Player Matchup

Charybdis
Charybdis
Ashura8Nom
Charybdis
Level 18
God Stats
23W - 19L
1,721 SR
Queue Stats
94W - 97L
1,632 Elo+
Solo
Anubis
Anubis
Prossper
Anubis
Level 4
God Stats
2W - 4L
1,845 SR
Queue Stats
4W - 5L
1,823 Elo+
Party 1
Ares
Ares
Samguich
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,807 Elo+
Party 1
Hercules
Hercules
Sant1_Fernandez
Hercules
Level 85
God Stats
3W - 2L
1,739 SR
Queue Stats
105W - 99L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
david2004731
Kukulkan
Level 16
God Stats
1W - 1L
1,785 SR
Queue Stats
23W - 23L
1,735 Elo+
Solo
Team Averages
Level 25
1,718 SR
1,718 Elo+

VS

Team Averages
Level 42
1,521 SR
1,590 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ghatman
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,673 Elo+
Party 2
Charybdis
Charybdis
T3mper48
Charybdis
Level 28
God Stats
2W - 5L
1,181 SR
Queue Stats
78W - 65L
1,634 Elo+
Solo
Loki
Loki
Titopanda007
Loki
Level 18
God Stats
8W - 5L
1,617 SR
Queue Stats
39W - 42L
1,645 Elo+
Solo
Ra
Ra
neokevinlevin
Ra
Level 11
God Stats
2W - 6L
1,804 SR
Queue Stats
23W - 33L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ashura8Nom
Charybdis
6
0 / 7 / 1
4,353
435
2,940
7,098
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Prossper
Anubis
7
0 / 5 / 1
4,633
463
2,326
5,686
2,415
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
8
0 / 7 / 1
4,644
464
1,096
7,249
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
10
1 / 4 / 0
5,684
568
3,171
11,823
4,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
david2004731
Kukulkan
11
2 / 4 / 0
6,441
644
3,533
5,525
1,746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 4
6,813
681
9,400
7,405
7,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Ghatman
Yemoja
10
3 / 0 / 12
6,284
628
2,537
4,059
2,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
T3mper48
Charybdis
11
13 / 1 / 2
7,496
750
10,266
6,882
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 4
6,234
623
4,263
5,096
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,350
635
2,264
5,374
2,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
27
27
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
L
Charybdis
Ashura8Nom
Charybdis
0
7
1
0.07
W
Yemoja
Ghatman
Yemoja
3
0
12
9
L
Anubis
Prossper
Anubis
0
5
1
0.1
L
Ares
0
7
1
0.07
L
Hercules
1
4
0
0.25
W
Charybdis
T3mper48
Charybdis
13
1
2
14
W
5
0
4
7
L
Kukulkan
david2004731
Kukulkan
2
4
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
28,730
37,381
Taken
28,816
12,677
Mitigated
15,064
7,293
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,400
1,823
426
3,577
7,405
7,132
0
1,061
6,344
40,324
0
L
Charybdis
Ashura8Nom
Charybdis
2,940
1,591
0
827
7,098
1,463
0
1,332
5,766
0
13,042
W
Yemoja
Ghatman
Yemoja
2,537
696
1,230
322
4,059
2,609
318
1,482
2,577
13,364
0
L
Anubis
Prossper
Anubis
2,326
221
0
1,055
5,686
2,415
0
2,381
3,305
16,221
0
L
Ares
1,096
251
0
30
7,249
2,519
0
1,075
6,174
11,874
0
L
Hercules
3,171
1,362
0
4,321
11,823
4,534
0
7,114
4,709
0
27,378
W
Charybdis
T3mper48
Charybdis
10,266
6,389
0
2,974
6,882
1,893
1,529
1,034
5,848
0
43,900
W
4,263
605
0
1,744
5,096
1,377
0
769
4,327
0
27,220
L
Kukulkan
david2004731
Kukulkan
3,533
143
0
1,060
5,525
1,746
0
2,299
3,226
34,513
0
W
2,264
258
209
1,147
5,374
2,053
475
2,609
2,765
38,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
33,177
200
Minions Killed
317
0
Camps Cleared
0
911,540
Distance Traveled
979,867
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,813
681
76
8
0
220,831
0
L
Charybdis
4,353
435
18
2
0
166,126
1
W
Yemoja
6,284
628
16
2
0
185,759
0
L
Anubis
4,633
463
41
4
0
165,881
2
L
Ares
4,644
464
12
1
0
180,956
0
L
Hercules
5,684
568
66
7
0
220,801
1
W
Charybdis
7,496
750
78
8
0
155,248
5
W
Loki
6,234
623
60
6
0
220,459
3
L
Kukulkan
6,441
644
63
6
0
177,776
3
W
Ra
6,350
635
87
9
0
197,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role