Player Matchup

Charybdis
Charybdis
ChampionCreed
Charybdis
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 89L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
NoOneLikesShen
Jormungandr
Level 4
God Stats
1W - 0L
1,830 SR
Queue Stats
6W - 2L
1,689 Elo+
Party 1
Izanami
Izanami
Shenfield
Izanami
Level 160
God Stats
8W - 3L
1,918 SR
Queue Stats
201W - 180L
1,621 Elo+
Party 1
Loki
Loki
SoVeryLostttt
Loki
Level 109
God Stats
50W - 40L
1,616 SR
Queue Stats
978W - 965L
1,661 Elo+
Party 1
Tyr
Tyr
TableTopCreeper
Tyr
Level 160
God Stats
2W - 2L
2,027 SR
Queue Stats
61W - 51L
1,691 Elo+
Party 1
Team Averages
Level 119
1,778 SR
1,651 Elo+

VS

Team Averages
Level 64
1,544 SR
1,568 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Abasek
Izanami
Level 96
God Stats
17W - 10L
1,634 SR
Queue Stats
51W - 45L
1,519 Elo+
Party 2
Cerberus
Cerberus
Pandachoww
Cerberus
Level 16
God Stats
0W - 3L
1,364 SR
Queue Stats
22W - 14L
1,736 Elo+
Party 2
Pele
Pele
TheAkumaA
Pele
Level 35
God Stats
17W - 9L
1,724 SR
Queue Stats
214W - 212L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChampionCreed
Charybdis
16
6 / 3 / 2
10,514
657
12,573
13,590
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NoOneLikesShen
Jormungandr
15
3 / 2 / 13
9,518
595
9,470
11,274
4,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shenfield
Izanami
17
11 / 0 / 5
11,169
698
14,880
9,996
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 5
9,749
609
2,811
11,286
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 4
10,557
660
14,441
16,102
16,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 3
8,031
502
10,250
14,919
14,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
 
He Bo
11
4 / 8 / 0
7,376
461
8,755
12,094
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Abasek
Izanami
12
1 / 6 / 2
7,386
462
6,566
10,958
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Pandachoww
Cerberus
9
0 / 5 / 4
6,388
399
2,759
14,685
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
13
2 / 7 / 2
8,179
511
6,944
13,060
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
8
8
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
3
0.63
L
He Bo
 
He Bo
4
8
0
0.5
L
Izanami
Abasek
Izanami
1
6
2
0.33
W
Charybdis
ChampionCreed
Charybdis
6
3
2
2.33
W
Jormungandr
NoOneLikesShen
Jormungandr
3
2
13
4.75
L
Cerberus
Pandachoww
Cerberus
0
5
4
0.4
W
Izanami
Shenfield
Izanami
11
0
5
13.5
W
3
3
5
1.83
W
7
0
4
9
L
Pele
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,175
Damage
35,274
62,248
Taken
65,716
32,649
Mitigated
34,033
26,552
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,250
1,896
0
6,961
14,919
14,130
0
1,952
12,133
5,231
47,750
L
He Bo
 
He Bo
8,755
235
0
1,708
12,094
3,449
0
2,062
9,873
31,583
0
L
Izanami
Abasek
Izanami
6,566
3,448
0
1,117
10,958
3,502
801
1,367
9,475
0
47,051
W
Charybdis
ChampionCreed
Charybdis
12,573
6,815
0
5,258
13,590
3,883
699
1,419
12,171
0
73,063
W
Jormungandr
NoOneLikesShen
Jormungandr
9,470
1,165
0
3,024
11,274
4,842
1,065
3,688
7,586
50,949
0
L
Cerberus
Pandachoww
Cerberus
2,759
107
0
976
14,685
8,489
229
2,284
12,240
10,409
0
W
Izanami
Shenfield
Izanami
14,880
10,142
0
3,092
9,996
3,604
4,336
3,868
6,128
0
88,400
W
2,811
635
0
5,296
11,286
3,835
237
2,101
9,185
0
67,621
W
14,441
2,269
0
9,882
16,102
16,485
0
1,884
14,218
0
60,646
L
Pele
6,944
2,099
0
1,328
13,060
4,463
0
1,306
11,474
0
48,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,507
Gold Earned
37,360
579
Minions Killed
357
0
Camps Cleared
0
1,648,880
Distance Traveled
1,515,803
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,031
502
104
7
0
330,032
3
L
He Bo
7,376
461
50
3
0
298,791
2
L
Izanami
7,386
462
89
6
0
295,734
2
W
Charybdis
10,514
657
111
7
0
268,766
3
W
Jormungandr
9,518
595
86
5
0
324,773
6
L
Cerberus
6,388
399
19
1
0
287,840
0
W
Izanami
11,169
698
138
9
0
343,539
4
W
Loki
9,749
609
120
8
0
356,392
4
W
Tyr
10,557
660
124
8
0
355,410
3
L
Pele
8,179
511
95
6
0
303,406
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role