Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NELSON1013
Cthulhu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 152L
1,670 Elo+
Party 2
Bacchus
Bacchus
Ntninja11
Bacchus
Level 148
God Stats
13W - 11L
1,777 SR
Queue Stats
136W - 94L
1,654 Elo+
Party 2
Fenrir
Fenrir
TheListening
Fenrir
Level 107
God Stats
8W - 7L
1,760 SR
Queue Stats
504W - 475L
1,547 Elo+
Solo
Izanami
Izanami
bigdogcook18
Izanami
Level 107
God Stats
12W - 10L
1,688 SR
Queue Stats
216W - 168L
1,674 Elo+
Party 2
Team Averages
Level 119
1,645 SR
1,609 Elo+

VS

Team Averages
Level 125
1,642 SR
1,634 Elo+
Athena
Athena
Dramidia
Athena
Level 158
God Stats
6W - 0L
1,704 SR
Queue Stats
136W - 140L
1,604 Elo+
Party 1
Osiris
Osiris
JrHitman15
Osiris
Level 140
God Stats
2W - 0L
1,666 SR
Queue Stats
99W - 90L
1,619 Elo+
Party 1
Medusa
Medusa
Nccdle
Medusa
Level 158
God Stats
12W - 6L
1,735 SR
Queue Stats
239W - 235L
1,649 Elo+
Party 1
Loki
Loki
ShowM3URGuts
Loki
Level 107
God Stats
2W - 1L
1,483 SR
Queue Stats
48W - 44L
1,629 Elo+
Party 1
Janus
Janus
lunarslayer
Janus
Level 64
God Stats
9W - 4L
1,623 SR
Queue Stats
27W - 13L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 1
5,556
505
1,641
7,478
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NELSON1013
Cthulhu
10
2 / 1 / 2
6,063
551
4,209
9,611
4,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Ntninja11
Bacchus
9
2 / 1 / 0
5,223
475
1,853
6,271
4,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
0 / 4 / 0
5,568
506
2,841
6,908
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
bigdogcook18
Izanami
10
0 / 3 / 2
5,789
526
1,988
5,533
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dramidia
Athena
10
2 / 0 / 5
5,858
533
2,544
5,670
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
JrHitman15
Osiris
11
2 / 0 / 2
6,328
575
4,340
5,431
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Nccdle
Medusa
12
4 / 2 / 2
6,964
633
5,601
4,498
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 2
5,121
466
1,769
7,108
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
6,784
617
6,502
3,987
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
11
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
W
Athena
Dramidia
Athena
2
0
5
4.5
W
Osiris
JrHitman15
Osiris
2
0
2
3
L
Cthulhu
NELSON1013
Cthulhu
2
1
2
3
W
Medusa
Nccdle
Medusa
4
2
2
2.5
L
Bacchus
Ntninja11
Bacchus
2
1
0
2
W
0
3
2
0.33
L
Fenrir
0
4
0
0
L
Izanami
bigdogcook18
Izanami
0
3
2
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,532
Damage
20,756
35,801
Taken
26,694
16,199
Mitigated
13,034
13,108
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,641
46
0
4,244
7,478
2,472
21
1,209
6,177
0
29,284
W
Athena
Dramidia
Athena
2,544
609
0
2,109
5,670
3,531
0
1,880
3,790
14,567
0
W
Osiris
JrHitman15
Osiris
4,340
630
0
2,010
5,431
4,975
325
0
5,431
5,404
24,123
L
Cthulhu
NELSON1013
Cthulhu
4,209
326
0
4,085
9,611
4,790
0
3,880
5,450
37,339
0
W
Medusa
Nccdle
Medusa
5,601
2,100
0
310
4,498
1,538
934
872
3,626
0
44,486
L
Bacchus
Ntninja11
Bacchus
1,853
225
188
1,037
6,271
4,687
0
1,973
4,220
9,006
0
W
1,769
338
0
3,567
7,108
1,856
0
1,703
5,405
0
23,523
L
Fenrir
2,841
1,150
0
2,297
6,908
2,509
0
986
5,080
0
23,270
L
Izanami
bigdogcook18
Izanami
1,988
1,569
0
1,257
5,533
1,741
88
944
4,549
0
46,270
W
6,502
754
0
750
3,987
1,134
0
1,665
2,322
43,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
31,055
310
Minions Killed
332
0
Camps Cleared
0
1,074,453
Distance Traveled
1,192,337
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,556
505
63
6
0
244,296
2
W
Athena
5,858
533
23
2
0
260,054
6
W
Osiris
6,328
575
65
6
0
226,136
4
L
Cthulhu
6,063
551
75
7
0
227,345
2
W
Medusa
6,964
633
92
8
0
222,049
6
L
Bacchus
5,223
475
9
1
0
214,410
1
W
Loki
5,121
466
55
5
0
237,033
4
L
Fenrir
5,568
506
54
5
0
195,135
2
L
Izanami
5,789
526
109
10
0
193,267
3
W
Janus
6,784
617
97
9
0
247,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role