Player Matchup

Nemesis
Nemesis
AnkoTH
Nemesis
Level 15
God Stats
5W - 1L
1,516 SR
Queue Stats
32W - 25L
1,620 Elo+
Party 3
Cerberus
Cerberus
DisieMC
Cerberus
Level 61
God Stats
2W - 1L
1,731 SR
Queue Stats
64W - 81L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
DracoCM
Nu Wa
Level 20
God Stats
7W - 3L
1,585 SR
Queue Stats
54W - 36L
1,570 Elo+
Party 3
King Arthur
King Arthur
LuxionDxD
King Arthur
Level 29
God Stats
2W - 6L
1,261 SR
Queue Stats
12W - 20L
1,241 Elo+
Party 3
Artemis
Artemis
Tailosrx
Artemis
Level 29
God Stats
6W - 4L
1,597 SR
Queue Stats
21W - 21L
1,521 Elo+
Party 3
Team Averages
Level 31
1,538 SR
1,478 Elo+

VS

Team Averages
Level 22
1,537 SR
1,425 Elo+
Rama
Rama
Lucasisi2004
Rama
Level 18
God Stats
7W - 8L
1,428 SR
Queue Stats
9W - 16L
1,331 Elo+
Party 1
Ymir
Ymir
NijoK
Ymir
Level 28
God Stats
1W - 1L
1,772 SR
Queue Stats
67W - 68L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
PLAYER___OFFLINE
Gilgamesh
Level 8
God Stats
2W - 3L
1,534 SR
Queue Stats
17W - 21L
1,490 Elo+
Party 1
Tiamat
Tiamat
Thomasdeile974
Tiamat
Level 28
God Stats
2W - 4L
1,361 SR
Queue Stats
80W - 90L
1,394 Elo+
Solo
Medusa
Medusa
Zetsu-Rafal
Medusa
Level 29
God Stats
7W - 9L
1,591 SR
Queue Stats
62W - 70L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnkoTH
Nemesis
16
12 / 0 / 3
10,036
627
10,313
8,730
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DisieMC
Cerberus
11
2 / 3 / 6
7,721
483
7,547
10,986
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
DracoCM
Nu Wa
14
2 / 2 / 10
8,809
551
9,675
6,893
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
LuxionDxD
King Arthur
14
5 / 2 / 5
8,454
528
6,360
9,503
7,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Tailosrx
Artemis
14
4 / 4 / 6
8,356
522
8,694
7,589
2,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,366
460
6,346
9,364
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
NijoK
Ymir
10
1 / 5 / 5
6,685
418
3,653
14,320
10,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
10
1 / 6 / 2
6,577
411
5,084
11,030
6,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 1
7,333
458
1,764
10,410
5,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
5 / 5 / 1
7,752
485
8,597
10,191
3,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
11
11
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnkoTH
Nemesis
12
0
3
13.5
W
Cerberus
DisieMC
Cerberus
2
3
6
1.67
W
Nu Wa
DracoCM
Nu Wa
2
2
10
3.5
L
3
6
2
0.67
W
King Arthur
LuxionDxD
King Arthur
5
2
5
3.75
L
Ymir
NijoK
Ymir
1
5
5
0.7
L
Gilgamesh
1
6
2
0.33
W
Artemis
Tailosrx
Artemis
4
4
6
1.75
L
1
3
1
0.5
L
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
25,444
43,701
Taken
55,315
24,416
Mitigated
28,537
7,757
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnkoTH
Nemesis
10,313
6,664
0
538
8,730
4,265
0
829
7,901
0
80,894
W
Cerberus
DisieMC
Cerberus
7,547
626
0
2,349
10,986
7,375
62
2,416
8,570
21,017
0
W
Nu Wa
DracoCM
Nu Wa
9,675
1,871
0
1,333
6,893
2,471
779
1,552
5,341
63,318
0
L
6,346
5,736
0
1,294
9,364
2,511
1,089
2,621
6,743
0
26,200
W
King Arthur
LuxionDxD
King Arthur
6,360
646
0
1,892
9,503
7,889
100
1,028
8,475
0
34,351
L
Ymir
NijoK
Ymir
3,653
557
233
1,329
14,320
10,834
162
4,282
10,038
15,406
0
L
Gilgamesh
5,084
1,585
0
119
11,030
6,521
254
2,127
8,903
4,436
16,897
W
Artemis
Tailosrx
Artemis
8,694
3,978
0
1,645
7,589
2,416
996
928
6,661
0
48,146
L
1,764
39
0
2,148
10,410
5,052
272
3,944
6,466
35,856
0
L
Medusa
8,597
2,485
0
880
10,191
3,619
510
4,248
5,943
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
35,713
424
Minions Killed
242
0
Camps Cleared
0
1,516,244
Distance Traveled
1,313,750
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,036
627
116
7
0
372,365
1
W
Cerberus
7,721
483
32
2
0
309,078
3
W
Nu Wa
8,809
551
116
7
0
294,334
3
L
Rama
7,366
460
37
2
0
240,753
2
W
King Arthur
8,454
528
69
4
0
274,127
0
L
Ymir
6,685
418
16
1
0
259,249
4
L
Gilgamesh
6,577
411
44
3
0
284,796
3
W
Artemis
8,356
522
91
6
0
266,340
2
L
Tiamat
7,333
458
74
5
0
250,314
1
L
Medusa
7,752
485
71
4
0
278,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role