Player Matchup

Ne Zha
Ne Zha
BurnSetting
Ne Zha
Level 155
God Stats
1W - 1L
1,645 SR
Queue Stats
78W - 57L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
ZodiacV
Cthulhu
Level 105
God Stats
1W - 0L
1,203 SR
Queue Stats
55W - 30L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
hmmm_idk
Baron Samedi
Level 108
God Stats
2W - 5L
1,495 SR
Queue Stats
43W - 63L
1,452 Elo+
Solo
Charybdis
Charybdis
mimichacha768
Charybdis
Level 107
God Stats
3W - 2L
1,541 SR
Queue Stats
66W - 37L
1,629 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,609 Elo+

VS

Team Averages
Level 78
1,395 SR
1,539 Elo+
Discordia
Discordia
Baked_421
Discordia
Level 55
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
DFIxWade
Xing Tian
Level 119
God Stats
3W - 4L
1,507 SR
Queue Stats
354W - 351L
1,580 Elo+
Party 2
Charybdis
Charybdis
GeneralongJohn
Charybdis
Level 106
God Stats
73W - 68L
1,664 SR
Queue Stats
277W - 274L
1,575 Elo+
Party 2
Odin
Odin
WarDaddyGrizzly
Odin
Level 33
God Stats
0W - 1L
1,085 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
9 / 4 / 7
12,004
1,000
15,281
12,326
5,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ZodiacV
Cthulhu
16
4 / 1 / 18
11,229
936
13,572
15,898
15,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
hmmm_idk
Baron Samedi
15
2 / 5 / 11
10,522
877
7,549
9,950
4,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
mimichacha768
Charybdis
18
13 / 0 / 5
12,432
1,036
15,486
10,715
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baked_421
Discordia
15
2 / 9 / 3
9,086
757
5,254
12,825
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DFIxWade
Xing Tian
16
3 / 5 / 3
9,670
806
5,285
16,915
18,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
GeneralongJohn
Charybdis
15
2 / 7 / 2
9,281
773
10,963
17,220
6,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 3
9,027
752
4,479
13,243
6,358
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
28
Kills
9
10
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Baked_421
Discordia
2
9
3
0.39
W
Ne Zha
9
4
7
3.13
L
Xing Tian
DFIxWade
Xing Tian
3
5
3
0.9
L
Charybdis
GeneralongJohn
Charybdis
2
7
2
0.43
L
2
7
3
0.5
W
Cthulhu
ZodiacV
Cthulhu
4
1
18
13
W
Baron Samedi
hmmm_idk
Baron Samedi
2
5
11
1.5
W
Charybdis
mimichacha768
Charybdis
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,888
Damage
25,981
48,889
Taken
60,203
30,151
Mitigated
36,404
14,816
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Baked_421
Discordia
5,254
529
40
437
12,825
4,457
0
4,640
8,185
27,412
0
W
Ne Zha
15,281
5,312
98
3,700
12,326
5,589
3,094
2,524
9,088
0
32,990
L
Xing Tian
DFIxWade
Xing Tian
5,285
372
0
1,265
16,915
18,925
0
5,976
10,939
14,651
0
L
Charybdis
GeneralongJohn
Charybdis
10,963
6,290
0
2,369
17,220
6,664
0
5,677
11,543
0
50,804
L
4,479
2,557
95
1,484
13,243
6,358
0
5,189
8,054
0
20,280
W
Cthulhu
ZodiacV
Cthulhu
13,572
1,043
501
2,714
15,898
15,830
639
4,736
10,312
28,752
0
W
Baron Samedi
hmmm_idk
Baron Samedi
7,549
1,226
1,224
2,589
9,950
4,116
1,660
2,720
6,424
34,508
0
W
Charybdis
mimichacha768
Charybdis
15,486
6,927
0
3,990
10,715
4,616
3,261
1,340
9,375
0
53,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
37,064
197
Minions Killed
164
14
Camps Cleared
8
1,006,457
Distance Traveled
689,300
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,086
757
38
3
1
154,242
0
W
Ne Zha
12,004
1,000
42
4
5
243,833
1
L
Xing Tian
9,670
806
13
1
2
192,084
0
L
Charybdis
9,281
773
76
6
3
168,401
2
L
Odin
9,027
752
37
3
2
174,573
0
W
Cthulhu
11,229
936
31
3
0
291,804
0
W
Baron Samedi
10,522
877
50
4
2
201,945
0
W
Charybdis
12,432
1,036
74
6
7
268,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role