Player Matchup

Cerberus
Cerberus
Gianzin157
Cerberus
Level 27
God Stats
1W - 3L
1,199 SR
Queue Stats
86W - 82L
1,425 Elo+
Party 1
Anubis
Anubis
Lukinha288
Anubis
Level 27
God Stats
39W - 44L
1,543 SR
Queue Stats
159W - 165L
1,437 Elo+
Party 1
Bellona
Bellona
VCxÉxMEUxTCHAN
Bellona
Level 18
God Stats
13W - 5L
1,964 SR
Queue Stats
55W - 36L
1,560 Elo+
Solo
Bastet
Bastet
VtuberDesventier
Bastet
Level 28
God Stats
6W - 2L
1,274 SR
Queue Stats
161W - 178L
1,413 Elo+
Solo
Rama
Rama
ositocomunista
Rama
Level 29
God Stats
8W - 11L
1,454 SR
Queue Stats
105W - 115L
1,462 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,459 Elo+

VS

Team Averages
Level 4
1,572 SR
1,412 Elo+
He Bo
He Bo
Adriaannq
He Bo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,707 Elo+
Solo
Ymir
Ymir
Matheus_Criolin
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Hun Batz
Hun Batz
TheRiveFox
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Neith
Neith
WST_SWAAG
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Bakasura
Bakasura
rhinoboss1
Bakasura
Level 6
God Stats
2W - 1L
1,858 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gianzin157
Cerberus
9
4 / 0 / 5
6,056
606
3,485
3,663
2,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Lukinha288
Anubis
11
7 / 0 / 4
7,061
706
5,623
3,813
1,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
10 / 0 / 2
7,665
767
6,676
5,015
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
9 / 0 / 1
6,961
696
4,138
3,788
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 7
6,501
650
8,839
5,532
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adriaannq
He Bo
9
0 / 8 / 0
4,799
480
1,792
6,662
1,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,260
426
1,574
8,713
2,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
TheRiveFox
Hun Batz
5
0 / 10 / 0
3,786
379
983
7,662
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
WST_SWAAG
Neith
6
1 / 6 / 0
4,185
419
2,829
5,997
1,299
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
rhinoboss1
Bakasura
5
0 / 7 / 0
4,068
407
2,203
7,197
1,650
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
36
Kills
1
1
Deaths
36
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adriaannq
He Bo
0
8
0
0
W
Cerberus
Gianzin157
Cerberus
4
0
5
6.5
W
Anubis
Lukinha288
Anubis
7
0
4
9
L
0
5
1
0.1
L
Hun Batz
TheRiveFox
Hun Batz
0
10
0
0
W
10
0
2
11
W
9
0
1
9.5
L
Neith
WST_SWAAG
Neith
1
6
0
0.17
W
6
1
7
9.5
L
Bakasura
rhinoboss1
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
9,381
21,811
Taken
36,231
11,327
Mitigated
8,596
7,903
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adriaannq
He Bo
1,792
117
0
20
6,662
1,448
0
3,921
2,741
21,981
0
W
Cerberus
Gianzin157
Cerberus
3,485
73
269
772
3,663
2,635
144
207
3,403
19,982
0
W
Anubis
Lukinha288
Anubis
5,623
261
0
1,746
3,813
1,606
1,358
1,696
2,012
29,698
0
L
1,574
339
0
378
8,713
2,644
150
1,904
6,809
9,158
0
L
Hun Batz
TheRiveFox
Hun Batz
983
594
0
20
7,662
1,555
0
1,321
6,341
0
6,479
W
6,676
1,570
0
2,996
5,015
4,419
1,499
0
4,925
6,849
33,291
W
4,138
1,427
0
0
3,788
1,075
290
134
3,654
0
38,092
L
Neith
WST_SWAAG
Neith
2,829
1,923
0
717
5,997
1,299
398
958
5,039
0
14,194
W
8,839
7,675
0
2,120
5,532
1,592
1,025
1,329
4,203
0
27,488
L
Bakasura
rhinoboss1
Bakasura
2,203
1,576
0
1,411
7,197
1,650
0
1,726
5,471
0
10,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
21,098
306
Minions Killed
107
0
Camps Cleared
0
968,412
Distance Traveled
816,700
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,799
480
37
4
0
157,537
3
W
Cerberus
6,056
606
32
3
0
204,119
1
W
Anubis
7,061
706
65
7
0
164,869
0
L
Ymir
4,260
426
10
1
0
185,534
2
L
Hun Batz
3,786
379
10
1
0
152,065
1
W
Bellona
7,665
767
89
9
0
191,822
1
W
Bastet
6,961
696
74
7
0
227,127
3
L
Neith
4,185
419
21
2
0
173,905
1
W
Rama
6,501
650
46
5
0
180,475
0
L
Bakasura
4,068
407
29
3
0
147,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role