Player Matchup

Neith
Neith
BeHoMaHCeP
Neith
Level 6
God Stats
1W - 3L
1,723 SR
Queue Stats
8W - 21L
1,287 Elo+
Solo
Charybdis
Charybdis
Donutmuncher56
Charybdis
Level 27
God Stats
3W - 1L
1,418 SR
Queue Stats
19W - 19L
1,527 Elo+
Solo
Bastet
Bastet
Garrgoyhle
Bastet
Level 13
God Stats
26W - 18L
1,394 SR
Queue Stats
103W - 95L
1,434 Elo+
Solo
Discordia
Discordia
MEMOGRR21
Discordia
Level 28
God Stats
1W - 2L
1,192 SR
Queue Stats
84W - 97L
1,466 Elo+
Solo
Yemoja
Yemoja
PArk1738
Yemoja
Level 24
God Stats
48W - 40L
1,549 SR
Queue Stats
190W - 178L
1,455 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,434 Elo+

VS

Team Averages
Level 40
1,448 SR
1,408 Elo+
Horus
Horus
Goldwolf009
Horus
Level 18
God Stats
19W - 30L
1,418 SR
Queue Stats
26W - 43L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
Ichifro
Baron Samedi
Level 96
God Stats
10W - 7L
1,685 SR
Queue Stats
394W - 371L
1,631 Elo+
Party 2
Thanatos
Thanatos
MaxosGojira
Thanatos
Level 17
God Stats
167W - 196L
1,295 SR
Queue Stats
306W - 341L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
ShockTrouble
Cthulhu
Level 2
God Stats
10W - 10L
1,500 SR
Queue Stats
63W - 71L
1,500 Elo+
Party 2
Charybdis
Charybdis
TheHauntress
Charybdis
Level 67
God Stats
25W - 39L
1,345 SR
Queue Stats
84W - 141L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 19 / 21
14,528
1,038
26,480
32,918
11,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Donutmuncher56
Charybdis
20
9 / 6 / 16
15,309
1,094
25,732
15,282
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Garrgoyhle
Bastet
20
6 / 11 / 17
14,407
1,029
16,852
32,246
16,136
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
MEMOGRR21
Discordia
20
7 / 3 / 18
15,704
1,122
27,930
16,908
5,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
PArk1738
Yemoja
20
5 / 6 / 15
14,457
1,033
18,916
22,700
7,260
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
12,722
909
8,904
26,148
19,713
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ichifro
Baron Samedi
20
15 / 3 / 23
17,902
1,279
43,074
20,501
16,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
MaxosGojira
Thanatos
20
14 / 13 / 17
15,706
1,122
20,571
25,312
11,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ShockTrouble
Cthulhu
20
7 / 3 / 19
15,024
1,073
17,640
23,383
21,390
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TheHauntress
Charybdis
20
6 / 9 / 18
14,471
1,034
25,663
26,988
12,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
137
32
Kills
45
45
Deaths
32
87
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
5
19
21
0.82
L
Charybdis
Donutmuncher56
Charybdis
9
6
16
2.83
L
Bastet
Garrgoyhle
Bastet
6
11
17
1.32
W
3
4
15
2.63
W
Baron Samedi
Ichifro
Baron Samedi
15
3
23
8.83
L
Discordia
MEMOGRR21
Discordia
7
3
18
5.33
W
Thanatos
MaxosGojira
Thanatos
14
13
17
1.73
L
Yemoja
PArk1738
Yemoja
5
6
15
2.08
W
Cthulhu
ShockTrouble
Cthulhu
7
3
19
5.5
W
Charybdis
TheHauntress
Charybdis
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,910
Damage
115,852
120,054
Taken
122,332
45,504
Mitigated
81,176
11,172
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
26,480
13,622
0
2,114
32,918
11,615
0
18,459
14,459
0
52,131
L
Charybdis
Donutmuncher56
Charybdis
25,732
14,483
0
715
15,282
4,762
0
7,454
7,828
0
53,944
L
Bastet
Garrgoyhle
Bastet
16,852
5,725
0
2,223
32,246
16,136
0
15,398
16,848
106
26,481
W
8,904
5,483
1,960
3,009
26,148
19,713
0
7,692
18,456
0
23,298
W
Baron Samedi
Ichifro
Baron Samedi
43,074
2,769
6,678
4,868
20,501
16,112
0
10,164
10,337
84,667
0
L
Discordia
MEMOGRR21
Discordia
27,930
2,690
0
2,575
16,908
5,731
0
9,219
7,689
70,336
0
W
Thanatos
MaxosGojira
Thanatos
20,571
6,055
0
7,205
25,312
11,732
0
8,942
16,370
0
26,171
L
Yemoja
PArk1738
Yemoja
18,916
4,563
3,291
254
22,700
7,260
0
10,184
12,516
46,883
0
W
Cthulhu
ShockTrouble
Cthulhu
17,640
793
519
3,070
23,383
21,390
0
9,868
13,515
38,551
0
W
Charybdis
TheHauntress
Charybdis
25,663
14,129
0
1,665
26,988
12,229
0
10,286
16,702
0
58,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,405
Gold Earned
75,825
284
Minions Killed
274
9
Camps Cleared
5
1,289,023
Distance Traveled
1,325,091
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,528
1,038
71
5
2
223,558
0
L
Charybdis
15,309
1,094
59
4
4
230,366
0
L
Bastet
14,407
1,029
13
1
0
300,870
0
W
Horus
12,722
909
20
1
1
309,239
2
W
Baron Samedi
17,902
1,279
102
7
1
258,741
0
L
Discordia
15,704
1,122
92
7
2
271,844
0
W
Thanatos
15,706
1,122
13
1
2
254,137
0
L
Yemoja
14,457
1,033
49
4
1
262,385
1
W
Cthulhu
15,024
1,073
60
4
0
254,154
1
W
Charybdis
14,471
1,034
79
6
1
248,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role