Player Matchup

Scylla
Scylla
Gold V
Gosykiller
Scylla
Gold V
Level 145
God Stats
8W - 7L
1,322 SR
Queue Stats
582W - 695L
1,223 MMR
Solo
Cthulhu
Cthulhu
Silver V
Xoss76
Cthulhu
Silver V
Level 34
God Stats
13W - 17L
1,442 SR
Queue Stats
14W - 24L
1,353 MMR
Solo
Hou Yi
Hou Yi
Silver II
dosquads
Hou Yi
Silver II
Level 98
God Stats
1W - 2L
1,331 SR
Queue Stats
28W - 49L
1,261 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,365 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,466 SR
1,172 MMR
Chaac
Chaac
Gold IV
Feueroni
Chaac
Gold IV
Level 128
God Stats
280W - 295L
1,586 SR
Queue Stats
483W - 559L
1,383 MMR
Solo
Hachiman
Hachiman
Silver IV
StHauer
Hachiman
Silver IV
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
71W - 101L
775 MMR
Solo
Sol
Sol
Silver I
dragonulteo
Sol
Silver I
Level 122
God Stats
7W - 10L
1,312 SR
Queue Stats
36W - 53L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gosykiller
Scylla
11
1 / 6 / 1
7,436
620
7,009
9,910
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xoss76
Cthulhu
10
0 / 3 / 1
6,768
564
5,566
11,963
11,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
dosquads
Hou Yi
9
1 / 4 / 0
6,693
558
7,227
7,977
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshAphroditeMorgan Le FayThothMedusa

VS

Bans
AthenaArtemisNoxNeithDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Feueroni
Chaac
12
1 / 0 / 11
8,189
682
5,053
9,641
7,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
StHauer
Hachiman
12
4 / 1 / 9
8,864
739
7,669
6,926
2,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 1 / 5
9,289
774
14,870
12,115
5,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Feueroni
Chaac
1
0
11
6.5
L
Scylla
Gosykiller
Scylla
1
6
1
0.25
W
Hachiman
StHauer
Hachiman
4
1
9
8.5
L
Cthulhu
Xoss76
Cthulhu
0
3
1
0.17
L
Hou Yi
dosquads
Hou Yi
1
4
0
0.25
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
27,592
29,850
Taken
28,682
18,019
Mitigated
15,476
4,851
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Feueroni
Chaac
5,053
277
0
4,655
9,641
7,749
60
3,559
6,082
0
24,684
L
Scylla
Gosykiller
Scylla
7,009
342
94
2,149
9,910
3,728
0
4,712
5,198
24,185
0
W
Hachiman
StHauer
Hachiman
7,669
3,573
0
1,228
6,926
2,569
478
4,543
2,383
0
24,269
L
Cthulhu
Xoss76
Cthulhu
5,566
45
335
1,497
11,963
11,175
0
6,371
5,592
18,406
0
L
Hou Yi
dosquads
Hou Yi
7,227
2,080
0
776
7,977
3,116
0
4,026
3,951
0
17,763
W
14,870
7,245
0
8,119
12,115
5,158
2,007
4,732
7,383
36,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,897
Gold Earned
26,342
94
Minions Killed
147
1
Camps Cleared
8
621,492
Distance Traveled
687,578
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,189
682
41
3
2
268,895
4
L
Scylla
7,436
620
39
3
1
203,705
3
W
Hachiman
8,864
739
56
5
3
207,477
0
L
Cthulhu
6,768
564
29
2
0
214,774
3
L
Hou Yi
6,693
558
26
2
0
203,013
1
W
Sol
9,289
774
50
4
3
211,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role