Player Matchup

Olorun
Olorun
GEWEHR HUNTER
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,044 Elo+
Party 2
Ymir
Ymir
IM PAPA PETE
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,044 Elo+
Party 2
Kukulkan
Kukulkan
J_Rocwell
Kukulkan
Level 63
God Stats
43W - 48L
1,449 SR
Queue Stats
203W - 229L
1,308 Elo+
Party 1
Artemis
Artemis
StannDarshh
Artemis
Level 19
God Stats
11W - 15L
1,398 SR
Queue Stats
211W - 242L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
coopdaddy07
Gilgamesh
Level 17
God Stats
15W - 18L
1,581 SR
Queue Stats
131W - 151L
1,336 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,216 Elo+

VS

Team Averages
Level 22
1,436 SR
1,308 Elo+
Nu Wa
Nu Wa
DarkFury0620
Nu Wa
Level 29
God Stats
11W - 7L
1,479 SR
Queue Stats
126W - 154L
1,410 Elo+
Solo
Hades
Hades
S_o_S_NewPlayH
Hades
Level 25
God Stats
29W - 19L
1,616 SR
Queue Stats
116W - 135L
1,385 Elo+
Solo
Pele
Pele
TheShiNoAkuma
Pele
Level 24
God Stats
1W - 1L
1,370 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Bakasura
Bakasura
Witchdoczuzu
Bakasura
Level 28
God Stats
7W - 11L
1,484 SR
Queue Stats
37W - 40L
1,357 Elo+
Solo
Neith
Neith
bluesnakexx
Neith
Level 2
God Stats
1W - 3L
1,233 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,660
466
921
4,409
1,479
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 7 / 0
3,873
387
686
6,989
2,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
J_Rocwell
Kukulkan
9
0 / 0 / 0
5,026
503
4,755
1,255
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StannDarshh
Artemis
8
0 / 4 / 0
4,942
494
1,831
5,993
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
coopdaddy07
Gilgamesh
9
2 / 4 / 0
5,594
559
4,014
8,515
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,748
575
3,049
5,247
2,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
6 / 1 / 2
6,034
603
3,360
3,980
2,926
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 0 / 5
4,889
489
2,381
4,755
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Witchdoczuzu
Bakasura
10
4 / 2 / 1
6,009
601
3,831
5,969
1,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 0 / 0
6,251
625
2,932
3,341
1,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
18
19
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
4
0
0.25
L
0
7
0
0
L
Kukulkan
J_Rocwell
Kukulkan
0
0
0
0
W
6
1
2
7
L
Artemis
StannDarshh
Artemis
0
4
0
0
W
1
0
5
3.5
W
Bakasura
Witchdoczuzu
Bakasura
4
2
1
2.25
W
5
0
0
5
L
Gilgamesh
coopdaddy07
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
15,553
27,161
Taken
23,292
9,019
Mitigated
10,425
3,141
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
1,047
0
2,540
5,247
2,439
271
3,504
1,743
25,091
0
L
921
457
0
583
4,409
1,479
115
700
3,516
13,199
2,270
L
686
328
0
258
6,989
2,746
0
2,408
4,476
5,521
0
L
Kukulkan
J_Rocwell
Kukulkan
4,755
40
0
0
1,255
329
0
387
840
31,831
0
W
3,360
303
310
1,378
3,980
2,926
597
785
3,195
17,775
0
L
Artemis
StannDarshh
Artemis
1,831
1,047
0
1,438
5,993
1,483
0
378
5,615
0
20,713
W
2,381
537
0
487
4,755
1,649
264
1,078
3,677
0
15,639
W
Bakasura
Witchdoczuzu
Bakasura
3,831
2,714
0
2,965
5,969
1,907
342
749
5,220
0
18,608
W
2,932
652
0
472
3,341
1,504
790
147
3,194
0
26,385
L
Gilgamesh
coopdaddy07
Gilgamesh
4,014
1,896
0
862
8,515
2,982
0
2,536
5,779
0
26,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
28,931
191
Minions Killed
230
0
Camps Cleared
0
844,077
Distance Traveled
965,219
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,748
575
45
5
0
187,481
4
L
Olorun
4,660
466
29
3
0
160,817
1
L
Ymir
3,873
387
8
1
0
157,334
4
L
Kukulkan
5,026
503
62
6
0
181,345
0
W
Hades
6,034
603
35
4
0
201,569
4
L
Artemis
4,942
494
38
4
0
162,845
0
W
Pele
4,889
489
29
3
0
209,480
0
W
Bakasura
6,009
601
58
6
0
203,006
0
W
Neith
6,251
625
63
6
0
163,683
0
L
Gilgamesh
5,594
559
54
5
0
181,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role