
7,568
0
1,421
34,541
17,744
0
15,707
18,470
0
33,979
W
Aphrodite
Cleffairy
Aphrodite
1,440
786
829
757
1,552
592
0
477
1,075
3,787
0
W
Neith
Darumigod
Neith
25,224
11,974
0
2,628
14,768
4,859
0
3,700
11,068
0
37,296
L
6,817
1,154
0
0
27,371
30,758
0
14,565
12,386
14,445
0
L
10,767
1,445
0
274
19,156
7,116
0
8,381
10,534
39,980
0
L
Guan Yu
Neno4351
Guan Yu
8,422
1,677
1,518
2,307
25,261
29,440
0
10,543
14,414
0
19,699
W
Kukulkan
PaulMolon
Kukulkan
39,236
3,414
0
2,150
11,220
3,955
0
1,451
9,769
77,929
0
W
Susano
Relithliah
Susano
27,948
8,471
0
406
21,841
7,237
0
4,059
17,782
0
38,106
W
Cthulhu
SakuShuju
Cthulhu
12,715
1,253
249
0
22,642
24,801
0
7,897
14,745
34,567
0
L
19,036
8,441
0
0
10,397
4,552
0
2,836
7,531
0
72,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,887
Gold Earned
70,457
219
Minions Killed
221
9
Camps Cleared
4
1,245,041
Distance Traveled
1,100,702
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,941
996
13
1
1
256,542
0
W
Aphrodite
11,208
801
3
0
0
67,467
0
W
Neith
14,811
1,058
31
2
1
249,325
2
L
Ares
12,060
861
12
1
0
253,296
1
L
Agni
11,800
843
63
5
1
195,140
1
L
Guan Yu
11,987
856
21
2
0
266,270
1
W
Kukulkan
16,740
1,196
114
8
2
259,301
0
W
Susano
14,425
1,030
23
2
1
253,233
0
W
Cthulhu
13,273
948
50
4
0
271,376
0
L
Skadi
14,099
1,007
110
8
7
273,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role