Player Matchup

Aphrodite
Aphrodite
ArashiNoNeko
Aphrodite
Level 23
God Stats
2W - 5L
1,461 SR
Queue Stats
25W - 31L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
FracturedSoull
Gilgamesh
Level 28
God Stats
2W - 1L
1,814 SR
Queue Stats
73W - 58L
1,646 Elo+
Solo
Arachne
Arachne
Jewse
Arachne
Level 29
God Stats
41W - 33L
1,836 SR
Queue Stats
261W - 270L
1,517 Elo+
Solo
Artemis
Artemis
R4ZEC
Artemis
Level 10
God Stats
16W - 8L
1,886 SR
Queue Stats
21W - 17L
1,675 Elo+
Solo
Tiamat
Tiamat
hxwes
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,497 Elo+
Solo
Team Averages
Level 24
1,699 SR
1,550 Elo+

VS

Team Averages
Level 20
1,564 SR
1,491 Elo+
Sobek
Sobek
BuySmiteCoin
Sobek
Level 18
God Stats
3W - 2L
1,824 SR
Queue Stats
35W - 32L
1,408 Elo+
Party 1
Chaac
Chaac
ChefSmarmy
Chaac
Level 16
God Stats
7W - 4L
1,544 SR
Queue Stats
25W - 20L
1,427 Elo+
Party 1
Arachne
Arachne
Koalafieddd
Arachne
Level 14
God Stats
18W - 13L
1,500 SR
Queue Stats
67W - 65L
1,502 Elo+
Solo
Janus
Janus
SirEvanSki
Janus
Level 25
God Stats
1W - 3L
1,229 SR
Queue Stats
69W - 66L
1,606 Elo+
Solo
Charybdis
Charybdis
starkid1157
Charybdis
Level 26
God Stats
21W - 3L
1,722 SR
Queue Stats
42W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArashiNoNeko
Aphrodite
7
1 / 4 / 3
4,770
477
1,962
5,320
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
FracturedSoull
Gilgamesh
10
1 / 2 / 2
5,704
570
2,521
6,250
2,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
Jewse
Arachne
9
4 / 2 / 2
5,752
575
5,028
6,619
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
R4ZEC
Artemis
7
2 / 6 / 1
4,741
474
2,910
6,337
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
hxwes
Tiamat
9
0 / 3 / 0
5,202
520
1,415
4,549
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 8
5,768
577
2,897
6,448
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
10
1 / 2 / 1
5,824
582
4,059
6,478
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Koalafieddd
Arachne
9
3 / 1 / 1
5,611
561
1,035
3,825
1,142
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
12
1 / 1 / 2
6,615
662
3,414
3,877
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
starkid1157
Charybdis
11
10 / 2 / 2
7,025
703
7,791
5,706
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
17
17
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArashiNoNeko
Aphrodite
1
4
3
0.63
W
2
2
8
3
W
Chaac
1
2
1
0.75
L
Gilgamesh
FracturedSoull
Gilgamesh
1
2
2
1
L
Arachne
Jewse
Arachne
4
2
2
2.5
W
Arachne
Koalafieddd
Arachne
3
1
1
3.5
L
Artemis
R4ZEC
Artemis
2
6
1
0.42
W
Janus
1
1
2
2
L
Tiamat
hxwes
Tiamat
0
3
0
0
W
Charybdis
starkid1157
Charybdis
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
19,196
29,075
Taken
26,334
12,025
Mitigated
11,993
6,638
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArashiNoNeko
Aphrodite
1,962
508
465
1,393
5,320
4,094
0
1,121
4,199
9,548
0
W
2,897
399
0
2,458
6,448
4,478
90
870
5,578
8,592
0
W
Chaac
4,059
866
0
3,083
6,478
3,747
110
0
6,478
275
28,482
L
Gilgamesh
FracturedSoull
Gilgamesh
2,521
1,154
0
1,787
6,250
2,082
222
93
5,725
0
25,995
L
Arachne
Jewse
Arachne
5,028
3,090
0
1,777
6,619
2,667
0
943
5,594
0
23,309
W
Arachne
Koalafieddd
Arachne
1,035
990
0
853
3,825
1,142
0
198
3,617
0
25,092
L
Artemis
R4ZEC
Artemis
2,910
1,655
0
331
6,337
1,712
0
1,190
5,147
0
13,002
W
Janus
3,414
802
0
1,000
3,877
983
490
1,027
2,670
45,408
0
L
Tiamat
hxwes
Tiamat
1,415
203
0
885
4,549
1,470
664
3,207
1,342
24,804
0
W
Charybdis
starkid1157
Charybdis
7,791
4,866
0
2,854
5,706
1,643
690
1,092
4,614
0
31,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
30,843
190
Minions Killed
270
0
Camps Cleared
0
871,771
Distance Traveled
900,215
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,770
477
15
2
0
164,546
0
W
Sobek
5,768
577
10
1
0
183,914
1
W
Chaac
5,824
582
62
6
0
186,480
0
L
Gilgamesh
5,704
570
61
6
0
189,548
4
L
Arachne
5,752
575
41
4
0
201,896
0
W
Arachne
5,611
561
46
5
0
163,159
2
L
Artemis
4,741
474
20
2
0
159,457
0
W
Janus
6,615
662
89
9
0
196,109
4
L
Tiamat
5,202
520
53
5
0
156,324
0
W
Charybdis
7,025
703
63
6
0
170,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role