Player Matchup

Bastet
Bastet
BadBigMad
Bastet
Level 27
God Stats
6W - 3L
1,717 SR
Queue Stats
142W - 134L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
OmgD13
Baron Samedi
Level 107
God Stats
59W - 47L
1,549 SR
Queue Stats
173W - 185L
1,479 Elo+
Party 2
Charybdis
Charybdis
swaveman
Charybdis
Level 17
God Stats
8W - 6L
1,402 SR
Queue Stats
34W - 50L
1,336 Elo+
Solo
Team Averages
Level 50
1,556 SR
1,436 Elo+

VS

Team Averages
Level 41
1,625 SR
1,393 Elo+
Chronos
Chronos
ISmoke lol8283
Chronos
Level 88
God Stats
1W - 4L
1,648 SR
Queue Stats
197W - 197L
1,507 Elo+
Party 1
Artemis
Artemis
Kuaishwa
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,444 Elo+
Party 1
Neith
Neith
SmokingHoochies
Neith
Level 18
God Stats
3W - 3L
1,727 SR
Queue Stats
14W - 32L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadBigMad
Bastet
17
11 / 4 / 9
13,263
780
17,765
17,111
11,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
OmgD13
Baron Samedi
18
12 / 3 / 11
14,368
845
24,028
15,916
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
swaveman
Charybdis
15
5 / 10 / 12
12,416
730
8,318
16,141
5,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 7
11,611
683
12,566
20,169
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Kuaishwa
Artemis
14
7 / 10 / 8
11,407
671
13,115
17,179
6,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 10 / 10
10,748
632
10,178
17,583
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
28
Kills
17
17
Deaths
28
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
BadBigMad
Bastet
11
4
9
3.88
L
6
8
7
1.19
L
Artemis
Kuaishwa
Artemis
7
10
8
1.1
W
Baron Samedi
OmgD13
Baron Samedi
12
3
11
5.83
L
4
10
10
0.9
W
Charybdis
swaveman
Charybdis
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
35,859
49,168
Taken
54,931
25,630
Mitigated
23,383
16,592
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BadBigMad
Bastet
17,765
3,802
0
3,969
17,111
11,977
893
5,212
11,899
0
35,465
L
12,566
3,364
0
3,754
20,169
8,430
264
7,434
12,735
39,802
3,229
L
Artemis
Kuaishwa
Artemis
13,115
4,803
0
3,036
17,179
6,246
69
8,242
8,937
0
43,769
W
Baron Samedi
OmgD13
Baron Samedi
24,028
781
1,856
8,673
15,916
8,112
775
3,349
12,567
75,025
0
L
10,178
5,214
0
1,834
17,583
8,707
376
8,851
8,732
0
26,668
W
Charybdis
swaveman
Charybdis
8,318
5,900
0
2,094
16,141
5,541
543
3,858
12,283
0
26,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
33,766
165
Minions Killed
209
6
Camps Cleared
8
834,992
Distance Traveled
756,285
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,263
780
29
2
1
331,516
2
L
Chronos
11,611
683
77
5
4
292,481
2
L
Artemis
11,407
671
83
5
4
233,141
6
W
Baron Samedi
14,368
845
108
6
2
304,660
3
L
Neith
10,748
632
49
3
0
230,663
0
W
Charybdis
12,416
730
28
2
3
198,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role