Player Matchup

Sun Wukong
Sun Wukong
TomyGOD123
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 101L
1,392 Elo+
Party 1
Fenrir
Fenrir
Tu_Senpaii
Fenrir
Level 16
God Stats
18W - 15L
1,481 SR
Queue Stats
84W - 86L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
alpha_alvaro_116
Jormungandr
Level 82
God Stats
12W - 17L
1,381 SR
Queue Stats
144W - 165L
1,420 Elo+
Party 1
Team Averages
Level 72
1,454 SR
1,379 Elo+

VS

Team Averages
Level 18
1,402 SR
1,218 Elo+
Hel
Hel
Neon172
Hel
Level 8
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Rillianel
Tiamat
Level 21
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Anubis
Anubis
thebaphomet745
Anubis
Level 25
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 4L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TomyGOD123
Sun Wukong
12
10 / 0 / 7
8,825
883
10,542
8,109
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Tu_Senpaii
Fenrir
10
2 / 1 / 12
7,376
738
3,312
6,457
2,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
alpha_alvaro_116
Jormungandr
12
7 / 1 / 9
8,759
876
8,087
8,396
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
2 / 6 / 0
7,137
714
1,722
9,291
6,442
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Rillianel
Tiamat
9
0 / 4 / 2
6,119
612
2,549
9,487
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 9 / 1
6,059
606
3,377
10,120
3,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
0
0.33
L
Tiamat
Rillianel
Tiamat
0
4
2
0.25
W
Sun Wukong
TomyGOD123
Sun Wukong
10
0
7
13.5
W
Fenrir
Tu_Senpaii
Fenrir
2
1
12
8
W
Jormungandr
alpha_alvaro_116
Jormungandr
7
1
9
11.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
7,648
22,962
Taken
28,898
14,626
Mitigated
13,402
4,056
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,722
155
1,971
2,043
9,291
6,442
0
2,909
5,995
6,113
0
L
Tiamat
Rillianel
Tiamat
2,549
928
0
1,053
9,487
3,534
0
2,362
6,953
9,542
0
W
Sun Wukong
TomyGOD123
Sun Wukong
10,542
2,336
0
1,159
8,109
5,142
992
2,813
5,296
0
22,679
W
Fenrir
Tu_Senpaii
Fenrir
3,312
392
0
781
6,457
2,334
625
1,850
3,960
0
12,844
W
Jormungandr
alpha_alvaro_116
Jormungandr
8,087
2,239
794
1,322
8,396
7,150
505
3,383
5,013
30,557
0
L
3,377
590
0
404
10,120
3,426
0
2,816
7,001
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
19,315
84
Minions Killed
42
5
Camps Cleared
0
581,516
Distance Traveled
451,101
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,137
714
2
0
0
156,998
0
L
Tiamat
6,119
612
9
1
0
163,297
1
W
Sun Wukong
8,825
883
16
2
2
200,568
1
W
Fenrir
7,376
738
19
2
0
184,301
2
W
Jormungandr
8,759
876
49
5
3
196,647
4
L
Anubis
6,059
606
31
3
0
130,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role