Player Matchup

Hera
Hera
Elusus
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 1
Medusa
Medusa
azkillox
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,561 Elo+
Solo
Scylla
Scylla
cutegirlbarbra
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,502 Elo+

VS

Team Averages
Level 127
1,708 SR
1,553 Elo+
Gilgamesh
Gilgamesh
SkullDorom
Gilgamesh
Level 141
God Stats
38W - 17L
1,662 SR
Queue Stats
591W - 369L
1,608 Elo+
Party 2
Bacchus
Bacchus
shapesmaster
Bacchus
Level 84
God Stats
14W - 8L
1,478 SR
Queue Stats
155W - 160L
1,413 Elo+
Solo
Cthulhu
Cthulhu
tlkdesu
Cthulhu
Level 155
God Stats
17W - 3L
1,984 SR
Queue Stats
481W - 273L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Elusus
Hera
10
1 / 9 / 6
7,363
736
4,312
9,293
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
azkillox
Medusa
10
4 / 6 / 1
7,250
725
6,992
9,231
3,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
7,349
735
6,138
6,141
1,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SkullDorom
Gilgamesh
14
10 / 0 / 8
9,482
948
9,304
8,229
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
shapesmaster
Bacchus
11
3 / 3 / 10
7,882
788
6,259
9,113
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cthulhu
tlkdesu
Cthulhu
11
5 / 5 / 8
8,163
816
7,121
10,510
8,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
Elusus
Hera
1
9
6
0.44
W
Gilgamesh
SkullDorom
Gilgamesh
10
0
8
14
L
Medusa
azkillox
Medusa
4
6
1
0.75
L
3
3
2
1.33
W
Bacchus
shapesmaster
Bacchus
3
3
10
2.67
W
Cthulhu
tlkdesu
Cthulhu
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
22,684
24,665
Taken
27,852
8,206
Mitigated
19,492
2,083
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Elusus
Hera
4,312
679
0
558
9,293
3,175
0
5,653
2,962
9,699
0
W
Gilgamesh
SkullDorom
Gilgamesh
9,304
2,435
0
791
8,229
6,280
995
2,988
5,241
0
26,055
L
Medusa
azkillox
Medusa
6,992
4,402
0
1,080
9,231
3,127
0
3,828
4,989
0
20,090
L
6,138
1,131
0
445
6,141
1,904
0
2,695
3,050
20,402
0
W
Bacchus
shapesmaster
Bacchus
6,259
671
0
1,016
9,113
4,657
0
4,317
4,796
16,364
0
W
Cthulhu
tlkdesu
Cthulhu
7,121
111
232
1,187
10,510
8,555
428
3,482
7,028
17,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,962
Gold Earned
25,527
88
Minions Killed
100
3
Camps Cleared
6
520,677
Distance Traveled
597,802
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,363
736
17
2
0
158,730
2
W
Gilgamesh
9,482
948
40
4
5
226,749
4
L
Medusa
7,250
725
27
3
2
176,631
5
L
Scylla
7,349
735
44
4
1
185,316
3
W
Bacchus
7,882
788
29
3
1
178,315
4
W
Cthulhu
8,163
816
31
3
0
192,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role