Player Matchup

Charybdis
Charybdis
Asuka Eva U02
Charybdis
Level 139
God Stats
10W - 10L
1,551 SR
Queue Stats
311W - 271L
1,503 Elo+
Party 1
Bacchus
Bacchus
VirtualAnjuna
Bacchus
Level 108
God Stats
57W - 57L
1,560 SR
Queue Stats
261W - 231L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhoiSmoke
Morgan Le Fay
Level 59
God Stats
3W - 7L
1,523 SR
Queue Stats
371W - 301L
1,516 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,501 Elo+

VS

Team Averages
Level 57
1,431 SR
1,499 Elo+
Neith
Neith
RockAtm513
Neith
Level 140
God Stats
6W - 12L
1,242 SR
Queue Stats
542W - 695L
1,419 Elo+
Solo
Cthulhu
Cthulhu
RootDog810
Cthulhu
Level 23
God Stats
4W - 2L
1,254 SR
Queue Stats
47W - 55L
1,341 Elo+
Solo
Tiamat
Tiamat
oniisamaaa
Tiamat
Level 7
God Stats
2W - 2L
1,797 SR
Queue Stats
35W - 7L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asuka Eva U02
Charybdis
12
3 / 4 / 1
9,429
589
8,350
14,195
5,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
0 / 1 / 4
9,608
601
4,325
12,494
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
WhoiSmoke
Morgan Le Fay
12
2 / 7 / 2
9,590
599
11,880
15,106
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 2
9,082
568
2,441
3,698
1,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
RootDog810
Cthulhu
14
3 / 4 / 5
10,303
644
9,108
15,907
10,426
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
oniisamaaa
Tiamat
17
9 / 0 / 3
12,023
751
26,305
13,038
11,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Asuka Eva U02
Charybdis
3
4
1
0.88
W
Neith
0
1
2
1
W
Cthulhu
RootDog810
Cthulhu
3
4
5
1.38
L
Bacchus
0
1
4
2
L
Morgan Le Fay
WhoiSmoke
Morgan Le Fay
2
7
2
0.43
W
Tiamat
oniisamaaa
Tiamat
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
37,854
41,795
Taken
32,643
27,849
Mitigated
23,186
8,447
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Asuka Eva U02
Charybdis
8,350
4,906
0
2,372
14,195
5,963
0
12,810
1,385
0
33,635
W
Neith
2,441
521
0
759
3,698
1,102
1,176
2,769
733
0
22,421
W
Cthulhu
RootDog810
Cthulhu
9,108
403
166
173
15,907
10,426
46
5,966
9,698
27,085
0
L
Bacchus
4,325
858
993
2,802
12,494
16,145
0
9,848
2,646
18,506
0
L
Morgan Le Fay
WhoiSmoke
Morgan Le Fay
11,880
1,245
506
1,774
15,106
5,741
0
12,962
2,144
33,553
0
W
Tiamat
oniisamaaa
Tiamat
26,305
2,457
0
4,197
13,038
11,658
1,004
8,202
4,442
72,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
31,408
168
Minions Killed
184
2
Camps Cleared
12
829,595
Distance Traveled
803,460
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,429
589
77
5
1
263,433
1
W
Neith
9,082
568
34
2
4
202,258
1
W
Cthulhu
10,303
644
27
2
1
260,918
2
L
Bacchus
9,608
601
29
2
1
295,040
4
L
Morgan Le Fay
9,590
599
62
4
0
271,122
4
W
Tiamat
12,023
751
123
8
7
340,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role