Player Matchup

Artio
Artio
Ashryne
Artio
Level 104
God Stats
0W - 3L
1,216 SR
Queue Stats
33W - 32L
1,479 Elo+
Solo
Fenrir
Fenrir
McDoylie
Fenrir
Level 68
God Stats
2W - 7L
1,353 SR
Queue Stats
467W - 508L
1,495 Elo+
Solo
Charybdis
Charybdis
WillCody
Charybdis
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,510 Elo+
Solo
Discordia
Discordia
calderon12
Discordia
Level 109
God Stats
7W - 5L
1,564 SR
Queue Stats
81W - 77L
1,451 Elo+
Solo
Achilles
Achilles
veloted
Achilles
Level 106
God Stats
3W - 5L
1,497 SR
Queue Stats
103W - 89L
1,487 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,484 Elo+

VS

Team Averages
Level 94
1,544 SR
1,404 Elo+
Ra
Ra
Flyre72
Ra
Level 158
God Stats
40W - 23L
1,559 SR
Queue Stats
571W - 558L
1,465 Elo+
Solo
Arachne
Arachne
MattHasAHat
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,314 Elo+
Party 1
Achilles
Achilles
TeddyJKaczynski
Achilles
Level 57
God Stats
36W - 26L
1,629 SR
Queue Stats
515W - 478L
1,541 Elo+
Solo
Ganesha
Ganesha
VKazV
Ganesha
Level 94
God Stats
2W - 0L
1,529 SR
Queue Stats
601W - 732L
1,490 Elo+
Solo
Olorun
Olorun
sunumbee
Olorun
Level 52
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 37L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ashryne
Artio
9
2 / 3 / 2
5,938
457
2,758
8,713
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
McDoylie
Fenrir
9
1 / 3 / 2
5,951
458
3,647
10,301
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
WillCody
Charybdis
10
1 / 5 / 1
6,192
476
4,778
7,427
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
calderon12
Discordia
12
1 / 1 / 0
7,017
540
4,458
5,954
2,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
veloted
Achilles
12
0 / 2 / 0
6,272
482
3,107
7,265
5,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,577
583
3,035
5,736
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MattHasAHat
Arachne
12
6 / 2 / 0
7,345
565
6,378
6,775
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
15
3 / 0 / 0
8,376
644
5,813
7,978
5,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
VKazV
Ganesha
11
0 / 3 / 7
6,221
479
3,470
9,707
4,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
sunumbee
Olorun
13
4 / 0 / 3
7,514
578
6,304
6,407
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Ashryne
Artio
2
3
2
1
W
1
0
3
2.5
W
Arachne
MattHasAHat
Arachne
6
2
0
3
L
Fenrir
McDoylie
Fenrir
1
3
2
0.67
W
Achilles
3
0
0
3
W
Ganesha
VKazV
Ganesha
0
3
7
1.17
L
Charybdis
WillCody
Charybdis
1
5
1
0.3
L
Discordia
calderon12
Discordia
1
1
0
1
W
Olorun
sunumbee
Olorun
4
0
3
5.5
L
Achilles
veloted
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
25,000
39,660
Taken
36,603
19,706
Mitigated
16,775
11,686
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ashryne
Artio
2,758
449
427
2,855
8,713
5,730
0
3,703
5,010
12,437
0
W
3,035
178
993
4,201
5,736
2,029
294
3,171
2,565
52,025
0
W
Arachne
MattHasAHat
Arachne
6,378
4,675
0
2,195
6,775
2,768
876
1,475
5,300
0
36,090
L
Fenrir
McDoylie
Fenrir
3,647
591
0
3,606
10,301
3,809
0
2,424
7,877
0
29,202
W
Achilles
5,813
1,254
0
5,106
7,978
5,163
0
0
7,710
0
51,654
W
Ganesha
VKazV
Ganesha
3,470
553
493
2,424
9,707
4,869
84
2,167
7,540
20,697
0
L
Charybdis
WillCody
Charybdis
4,778
3,239
0
1,442
7,427
2,207
39
4,911
2,516
0
38,675
L
Discordia
calderon12
Discordia
4,458
248
0
1,917
5,954
2,543
30
1,771
4,183
49,313
0
W
Olorun
sunumbee
Olorun
6,304
3,092
86
4,526
6,407
1,946
355
403
6,004
48,119
0
L
Achilles
veloted
Achilles
3,107
751
0
1,439
7,265
5,417
0
0
6,765
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
37,033
326
Minions Killed
427
0
Camps Cleared
0
1,152,121
Distance Traveled
1,278,395
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,938
457
16
1
0
232,963
4
W
Ra
7,577
583
115
9
0
270,226
8
W
Arachne
7,345
565
59
5
0
310,395
7
L
Fenrir
5,951
458
53
4
0
240,867
1
W
Achilles
8,376
644
122
9
0
253,821
6
W
Ganesha
6,221
479
14
1
0
212,009
1
L
Charybdis
6,192
476
81
6
0
211,534
2
L
Discordia
7,017
540
101
8
0
233,940
4
W
Olorun
7,514
578
117
9
0
231,944
3
L
Achilles
6,272
482
75
6
0
232,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role