Player Matchup

Da Ji
Da Ji
ElBaylongo
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 174L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Kyle Ledbetter
Xing Tian
Level 88
God Stats
7W - 6L
1,506 SR
Queue Stats
107W - 129L
1,516 Elo+
Solo
Merlin
Merlin
SirBruhh
Merlin
Level 67
God Stats
15W - 13L
1,570 SR
Queue Stats
248W - 225L
1,567 Elo+
Party 2
Charybdis
Charybdis
Tyjumei
Charybdis
Level 127
God Stats
20W - 19L
1,461 SR
Queue Stats
210W - 181L
1,507 Elo+
Party 2
Bellona
Bellona
YrraCynril
Bellona
Level 96
God Stats
5W - 5L
1,499 SR
Queue Stats
44W - 38L
1,467 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,513 Elo+

VS

Team Averages
Level 82
1,427 SR
1,489 Elo+
Charybdis
Charybdis
Chingon21
Charybdis
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 51
God Stats
202W - 146L
1,571 SR
Queue Stats
407W - 380L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Lord_AJAB
Jormungandr
Level 89
God Stats
2W - 0L
1,289 SR
Queue Stats
80W - 64L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sxge
Morgan Le Fay
Level 103
God Stats
21W - 14L
1,476 SR
Queue Stats
143W - 122L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOnlyGeo
Gilgamesh
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
251W - 246L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 2 / 2
9,388
939
5,379
12,441
5,209
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Kyle Ledbetter
Xing Tian
15
2 / 6 / 1
9,661
966
7,803
18,248
7,538
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
SirBruhh
Merlin
15
0 / 0 / 1
8,750
875
16,841
10,964
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Tyjumei
Charybdis
15
0 / 6 / 1
8,264
826
3,085
12,210
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
YrraCynril
Bellona
15
0 / 6 / 2
8,374
837
3,956
16,799
8,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

175

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chingon21
Charybdis
16
3 / 1 / 9
9,555
956
8,564
6,842
2,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Cobalt S0ul
Cthulhu
16
3 / 1 / 10
9,806
981
15,877
9,250
6,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Lord_AJAB
Jormungandr
16
2 / 0 / 13
10,165
1,017
8,794
12,926
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Sxge
Morgan Le Fay
17
10 / 1 / 7
11,494
1,149
21,508
5,867
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheOnlyGeo
Gilgamesh
16
2 / 0 / 13
9,404
940
10,134
8,490
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
3
Kills
20
20
Deaths
3
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chingon21
Charybdis
3
1
9
7.5
W
Cthulhu
Cobalt S0ul
Cthulhu
3
1
10
8
L
Da Ji
1
2
2
1
L
Xing Tian
Kyle Ledbetter
Xing Tian
2
6
1
0.42
W
Jormungandr
Lord_AJAB
Jormungandr
2
0
13
8.5
L
Merlin
SirBruhh
Merlin
0
0
1
0.5
W
Morgan Le Fay
Sxge
Morgan Le Fay
10
1
7
13.5
W
Gilgamesh
TheOnlyGeo
Gilgamesh
2
0
13
8.5
L
Charybdis
Tyjumei
Charybdis
0
6
1
0.08
L
Bellona
YrraCynril
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
64,877
70,662
Taken
43,375
29,430
Mitigated
33,519
7,578
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chingon21
Charybdis
8,564
5,003
0
108
6,842
2,563
0
3,183
3,659
0
22,041
W
Cthulhu
Cobalt S0ul
Cthulhu
15,877
669
1,220
67
9,250
6,343
0
5,368
3,882
42,007
0
L
Da Ji
5,379
506
0
0
12,441
5,209
0
6,288
6,024
0
19,531
L
Xing Tian
Kyle Ledbetter
Xing Tian
7,803
457
154
1,687
18,248
7,538
0
11,416
6,555
26,384
0
W
Jormungandr
Lord_AJAB
Jormungandr
8,794
2,377
0
1,286
12,926
13,950
0
8,055
3,929
20,089
0
L
Merlin
SirBruhh
Merlin
16,841
1,388
297
3,283
10,964
3,852
0
8,935
1,915
50,653
0
W
Morgan Le Fay
Sxge
Morgan Le Fay
21,508
1,694
0
1,311
5,867
2,760
0
2,846
3,021
45,603
0
W
Gilgamesh
TheOnlyGeo
Gilgamesh
10,134
2,667
0
1,631
8,490
7,903
0
5,192
3,298
0
14,665
L
Charybdis
Tyjumei
Charybdis
3,085
1,380
0
723
12,210
4,071
0
7,918
4,126
0
12,902
L
Bellona
YrraCynril
Bellona
3,956
1,331
0
1,434
16,799
8,760
0
10,605
5,863
0
8,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
50,424
175
Minions Killed
193
7
Camps Cleared
8
947,297
Distance Traveled
995,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,555
956
35
4
3
192,262
3
W
Cthulhu
9,806
981
59
6
4
211,576
1
L
Da Ji
9,388
939
29
3
4
204,604
1
L
Xing Tian
9,661
966
43
4
1
199,897
3
W
Jormungandr
10,165
1,017
18
2
0
193,290
0
L
Merlin
8,750
875
76
8
0
184,542
2
W
Morgan Le Fay
11,494
1,149
69
7
0
204,689
0
W
Gilgamesh
9,404
940
12
1
1
194,168
1
L
Charybdis
8,264
826
12
1
0
153,548
0
L
Bellona
8,374
837
15
2
2
204,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role