Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
COEDarknez
Cthulhu
Level 108
God Stats
8W - 2L
1,846 SR
Queue Stats
318W - 304L
1,582 Elo+
Solo
Bacchus
Bacchus
EmergeJuice
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
MikeOaxBig
Heimdallr
Level 126
God Stats
1W - 2L
1,604 SR
Queue Stats
147W - 140L
1,584 Elo+
Party 2
Aphrodite
Aphrodite
SnugglyEgirl89
Aphrodite
Level 129
God Stats
23W - 15L
1,717 SR
Queue Stats
173W - 163L
1,572 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,553 Elo+

VS

Team Averages
Level 112
1,623 SR
1,577 Elo+
Bellona
Bellona
Chaotic1991
Bellona
Level 89
God Stats
8W - 2L
1,634 SR
Queue Stats
233W - 180L
1,533 Elo+
Solo
Geb
Geb
KG SoloManS000
Geb
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,642 Elo+
Solo
Loki
Loki
Loborichi01020
Loki
Level 122
God Stats
1W - 0L
1,432 SR
Queue Stats
98W - 104L
1,521 Elo+
Solo
Sol
Sol
Triksy-_-
Sol
Level 118
God Stats
8W - 4L
1,796 SR
Queue Stats
515W - 458L
1,590 Elo+
Party 1
Scylla
Scylla
coldice098
Scylla
Level 106
God Stats
29W - 20L
1,751 SR
Queue Stats
620W - 562L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,358
672
303
2,281
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
COEDarknez
Cthulhu
6
0 / 0 / 0
3,398
680
1,074
1,771
604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bacchus
EmergeJuice
Bacchus
3
0 / 3 / 0
2,791
558
742
3,918
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
MikeOaxBig
Heimdallr
3
0 / 1 / 0
2,716
543
1,710
1,751
357
Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SnugglyEgirl89
Aphrodite
6
0 / 1 / 0
3,394
679
842
2,317
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaotic1991
Bellona
6
0 / 0 / 0
3,587
717
764
2,275
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 0 / 3
3,963
793
1,070
3,147
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,615
723
1,182
2,265
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 0 / 1
3,912
782
2,772
2,047
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
coldice098
Scylla
6
0 / 0 / 1
3,545
709
1,176
1,912
626
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Cthulhu
COEDarknez
Cthulhu
0
0
0
0
W
Bellona
Chaotic1991
Bellona
0
0
0
0
L
Bacchus
EmergeJuice
Bacchus
0
3
0
0
W
1
0
3
2.5
W
1
0
0
1
L
Heimdallr
MikeOaxBig
Heimdallr
0
1
0
0
L
Aphrodite
SnugglyEgirl89
Aphrodite
0
1
0
0
W
3
0
1
3.5
W
Scylla
coldice098
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,671
Damage
6,964
12,038
Taken
11,646
3,892
Mitigated
3,636
4,766
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
303
66
0
750
2,281
461
0
282
1,999
0
14,249
L
Cthulhu
COEDarknez
Cthulhu
1,074
208
0
797
1,771
604
0
0
1,771
12,406
0
W
Bellona
Chaotic1991
Bellona
764
207
0
1,514
2,275
1,144
0
1,074
1,201
0
14,036
L
Bacchus
EmergeJuice
Bacchus
742
0
0
851
3,918
1,832
0
2,626
1,292
4,054
0
W
1,070
432
0
1,540
3,147
997
240
168
2,922
5,398
0
W
1,182
205
0
350
2,265
501
0
123
2,142
0
13,507
L
Heimdallr
MikeOaxBig
Heimdallr
1,710
881
0
802
1,751
357
0
1,216
535
0
6,826
L
Aphrodite
SnugglyEgirl89
Aphrodite
842
111
279
1,287
2,317
638
0
894
1,423
14,473
0
W
2,772
1,827
0
1,852
2,047
368
830
517
1,530
19,008
0
W
Scylla
coldice098
Scylla
1,176
495
0
679
1,912
626
0
719
1,193
15,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,657
Gold Earned
18,622
123
Minions Killed
147
0
Camps Cleared
0
414,968
Distance Traveled
433,991
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,358
672
38
8
0
115,366
2
L
Cthulhu
3,398
680
36
7
0
97,526
1
W
Bellona
3,587
717
38
8
0
86,930
1
L
Bacchus
2,791
558
6
1
0
71,973
0
W
Geb
3,963
793
10
2
0
83,295
3
W
Loki
3,615
723
34
7
0
110,362
1
L
Heimdallr
2,716
543
11
2
0
54,295
0
L
Aphrodite
3,394
679
32
6
0
75,808
2
W
Sol
3,912
782
36
7
0
74,334
0
W
Scylla
3,545
709
29
6
0
79,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role