Player Matchup

Hun Batz
Hun Batz
AgentDuke
Hun Batz
Level 12
God Stats
10W - 15L
1,495 SR
Queue Stats
32W - 30L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
Dexterkg
Cernunnos
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 39L
1,511 Elo+
Party 1
Artio
Artio
Krecik5057
Artio
Level 21
God Stats
5W - 4L
1,796 SR
Queue Stats
93W - 105L
1,493 Elo+
Solo
Bellona
Bellona
PanBOA
Bellona
Level 6
God Stats
1W - 2L
1,731 SR
Queue Stats
4W - 4L
1,614 Elo+
Party 2
Ra
Ra
sramshadow
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,833 Elo+
Party 2
Team Averages
Level 12
1,604 SR
1,598 Elo+

VS

Team Averages
Level 13
1,647 SR
1,523 Elo+
Bellona
Bellona
Ixvis
Bellona
Level 27
God Stats
53W - 37L
1,556 SR
Queue Stats
67W - 59L
1,441 Elo+
Solo
Fenrir
Fenrir
Neadekvat0s
Fenrir
Level 9
God Stats
11W - 6L
1,850 SR
Queue Stats
63W - 54L
1,641 Elo+
Party 3
Neith
Neith
Punkyfoxxx
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Solo
Ares
Ares
Terasheep
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Solo
Sol
Sol
manthing69
Sol
Level 15
God Stats
7W - 5L
1,829 SR
Queue Stats
17W - 20L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgentDuke
Hun Batz
12
5 / 7 / 4
7,762
457
6,152
16,129
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Dexterkg
Cernunnos
12
3 / 9 / 6
7,935
467
10,651
14,718
4,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
8
0 / 4 / 2
6,387
376
1,428
8,153
4,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
PanBOA
Bellona
9
3 / 4 / 0
6,422
378
2,408
8,207
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 6 / 1
6,017
354
2,558
4,923
1,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ixvis
Bellona
16
3 / 2 / 3
10,009
589
4,788
11,611
11,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
13 / 0 / 9
11,964
704
11,875
12,927
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
18
9 / 2 / 4
11,674
687
12,304
10,484
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
11
1 / 5 / 6
8,231
484
2,499
10,880
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 7
9,772
575
8,499
9,599
4,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
29
30
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AgentDuke
Hun Batz
5
7
4
1
L
Cernunnos
Dexterkg
Cernunnos
3
9
6
0.67
W
Bellona
Ixvis
Bellona
3
2
3
2.25
L
Artio
0
4
2
0.25
W
Fenrir
13
0
9
17.5
L
Bellona
PanBOA
Bellona
3
4
0
0.75
W
Neith
9
2
4
5.5
W
Ares
1
5
6
0.8
W
3
4
7
1.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
39,965
52,130
Taken
55,501
22,896
Mitigated
33,933
2,686
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AgentDuke
Hun Batz
6,152
1,798
0
143
16,129
7,048
0
4,905
11,224
0
23,287
L
Cernunnos
Dexterkg
Cernunnos
10,651
5,407
0
674
14,718
4,466
306
3,614
11,104
0
34,393
W
Bellona
Ixvis
Bellona
4,788
1,573
0
3,550
11,611
11,682
2,325
0
11,611
8,038
58,436
L
Artio
1,428
290
0
496
8,153
4,645
0
42
8,111
15,174
0
W
Fenrir
11,875
3,475
0
5,393
12,927
8,379
2,942
965
11,962
0
69,414
L
Bellona
PanBOA
Bellona
2,408
1,070
0
1,240
8,207
5,406
0
951
7,256
0
12,607
W
Neith
12,304
5,831
0
4,234
10,484
4,540
5,066
606
9,878
0
97,717
W
Ares
2,499
351
0
250
10,880
5,282
668
360
10,520
12,697
0
W
8,499
2,455
0
2,729
9,599
4,050
3,882
2,055
7,544
53,531
0
L
2,558
771
0
133
4,923
1,331
0
2,279
2,644
14,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
51,650
148
Minions Killed
480
0
Camps Cleared
0
1,081,328
Distance Traveled
1,584,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,762
457
37
2
0
297,080
1
L
Cernunnos
7,935
467
41
2
0
262,943
0
W
Bellona
10,009
589
121
7
0
278,498
0
L
Artio
6,387
376
25
1
0
190,609
1
W
Fenrir
11,964
704
115
7
0
387,295
1
L
Bellona
6,422
378
23
1
0
194,002
0
W
Neith
11,674
687
150
9
0
303,969
0
W
Ares
8,231
484
14
1
0
314,936
0
W
Sol
9,772
575
80
5
0
299,676
0
L
Ra
6,017
354
22
1
0
136,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role