Player Matchup

Sol
Sol
AFatSaqjr
Sol
Level 3
God Stats
0W - 4L
1,162 SR
Queue Stats
1W - 7L
1,099 Elo+
Party 1
Fenrir
Fenrir
Akuma Shinku
Fenrir
Level 22
God Stats
12W - 14L
1,500 SR
Queue Stats
51W - 73L
1,361 Elo+
Party 3
Bellona
Bellona
FernandoOo33
Bellona
Level 26
God Stats
5W - 5L
1,452 SR
Queue Stats
14W - 12L
1,403 Elo+
Solo
Cupid
Cupid
MyStErYbAnAnAzZ
Cupid
Level 29
God Stats
0W - 3L
1,298 SR
Queue Stats
16W - 32L
1,093 Elo+
Party 1
Ares
Ares
PerfectEvil
Ares
Level 13
God Stats
6W - 11L
1,396 SR
Queue Stats
15W - 36L
1,082 Elo+
Party 3
Team Averages
Level 19
1,361 SR
1,208 Elo+

VS

Team Averages
Level 18
1,458 SR
1,415 Elo+
King Arthur
King Arthur
MiYamoEsPwn
King Arthur
Level 15
God Stats
19W - 8L
1,463 SR
Queue Stats
36W - 40L
1,387 Elo+
Party 2
Apollo
Apollo
NinjaArtwork
Apollo
Level 29
God Stats
17W - 19L
1,565 SR
Queue Stats
256W - 334L
1,322 Elo+
Solo
Sol
Sol
Ukavo
Sol
Level 15
God Stats
3W - 4L
1,262 SR
Queue Stats
34W - 37L
1,365 Elo+
Party 2
Pele
Pele
kefla2
Pele
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Ares
Ares
tigra159
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
8,734
323
5,082
6,716
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
14 / 3 / 4
13,511
500
17,241
18,343
12,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
FernandoOo33
Bellona
20
12 / 7 / 6
13,936
516
24,989
24,772
25,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 8
10,348
383
12,237
12,452
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 12
11,999
444
11,716
18,363
25,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MiYamoEsPwn
King Arthur
19
1 / 8 / 6
12,869
477
8,074
26,540
23,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
2 / 9 / 3
12,684
470
11,225
23,428
8,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Ukavo
Sol
20
13 / 4 / 1
16,188
600
26,141
22,144
15,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
kefla2
Pele
14
2 / 11 / 0
10,834
401
6,529
18,386
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
0 / 14 / 7
11,938
442
4,504
25,749
17,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
37
Kills
18
18
Deaths
46
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Fenrir
14
3
4
5.33
L
Bellona
FernandoOo33
Bellona
12
7
6
2.14
W
King Arthur
MiYamoEsPwn
King Arthur
1
8
6
0.5
L
5
2
8
4.5
W
Apollo
2
9
3
0.39
L
6
3
12
4
W
Sol
Ukavo
Sol
13
4
1
3.38
W
Pele
kefla2
Pele
2
11
0
0.18
W
Ares
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,265
Damage
56,473
80,646
Taken
116,247
71,153
Mitigated
71,857
16,018
Healing
27,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,082
786
0
1,387
6,716
1,739
0
2,652
4,064
29,492
0
L
Fenrir
17,241
4,275
0
3,292
18,343
12,573
513
9,442
8,901
702
76,082
L
Bellona
FernandoOo33
Bellona
24,989
8,193
0
6,548
24,772
25,760
1,652
8,846
15,926
9,258
85,690
W
King Arthur
MiYamoEsPwn
King Arthur
8,074
592
0
5,850
26,540
23,476
767
4,033
22,111
0
73,733
L
12,237
8,021
0
4,791
12,452
5,271
2,362
2,867
9,585
0
43,109
W
Apollo
11,225
7,841
0
8,490
23,428
8,529
6,588
4,799
16,458
0
67,857
L
11,716
588
0
0
18,363
25,810
529
6,838
11,525
45,905
0
W
Sol
Ukavo
Sol
26,141
9,264
0
10,267
22,144
15,230
9,153
3,631
18,405
89,620
0
W
Pele
kefla2
Pele
6,529
1,215
0
3,047
18,386
7,227
81
1,890
16,454
0
86,549
W
Ares
4,504
1,322
0
10
25,749
17,395
729
3,589
21,687
20,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
64,513
453
Minions Killed
484
0
Camps Cleared
0
2,001,216
Distance Traveled
2,186,493
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,734
323
48
2
0
230,237
0
L
Fenrir
13,511
500
105
4
0
542,286
0
L
Bellona
13,936
516
175
6
0
470,561
2
W
King Arthur
12,869
477
119
4
0
459,382
3
L
Cupid
10,348
383
76
3
0
278,511
0
W
Apollo
12,684
470
109
4
0
414,799
1
L
Ares
11,999
444
49
2
0
479,621
0
W
Sol
16,188
600
149
6
0
445,820
4
W
Pele
10,834
401
82
3
0
419,222
3
W
Ares
11,938
442
25
1
0
447,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role