Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Killahfase
Nox
Level 158
God Stats
2W - 2L
1,721 SR
Queue Stats
41W - 31L
1,661 Elo+
Party 1
Team Averages
Level 153
1,574 SR
1,554 Elo+

VS

Team Averages
Level 134
1,455 SR
1,634 Elo+
Thor
Thor
Prismo876
Thor
Level 147
God Stats
2W - 13L
1,500 SR
Queue Stats
447W - 489L
1,636 Elo+
Solo
Nu Wa
Nu Wa
cracckerjack
Nu Wa
Level 126
God Stats
2W - 1L
1,643 SR
Queue Stats
49W - 43L
1,628 Elo+
Solo
Bacchus
Bacchus
joepescigaming
Bacchus
Level 128
God Stats
1W - 0L
1,223 SR
Queue Stats
63W - 68L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 3 / 0
6,365
637
4,880
7,751
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
9
0 / 3 / 2
6,043
604
5,644
6,658
5,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 1
6,067
607
2,527
5,119
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 0 / 2
7,412
741
5,365
5,308
2,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 6
6,520
652
5,618
4,064
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 7
7,208
721
6,205
7,967
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
0
2
1
0.25
W
Thor
6
0
2
7
W
1
2
6
2
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
17,188
19,528
Taken
17,339
9,306
Mitigated
11,660
2,132
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,880
1,761
405
1,052
7,751
2,192
0
5,058
2,433
0
20,865
L
Cthulhu
 
Cthulhu
5,644
320
8
248
6,658
5,574
0
3,674
2,808
20,680
0
L
2,527
120
0
419
5,119
1,540
0
2,768
2,263
19,954
0
W
Thor
5,365
353
0
1,260
5,308
2,015
0
2,825
2,483
0
17,892
W
5,618
796
0
0
4,064
1,239
91
2,460
1,604
25,708
0
W
6,205
623
0
864
7,967
8,406
142
3,414
4,553
15,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
21,140
120
Minions Killed
116
5
Camps Cleared
4
542,289
Distance Traveled
561,486
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,365
637
36
4
0
170,064
3
L
Cthulhu
6,043
604
32
3
0
187,854
11
L
Nox
6,067
607
52
5
5
184,371
3
W
Thor
7,412
741
35
4
1
191,063
4
W
Nu Wa
6,520
652
53
5
1
171,623
1
W
Bacchus
7,208
721
28
3
2
198,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role