Player Matchup

Janus
Janus
JuLi_Pola-Guaro
Janus
Level 63
God Stats
9W - 5L
1,557 SR
Queue Stats
308W - 381L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Molach_Dragon
Heimdallr
Level 44
God Stats
1W - 4L
1,493 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TacosDeCanasta_8
Gilgamesh
Level 41
God Stats
29W - 31L
1,336 SR
Queue Stats
491W - 528L
1,361 Elo+
Party 1
Mercury
Mercury
TacosDeSuadero_8
Mercury
Level 69
God Stats
54W - 64L
1,434 SR
Queue Stats
706W - 795L
1,393 Elo+
Party 1
Fafnir
Fafnir
ViperHound19
Fafnir
Level 38
God Stats
0W - 2L
1,364 SR
Queue Stats
28W - 42L
1,391 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,414 Elo+

VS

Team Averages
Level 82
1,648 SR
1,525 Elo+
Danzaburou
Danzaburou
KinGMellOx
Danzaburou
Level 98
God Stats
18W - 5L
1,692 SR
Queue Stats
224W - 234L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
Rapidd
Sun Wukong
Level 136
God Stats
13W - 10L
1,605 SR
Queue Stats
256W - 236L
1,565 Elo+
Party 2
Ratatoskr
Ratatoskr
XxMD FRANKOxX
Ratatoskr
Level 45
God Stats
23W - 22L
1,565 SR
Queue Stats
196W - 174L
1,509 Elo+
Solo
Ares
Ares
l TwistedTea l
Ares
Level 26
God Stats
16W - 10L
1,715 SR
Queue Stats
66W - 73L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oSN33KY N1NJAo
Morgan Le Fay
Level 105
God Stats
3W - 2L
1,662 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,592
506
6,752
10,818
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Molach_Dragon
Heimdallr
10
1 / 5 / 1
6,437
429
5,479
8,940
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
12
2 / 2 / 0
7,066
471
7,712
11,945
11,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
6,578
439
3,392
9,610
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
10
1 / 3 / 1
6,579
439
2,316
10,735
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KinGMellOx
Danzaburou
15
4 / 0 / 5
8,761
584
10,397
9,272
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Rapidd
Sun Wukong
14
0 / 1 / 2
8,065
538
5,720
11,992
7,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
XxMD FRANKOxX
Ratatoskr
13
4 / 1 / 2
8,018
535
3,298
8,180
4,261
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 2 / 5
7,199
480
1,522
10,254
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
oSN33KY N1NJAo
Morgan Le Fay
15
8 / 1 / 2
9,117
608
13,293
8,885
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
19
19
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Danzaburou
KinGMellOx
Danzaburou
4
0
5
6.5
L
Heimdallr
Molach_Dragon
Heimdallr
1
5
1
0.3
W
Sun Wukong
Rapidd
Sun Wukong
0
1
2
1
L
Gilgamesh
2
2
0
1
L
0
3
3
0.5
L
Fafnir
1
3
1
0.5
W
Ratatoskr
XxMD FRANKOxX
Ratatoskr
4
1
2
5
W
3
2
5
2.75
W
Morgan Le Fay
oSN33KY N1NJAo
Morgan Le Fay
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
34,230
52,048
Taken
48,583
29,816
Mitigated
27,257
9,829
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,752
169
0
2,080
10,818
3,609
168
7,770
3,048
43,879
0
W
Danzaburou
KinGMellOx
Danzaburou
10,397
4,626
0
4,018
9,272
3,595
0
1,290
7,982
0
66,404
L
Heimdallr
Molach_Dragon
Heimdallr
5,479
2,356
0
1,272
8,940
2,591
427
1,328
7,612
0
35,371
W
Sun Wukong
Rapidd
Sun Wukong
5,720
977
0
5,802
11,992
7,055
178
715
10,047
0
48,708
L
Gilgamesh
7,712
1,470
0
4,328
11,945
11,708
0
1,545
10,400
0
38,682
L
3,392
768
0
399
9,610
2,919
0
3,304
6,306
0
33,703
L
Fafnir
2,316
512
0
1,750
10,735
8,989
0
868
9,867
14,438
0
W
Ratatoskr
XxMD FRANKOxX
Ratatoskr
3,298
674
0
3,133
8,180
4,261
0
520
7,529
0
59,280
W
1,522
77
0
1,092
10,254
8,439
24
2,832
7,180
11,510
0
W
Morgan Le Fay
oSN33KY N1NJAo
Morgan Le Fay
13,293
1,089
0
2,987
8,885
3,907
790
3,139
5,516
60,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
41,160
321
Minions Killed
480
0
Camps Cleared
0
1,411,254
Distance Traveled
1,465,672
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,592
506
79
5
0
269,182
2
W
Danzaburou
8,761
584
124
8
0
275,066
3
L
Heimdallr
6,437
429
82
5
0
254,418
0
W
Sun Wukong
8,065
538
108
7
0
286,101
4
L
Gilgamesh
7,066
471
77
5
0
292,362
3
L
Mercury
6,578
439
66
4
0
329,914
2
L
Fafnir
6,579
439
17
1
0
265,378
2
W
Ratatoskr
8,018
535
108
7
0
339,025
2
W
Ares
7,199
480
18
1
0
279,443
1
W
Morgan Le Fay
9,117
608
122
8
0
286,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role