Player Matchup

Olorun
Olorun
Akvamant
Olorun
Level 34
God Stats
2W - 1L
1,334 SR
Queue Stats
110W - 76L
1,635 Elo+
Party 1
Horus
Horus
Cris2kPL
Horus
Level 17
God Stats
3W - 2L
1,863 SR
Queue Stats
21W - 10L
1,724 Elo+
Party 1
Osiris
Osiris
WØØXAY
Osiris
Level 11
God Stats
6W - 2L
1,418 SR
Queue Stats
23W - 14L
1,619 Elo+
Solo
Hercules
Hercules
kokaingaming
Hercules
Level 25
God Stats
6W - 7L
1,673 SR
Queue Stats
96W - 76L
1,603 Elo+
Solo
Scylla
Scylla
raulito124
Scylla
Level 26
God Stats
5W - 1L
1,742 SR
Queue Stats
52W - 6L
1,880 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,692 Elo+

VS

Team Averages
Level 20
1,574 SR
1,647 Elo+
Artemis
Artemis
D3JV
Artemis
Level 21
God Stats
22W - 10L
1,773 SR
Queue Stats
51W - 30L
1,687 Elo+
Solo
Merlin
Merlin
EddieTheEagles
Merlin
Level 15
God Stats
5W - 6L
1,405 SR
Queue Stats
59W - 67L
1,474 Elo+
Solo
Charybdis
Charybdis
Freaxx97
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 36L
1,712 Elo+
Party 2
Vamana
Vamana
Freaxx98
Vamana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 47L
1,769 Elo+
Party 2
Khepri
Khepri
Nemomatic
Khepri
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 5L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Akvamant
Olorun
9
3 / 2 / 6
5,733
573
5,234
6,128
1,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Cris2kPL
Horus
8
1 / 1 / 9
5,535
554
3,215
7,149
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
WØØXAY
Osiris
13
13 / 0 / 3
7,461
746
7,987
6,292
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
kokaingaming
Hercules
11
0 / 0 / 1
5,477
548
165
4,392
3,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
raulito124
Scylla
12
8 / 1 / 8
7,247
725
9,395
4,305
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D3JV
Artemis
7
0 / 7 / 4
5,066
507
3,720
6,958
1,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 1
5,370
537
2,640
4,665
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Freaxx97
Charybdis
11
0 / 1 / 0
6,003
600
2,611
3,223
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Freaxx98
Vamana
9
2 / 6 / 1
5,715
572
4,990
9,699
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Nemomatic
Khepri
6
1 / 6 / 0
4,684
468
1,854
8,161
1,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
4
4
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Akvamant
Olorun
3
2
6
3
W
Horus
Cris2kPL
Horus
1
1
9
5.5
L
Artemis
D3JV
Artemis
0
7
4
0.29
L
1
5
1
0.3
L
Charybdis
Freaxx97
Charybdis
0
1
0
0
L
Vamana
Freaxx98
Vamana
2
6
1
0.42
L
Khepri
Nemomatic
Khepri
1
6
0
0.17
W
Osiris
WØØXAY
Osiris
13
0
3
14.5
W
Hercules
kokaingaming
Hercules
0
0
1
0.5
W
Scylla
raulito124
Scylla
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
15,815
28,266
Taken
32,706
15,092
Mitigated
10,426
11,586
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Akvamant
Olorun
5,234
3,379
408
3,002
6,128
1,995
1,333
1,241
4,887
29,099
0
W
Horus
Cris2kPL
Horus
3,215
1,330
335
2,358
7,149
4,866
339
1,333
5,816
0
8,566
L
Artemis
D3JV
Artemis
3,720
1,574
0
859
6,958
1,905
0
2,473
4,433
0
18,085
L
2,640
74
0
160
4,665
1,147
0
2,357
2,232
18,163
0
L
Charybdis
Freaxx97
Charybdis
2,611
1,611
0
1,527
3,223
946
424
0
3,223
0
33,785
L
Vamana
Freaxx98
Vamana
4,990
1,872
0
1,373
9,699
4,529
0
4,763
4,748
0
29,236
L
Khepri
Nemomatic
Khepri
1,854
296
0
224
8,161
1,899
0
4,648
3,441
7,330
0
W
Osiris
WØØXAY
Osiris
7,987
3,927
0
3,091
6,292
3,834
0
305
5,987
0
48,026
W
Hercules
kokaingaming
Hercules
165
67
0
1,642
4,392
3,120
119
0
4,392
0
20,933
W
Scylla
raulito124
Scylla
9,395
2,419
0
750
4,305
1,277
0
1,615
2,690
39,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
26,838
292
Minions Killed
225
0
Camps Cleared
0
953,524
Distance Traveled
875,658
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,733
573
66
7
0
170,498
2
W
Horus
5,535
554
10
1
0
197,872
3
L
Artemis
5,066
507
37
4
0
150,290
2
L
Merlin
5,370
537
39
4
0
183,956
0
L
Charybdis
6,003
600
79
8
0
180,072
8
L
Vamana
5,715
572
59
6
0
198,784
2
L
Khepri
4,684
468
11
1
0
162,556
6
W
Osiris
7,461
746
77
8
0
215,063
3
W
Hercules
5,477
548
61
6
0
198,550
1
W
Scylla
7,247
725
78
8
0
171,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role