Player Matchup

Olorun
Olorun
Gold V
Burlicias
Olorun
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,342 MMR
Party 2
Kali
Kali
Gold V
CrimsonJoker
Kali
Gold V
Level 44
God Stats
1W - 2L
1,788 SR
Queue Stats
40W - 45L
1,439 MMR
Party 2
Geb
Geb
Silver I
GreekGodKillaaa
Geb
Silver I
Level 156
God Stats
53W - 43L
1,670 SR
Queue Stats
537W - 609L
1,138 MMR
Party 1
Danzaburou
Danzaburou
Gold II
XenoZx
Danzaburou
Gold II
Level 109
God Stats
14W - 10L
1,704 SR
Queue Stats
52W - 50L
1,609 MMR
Party 1
Tyr
Tyr
Gold V
prokiller190
Tyr
Gold V
Level 53
God Stats
11W - 10L
1,538 SR
Queue Stats
82W - 90L
1,340 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,640 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 68
1,617 SR
1,376 MMR
Chaac
Chaac
Silver I
MrHuiSGory
Chaac
Silver I
Level 68
God Stats
0W - 4L
1,533 SR
Queue Stats
29W - 39L
1,295 MMR
Party 3
Kukulkan
Kukulkan
Gold V
PolillónFiester
Kukulkan
Gold V
Level 89
God Stats
3W - 6L
1,433 SR
Queue Stats
191W - 186L
1,336 MMR
Solo
Fafnir
Fafnir
Silver I
Rhain
Fafnir
Silver I
Level 56
God Stats
1W - 2L
1,782 SR
Queue Stats
94W - 89L
1,315 MMR
Party 4
Thanatos
Thanatos
Gold III
Soupiak
Thanatos
Gold III
Level 58
God Stats
9W - 7L
1,738 SR
Queue Stats
100W - 100L
1,595 MMR
Party 4
Medusa
Medusa
Silver III
ValikValli
Medusa
Silver III
Level 68
God Stats
0W - 2L
1,599 SR
Queue Stats
5W - 13L
1,340 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Burlicias
Olorun
17
5 / 2 / 7
10,512
553
8,242
9,417
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
10 / 3 / 6
12,384
652
9,877
19,272
9,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 12
8,944
471
3,719
11,410
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
XenoZx
Danzaburou
18
6 / 1 / 7
11,517
606
15,995
10,997
4,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 0
10,594
558
12,424
19,706
19,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatPersephoneMorgan Le FaySetGilgamesh

VS

Bans
AthenaSobekJanusScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 3
9,961
524
15,652
18,888
20,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 6 / 3
9,587
505
10,152
11,551
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Rhain
Fafnir
13
2 / 2 / 6
9,050
476
5,566
16,303
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Soupiak
Thanatos
12
4 / 6 / 3
8,614
453
5,055
13,372
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ValikValli
Medusa
16
1 / 6 / 0
9,575
504
5,278
13,057
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
24
Kills
10
10
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Burlicias
Olorun
5
2
7
4.25
W
10
3
6
4.33
W
0
2
12
3
L
Chaac
2
4
3
0.88
L
1
6
3
0.42
L
Fafnir
Rhain
Fafnir
2
2
6
2.5
L
Thanatos
Soupiak
Thanatos
4
6
3
0.92
L
Medusa
ValikValli
Medusa
1
6
0
0.17
W
Danzaburou
XenoZx
Danzaburou
6
1
7
9.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,257
Damage
41,703
70,802
Taken
73,171
46,951
Mitigated
54,388
29,556
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Burlicias
Olorun
8,242
3,232
713
2,167
9,417
3,179
932
4,535
4,882
57,341
0
W
9,877
3,781
0
10,784
19,272
9,908
729
2,286
16,850
0
104,437
W
3,719
27
0
1,412
11,410
9,807
0
4,968
6,399
18,677
0
L
Chaac
15,652
3,296
0
8,381
18,888
20,845
559
358
18,530
12,861
56,520
L
10,152
486
0
1,175
11,551
5,177
0
2,945
8,606
73,065
0
L
Fafnir
Rhain
Fafnir
5,566
1,500
0
3,651
16,303
18,575
218
4,943
11,360
24,724
0
L
Thanatos
Soupiak
Thanatos
5,055
1,487
0
6,510
13,372
4,362
612
1,917
11,455
0
44,134
L
Medusa
ValikValli
Medusa
5,278
1,818
0
2,373
13,057
5,429
0
1,798
11,259
0
78,741
W
Danzaburou
XenoZx
Danzaburou
15,995
9,269
0
4,627
10,997
4,408
1,331
4,051
6,946
0
102,805
W
12,424
2,813
0
9,853
19,706
19,649
323
3,504
14,859
0
66,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,951
Gold Earned
46,787
573
Minions Killed
524
0
Camps Cleared
0
1,838,391
Distance Traveled
1,632,226
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,512
553
118
6
0
357,875
4
W
Kali
12,384
652
122
6
0
393,046
2
W
Geb
8,944
471
15
1
0
368,010
4
L
Chaac
9,961
524
145
8
0
355,372
1
L
Kukulkan
9,587
505
130
7
0
321,388
2
L
Fafnir
9,050
476
32
2
0
355,794
5
L
Thanatos
8,614
453
72
4
0
277,714
0
L
Medusa
9,575
504
145
8
0
321,958
2
W
Danzaburou
11,517
606
174
9
0
356,825
8
W
Tyr
10,594
558
144
8
0
362,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role