Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hadoufin
Danzaburou
Level 52
God Stats
2W - 2L
1,285 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Heyiliketoparty
Baron Samedi
Level 68
God Stats
14W - 13L
1,430 SR
Queue Stats
341W - 414L
1,395 Elo+
Party 1
Cabrakan
Cabrakan
MikeyD90
Cabrakan
Level 68
God Stats
5W - 4L
1,484 SR
Queue Stats
225W - 287L
1,346 Elo+
Party 1
Team Averages
Level 74
1,440 SR
1,446 Elo+

VS

Team Averages
Level 75
1,448 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EchoWolf44
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Charybdis
Charybdis
I30unty
Charybdis
Level 84
God Stats
1W - 6L
1,067 SR
Queue Stats
303W - 343L
1,409 Elo+
Solo
Arachne
Arachne
Mentallowiec
Arachne
Level 84
God Stats
1W - 3L
1,675 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Yuinyandes
Jing Wei
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 2 / 2
6,290
572
3,016
8,887
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
 
Sun Wukong
11
1 / 1 / 1
6,013
547
3,688
5,716
2,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Hadoufin
Danzaburou
10
6 / 1 / 0
6,882
626
6,492
4,863
1,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Heyiliketoparty
Baron Samedi
10
0 / 3 / 1
5,813
528
2,048
7,483
3,358
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MikeyD90
Cabrakan
9
0 / 1 / 9
5,965
542
2,215
5,522
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 0
6,185
562
4,651
4,991
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EchoWolf44
Gilgamesh
9
2 / 1 / 0
5,605
510
3,712
4,982
2,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
I30unty
Charybdis
9
2 / 3 / 0
5,525
502
3,956
7,053
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Mentallowiec
Arachne
8
0 / 4 / 2
4,902
446
1,804
6,466
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Yuinyandes
Jing Wei
8
0 / 3 / 2
5,426
493
1,292
6,079
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
8
8
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
2
2.5
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Baron Samedi
 
Baron Samedi
4
1
0
4
L
Gilgamesh
EchoWolf44
Gilgamesh
2
1
0
2
W
Danzaburou
Hadoufin
Danzaburou
6
1
0
6
W
Baron Samedi
Heyiliketoparty
Baron Samedi
0
3
1
0.17
L
Charybdis
I30unty
Charybdis
2
3
0
0.67
L
Arachne
Mentallowiec
Arachne
0
4
2
0.25
W
Cabrakan
MikeyD90
Cabrakan
0
1
9
4.5
L
Jing Wei
Yuinyandes
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
15,415
32,471
Taken
29,571
13,922
Mitigated
9,361
9,793
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,016
725
0
1,276
8,887
2,772
0
347
8,514
0
36,696
W
Sun Wukong
 
Sun Wukong
3,688
634
0
2,023
5,716
2,923
0
349
5,235
0
26,577
L
Baron Samedi
 
Baron Samedi
4,651
459
0
1,467
4,991
1,842
0
2,413
2,578
27,788
0
L
Gilgamesh
EchoWolf44
Gilgamesh
3,712
1,048
0
1,466
4,982
2,734
0
285
4,697
2,795
17,808
W
Danzaburou
Hadoufin
Danzaburou
6,492
2,397
0
2,188
4,863
1,497
748
140
4,723
0
36,394
W
Baron Samedi
Heyiliketoparty
Baron Samedi
2,048
285
0
2,199
7,483
3,358
208
3,909
3,359
31,321
0
L
Charybdis
I30unty
Charybdis
3,956
1,840
0
1,916
7,053
1,779
0
645
6,408
0
33,371
L
Arachne
Mentallowiec
Arachne
1,804
938
0
692
6,466
1,619
0
920
5,546
0
9,476
W
Cabrakan
MikeyD90
Cabrakan
2,215
373
85
2,022
5,522
3,372
0
394
5,109
12,515
0
L
Jing Wei
Yuinyandes
Jing Wei
1,292
1,011
0
0
6,079
1,387
0
0
6,079
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
27,643
272
Minions Killed
257
0
Camps Cleared
0
996,262
Distance Traveled
932,427
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,290
572
72
7
0
223,277
2
W
Sun Wukong
6,013
547
44
4
0
203,134
1
L
Baron Samedi
6,185
562
52
5
0
168,257
0
L
Gilgamesh
5,605
510
52
5
0
188,790
0
W
Danzaburou
6,882
626
75
7
0
211,792
2
W
Baron Samedi
5,813
528
58
5
0
167,141
2
L
Charybdis
5,525
502
62
6
0
189,492
2
L
Arachne
4,902
446
29
3
0
195,406
0
W
Cabrakan
5,965
542
23
2
0
190,918
2
L
Jing Wei
5,426
493
62
6
0
190,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role