Player Matchup

Fenrir
Fenrir
BenTherDonThat2
Fenrir
Level 102
God Stats
1W - 0L
1,791 SR
Queue Stats
196W - 111L
1,736 Elo+
Party 1
Olorun
Olorun
Shwhank
Olorun
Level 118
God Stats
3W - 1L
1,443 SR
Queue Stats
235W - 169L
1,668 Elo+
Party 1
Geb
Geb
Xenomorpher
Geb
Level 67
God Stats
12W - 9L
1,492 SR
Queue Stats
183W - 129L
1,651 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,685 Elo+

VS

Team Averages
Level 59
1,602 SR
1,475 Elo+
Tyr
Tyr
DanoG04
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,333 Elo+
Solo
Charybdis
Charybdis
THUNDERxTHIGHS
Charybdis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,546 Elo+
Party 2
Merlin
Merlin
uSuck94
Merlin
Level 78
God Stats
13W - 7L
1,806 SR
Queue Stats
31W - 26L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 18
9,821
755
7,214
11,544
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Shwhank
Olorun
16
15 / 0 / 11
11,625
894
21,156
9,709
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 0 / 16
10,667
821
10,008
11,969
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 9 / 2
7,392
569
2,951
21,065
17,584
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
THUNDERxTHIGHS
Charybdis
10
1 / 12 / 1
7,698
592
4,554
13,628
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
uSuck94
Merlin
11
2 / 6 / 0
8,487
653
13,694
8,026
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
27
Kills
3
3
Deaths
27
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Tyr
0
9
2
0.11
W
Olorun
Shwhank
Olorun
15
0
11
20.5
L
Charybdis
THUNDERxTHIGHS
Charybdis
1
12
1
0.13
W
8
0
16
16
L
Merlin
uSuck94
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,378
Damage
21,199
33,222
Taken
42,719
17,058
Mitigated
24,906
12,740
Healing
1,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,214
1,790
0
1,531
11,544
5,118
913
5,160
6,384
0
21,824
L
Tyr
2,951
130
0
669
21,065
17,584
0
15,777
5,288
0
11,213
W
Olorun
Shwhank
Olorun
21,156
9,941
1,350
5,930
9,709
4,913
2,038
4,662
5,047
64,975
5,145
L
Charybdis
THUNDERxTHIGHS
Charybdis
4,554
2,666
0
644
13,628
4,979
0
9,448
4,180
0
23,569
W
10,008
1,238
0
3,929
11,969
7,027
248
4,334
7,635
29,345
0
L
Merlin
uSuck94
Merlin
13,694
516
0
0
8,026
2,343
0
4,345
3,681
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
23,577
183
Minions Killed
125
10
Camps Cleared
2
772,830
Distance Traveled
626,860
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,821
755
27
2
3
266,529
3
L
Tyr
7,392
569
21
2
0
234,164
3
W
Olorun
11,625
894
115
9
4
237,450
3
L
Charybdis
7,698
592
39
3
1
180,988
5
W
Geb
10,667
821
41
3
3
268,851
1
L
Merlin
8,487
653
65
5
1
211,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role