Player Matchup

Kukulkan
Kukulkan
IzanaKurokawa
Kukulkan
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
23W - 19L
1,651 Elo+
Solo
Horus
Horus
LycanOath
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,623 Elo+
Solo
Arachne
Arachne
Padylllka
Arachne
Level 27
God Stats
3W - 3L
1,512 SR
Queue Stats
108W - 96L
1,539 Elo+
Solo
Neith
Neith
RaffleDiMo
Neith
Level 18
God Stats
4W - 3L
1,566 SR
Queue Stats
48W - 50L
1,560 Elo+
Solo
Bacchus
Bacchus
texmoonbeam
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,453 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,565 Elo+

VS

Team Averages
Level 11
1,392 SR
1,478 Elo+
Cerberus
Cerberus
Benitopitode3cm
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 45L
1,459 Elo+
Solo
Thanatos
Thanatos
GodBereket
Thanatos
Level 18
God Stats
13W - 5L
1,641 SR
Queue Stats
34W - 24L
1,532 Elo+
Solo
Discordia
Discordia
HERTZAMANTIS
Discordia
Level 4
God Stats
17W - 10L
1,189 SR
Queue Stats
156W - 194L
1,356 Elo+
Solo
Artemis
Artemis
IchLiebeMaggi
Artemis
Level 20
God Stats
3W - 5L
1,422 SR
Queue Stats
27W - 19L
1,587 Elo+
Party 1
Charybdis
Charybdis
TrollorCarry
Charybdis
Level 7
God Stats
2W - 3L
1,209 SR
Queue Stats
10W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IzanaKurokawa
Kukulkan
6
0 / 5 / 0
4,599
418
482
3,986
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LycanOath
Horus
7
0 / 7 / 0
4,605
419
2,512
8,357
2,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Padylllka
Arachne
11
5 / 3 / 0
6,775
616
5,961
9,173
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
0 / 3 / 3
5,298
482
3,369
5,630
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
texmoonbeam
Bacchus
7
0 / 3 / 2
4,890
445
3,234
7,890
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 1 / 7
6,304
573
4,935
8,216
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GodBereket
Thanatos
11
11 / 0 / 1
7,746
704
7,658
7,570
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
HERTZAMANTIS
Discordia
11
1 / 1 / 5
6,781
616
4,287
3,699
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
5 / 2 / 1
7,019
638
4,072
6,343
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
TrollorCarry
Charybdis
13
3 / 1 / 3
7,597
691
3,321
4,975
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
7
4.5
W
Thanatos
GodBereket
Thanatos
11
0
1
11.5
W
Discordia
HERTZAMANTIS
Discordia
1
1
5
3.5
W
Artemis
5
2
1
2.75
L
Kukulkan
IzanaKurokawa
Kukulkan
0
5
0
0
L
Horus
LycanOath
Horus
0
7
0
0
L
Arachne
Padylllka
Arachne
5
3
0
1.67
L
Neith
0
3
3
0.5
W
Charybdis
TrollorCarry
Charybdis
3
1
3
4.5
L
Bacchus
texmoonbeam
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
24,273
35,036
Taken
30,803
10,873
Mitigated
12,895
8,512
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,935
764
0
2,858
8,216
5,212
0
1,126
6,801
18,942
0
W
Thanatos
GodBereket
Thanatos
7,658
2,500
0
7,675
7,570
3,071
621
869
6,701
0
40,330
W
Discordia
HERTZAMANTIS
Discordia
4,287
612
0
346
3,699
1,125
1,007
313
3,295
34,887
0
W
Artemis
4,072
1,311
0
2,391
6,343
1,860
480
755
5,521
0
40,772
L
Kukulkan
IzanaKurokawa
Kukulkan
482
46
0
60
3,986
735
0
1,084
2,784
14,131
0
L
Horus
LycanOath
Horus
2,512
1,441
0
598
8,357
2,542
602
796
7,539
0
14,781
L
Arachne
Padylllka
Arachne
5,961
3,258
0
4,123
9,173
3,017
0
2,434
6,691
0
29,817
L
Neith
3,369
1,405
0
1,886
5,630
1,141
416
2,458
3,142
0
21,231
W
Charybdis
TrollorCarry
Charybdis
3,321
1,880
0
1,174
4,975
1,627
163
438
4,537
0
40,341
L
Bacchus
texmoonbeam
Bacchus
3,234
368
0
1,845
7,890
3,438
52
2,169
5,658
12,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
35,447
177
Minions Killed
382
0
Camps Cleared
0
968,432
Distance Traveled
1,040,629
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,304
573
43
4
0
202,988
4
W
Thanatos
7,746
704
70
6
0
244,934
2
W
Discordia
6,781
616
76
7
0
195,683
6
W
Artemis
7,019
638
88
8
0
192,542
1
L
Kukulkan
4,599
418
33
3
0
155,773
0
L
Horus
4,605
419
34
3
0
202,444
2
L
Arachne
6,775
616
54
5
0
245,122
0
L
Neith
5,298
482
38
3
0
178,388
3
W
Charybdis
7,597
691
105
10
0
204,482
1
L
Bacchus
4,890
445
18
2
0
186,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role