Player Matchup

Morgan Le Fay
Morgan Le Fay
Jav8
Morgan Le Fay
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 29L
1,500 Elo+
Party 1
Kali
Kali
Kaxungo
Kali
Level 88
God Stats
0W - 1L
1,722 SR
Queue Stats
68W - 54L
1,283 Elo+
Party 1
Guan Yu
Guan Yu
waldotelli
Guan Yu
Level 140
God Stats
0W - 1L
1,330 SR
Queue Stats
22W - 27L
1,513 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,432 Elo+

VS

Team Averages
Level 96
1,592 SR
1,531 Elo+
Mulan
Mulan
Malffi
Mulan
Level 15
God Stats
28W - 19L
1,516 SR
Queue Stats
97W - 81L
1,427 Elo+
Solo
Scylla
Scylla
Ritsukarudo
Scylla
Level 128
God Stats
13W - 5L
1,655 SR
Queue Stats
219W - 139L
1,581 Elo+
Party 2
Artemis
Artemis
iurismite
Artemis
Level 146
God Stats
293W - 201L
1,605 SR
Queue Stats
405W - 309L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jav8
Morgan Le Fay
12
1 / 11 / 5
8,977
641
7,149
16,937
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Kaxungo
Kali
11
3 / 8 / 1
8,350
596
6,232
13,030
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
waldotelli
Guan Yu
12
3 / 9 / 4
9,943
710
6,111
21,648
17,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Malffi
Mulan
13
8 / 2 / 11
10,461
747
12,170
9,748
9,409
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
10 / 1 / 17
11,269
805
17,160
5,998
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
iurismite
Artemis
15
10 / 4 / 14
11,025
788
15,628
9,922
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
7
Kills
28
28
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Jav8
Morgan Le Fay
1
11
5
0.32
L
Kali
Kaxungo
Kali
3
8
1
0.44
W
Mulan
Malffi
Mulan
8
2
11
6.75
W
Scylla
10
1
17
18.5
W
Artemis
iurismite
Artemis
10
4
14
4.25
L
Guan Yu
waldotelli
Guan Yu
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
44,958
51,615
Taken
25,668
26,840
Mitigated
15,769
6,659
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Jav8
Morgan Le Fay
7,149
749
0
2,615
16,937
4,611
37
7,031
9,566
29,657
0
L
Kali
Kaxungo
Kali
6,232
2,573
0
1,301
13,030
4,908
0
4,448
8,367
0
13,279
W
Mulan
Malffi
Mulan
12,170
2,531
0
797
9,748
9,409
152
2,066
7,503
0
22,878
W
Scylla
17,160
1,615
0
1,668
5,998
1,762
952
1,487
4,382
47,051
0
W
Artemis
iurismite
Artemis
15,628
7,913
0
2,671
9,922
4,598
1,550
3,834
5,826
0
40,487
L
Guan Yu
waldotelli
Guan Yu
6,111
973
457
2,286
21,648
17,321
0
5,291
16,103
1
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
32,755
102
Minions Killed
148
2
Camps Cleared
9
625,588
Distance Traveled
739,464
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,977
641
46
3
2
190,323
2
L
Kali
8,350
596
21
2
0
195,040
1
W
Mulan
10,461
747
16
1
4
265,988
6
W
Scylla
11,269
805
77
6
2
252,928
4
W
Artemis
11,025
788
55
4
3
220,548
1
L
Guan Yu
9,943
710
35
3
0
240,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role