Player Matchup

Bakasura
Bakasura
Kukulkan15
Bakasura
Level 69
God Stats
14W - 9L
1,492 SR
Queue Stats
278W - 311L
1,436 Elo+
Solo
Cthulhu
Cthulhu
PapaEmeritasIII
Cthulhu
Level 99
God Stats
11W - 9L
1,873 SR
Queue Stats
357W - 394L
1,425 Elo+
Solo
Fenrir
Fenrir
TheListening
Fenrir
Level 107
God Stats
8W - 7L
1,683 SR
Queue Stats
504W - 475L
1,539 Elo+
Solo
Ra
Ra
icesteeldragon
Ra
Level 126
God Stats
2W - 0L
1,681 SR
Queue Stats
15W - 15L
1,611 Elo+
Solo
Cernunnos
Cernunnos
lunarslayer
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,689 Elo+
Solo
Team Averages
Level 93
1,646 SR
1,540 Elo+

VS

Team Averages
Level 87
1,552 SR
1,474 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BowWowzer16
Persephone
Level 68
God Stats
14W - 14L
1,496 SR
Queue Stats
158W - 159L
1,529 Elo+
Party 1
Hades
Hades
Overware01
Hades
Level 63
God Stats
15W - 8L
1,721 SR
Queue Stats
171W - 197L
1,439 Elo+
Solo
Jing Wei
Jing Wei
ZANTARAK1998
Jing Wei
Level 77
God Stats
20W - 16L
1,543 SR
Queue Stats
271W - 261L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kukulkan15
Bakasura
11
3 / 0 / 2
6,338
576
3,477
7,327
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 4
5,966
542
3,086
5,045
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
12
6 / 1 / 0
7,242
658
7,482
8,215
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 1
4,449
404
937
2,095
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
lunarslayer
Cernunnos
11
3 / 0 / 0
6,196
563
5,526
4,231
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 3 / 0
5,499
500
471
8,708
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
8
0 / 0 / 1
5,150
468
2,409
6,406
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
BowWowzer16
Persephone
10
2 / 2 / 1
5,773
525
5,463
5,526
2,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
8
1 / 5 / 0
5,372
488
3,704
8,724
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ZANTARAK1998
Jing Wei
11
0 / 3 / 0
5,904
537
1,651
4,948
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Persephone
BowWowzer16
Persephone
2
2
1
1.25
W
Bakasura
Kukulkan15
Bakasura
3
0
2
4
L
Hades
1
5
0
0.2
W
1
0
4
3
W
Fenrir
6
1
0
6
L
Jing Wei
ZANTARAK1998
Jing Wei
0
3
0
0
W
0
3
1
0.17
W
Cernunnos
lunarslayer
Cernunnos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
13,698
26,913
Taken
34,312
11,580
Mitigated
13,354
10,997
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
471
281
0
1,311
8,708
2,469
47
449
8,182
0
32,756
L
Yemoja
 
Yemoja
2,409
456
444
1,805
6,406
3,303
0
1,293
5,113
19,029
0
L
Persephone
BowWowzer16
Persephone
5,463
497
0
1,650
5,526
2,141
0
1,596
3,918
29,381
0
W
Bakasura
Kukulkan15
Bakasura
3,477
2,738
0
3,092
7,327
2,998
0
3,795
3,532
0
29,393
L
Hades
3,704
533
38
1,996
8,724
4,218
24
0
8,574
22,336
0
W
3,086
160
0
1,554
5,045
3,205
0
1,443
3,602
21,338
0
W
Fenrir
7,482
4,171
0
4,336
8,215
3,770
0
3,572
4,643
0
32,106
L
Jing Wei
ZANTARAK1998
Jing Wei
1,651
886
0
523
4,948
1,223
0
684
4,264
0
34,177
W
937
78
47
214
2,095
499
0
1,887
154
12,072
0
W
Cernunnos
lunarslayer
Cernunnos
5,526
2,325
0
1,754
4,231
1,108
308
870
3,303
0
44,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
27,698
267
Minions Killed
293
0
Camps Cleared
0
1,007,533
Distance Traveled
951,680
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,499
500
67
6
0
203,459
2
L
Yemoja
5,150
468
27
2
0
193,464
2
L
Persephone
5,773
525
55
5
0
195,870
2
W
Bakasura
6,338
576
83
8
0
271,809
4
L
Hades
5,372
488
58
5
0
153,042
3
W
Cthulhu
5,966
542
24
2
0
210,199
2
W
Fenrir
7,242
658
60
5
0
225,055
3
L
Jing Wei
5,904
537
86
8
0
205,845
3
W
Ra
4,449
404
23
2
0
103,756
0
W
Cernunnos
6,196
563
77
7
0
196,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role