Player Matchup

Ares
Ares
Embo3204
Ares
Level 4
God Stats
13W - 12L
1,582 SR
Queue Stats
14W - 13L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Fall out boy661
Cthulhu
Level 106
God Stats
1W - 0L
1,550 SR
Queue Stats
186W - 179L
1,482 Elo+
Party 1
Merlin
Merlin
FoldemJimbo
Merlin
Level 7
God Stats
1W - 2L
1,257 SR
Queue Stats
30W - 18L
1,544 Elo+
Solo
Fenrir
Fenrir
STORMING KNIGHT
Fenrir
Level 28
God Stats
6W - 6L
1,483 SR
Queue Stats
167W - 157L
1,460 Elo+
Solo
Thor
Thor
STUMPY84
Thor
Level 15
God Stats
5W - 1L
1,802 SR
Queue Stats
64W - 40L
1,598 Elo+
Solo
Team Averages
Level 32
1,535 SR
1,519 Elo+

VS

Team Averages
Level 12
1,489 SR
1,456 Elo+
Loki
Loki
PresentVessel76
Loki
Level 28
God Stats
170W - 111L
1,624 SR
Queue Stats
191W - 136L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
Tourist4
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Kukulkan
Kukulkan
buremaster
Kukulkan
Level 18
God Stats
6W - 3L
1,286 SR
Queue Stats
96W - 87L
1,488 Elo+
Solo
Ra
Ra
dio-17mv10
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Solo
Medusa
Medusa
touchingyourself
Medusa
Level 6
God Stats
0W - 3L
1,533 SR
Queue Stats
0W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 2 / 10
9,465
1,052
2,817
12,107
6,695
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 1 / 10
9,195
1,022
9,251
10,520
7,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
16
0 / 7 / 7
8,768
974
3,314
9,804
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 5
10,920
1,213
9,464
11,156
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
11 / 5 / 5
11,265
1,252
14,267
12,711
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 8 / 2
11,780
1,309
18,585
13,029
4,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Tourist4
Zhong Kui
15
2 / 9 / 7
8,965
996
13,180
14,928
8,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
buremaster
Kukulkan
15
2 / 1 / 6
9,473
1,053
12,380
2,882
1,335
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 0
7,360
818
191
1,207
312
15
1 / 5 / 4
9,214
1,024
6,919
11,556
4,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
25
Kills
19
19
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
10
3.5
W
2
1
10
7
W
Merlin
0
7
7
0.5
L
13
8
2
1.75
W
10
4
5
3.13
W
Thor
11
5
5
2.7
L
Zhong Kui
Tourist4
Zhong Kui
2
9
7
0.61
L
Kukulkan
buremaster
Kukulkan
2
1
6
5
L
1
2
0
0.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
51,255
56,298
Taken
43,602
27,575
Mitigated
18,615
1,552
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,817
183
0
0
12,107
6,695
0
8,236
3,871
10,103
0
W
9,251
372
404
810
10,520
7,563
0
6,577
3,888
26,207
0
W
Merlin
3,314
678
0
0
9,804
3,889
0
1,659
8,145
22,335
0
L
18,585
4,052
0
308
13,029
4,639
0
4,860
8,169
0
32,213
W
9,464
2,359
0
338
11,156
4,519
0
3,963
7,193
0
14,406
W
Thor
14,267
2,049
0
0
12,711
4,909
0
5,316
7,395
0
26,458
L
Zhong Kui
Tourist4
Zhong Kui
13,180
2,809
0
2,769
14,928
8,289
0
6,409
8,519
18,504
0
L
Kukulkan
buremaster
Kukulkan
12,380
1,413
0
665
2,882
1,335
0
824
2,058
35,875
0
L
191
29
0
0
1,207
312
0
689
518
191
0
L
6,919
3,571
0
1,110
11,556
4,040
0
2,600
8,956
0
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
46,792
124
Minions Killed
163
5
Camps Cleared
6
875,571
Distance Traveled
655,073
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,465
1,052
9
1
0
174,371
0
W
Cthulhu
9,195
1,022
36
4
1
202,557
0
W
Merlin
8,768
974
44
5
0
153,346
1
L
Loki
11,780
1,309
12
1
1
183,703
0
W
Fenrir
10,920
1,213
13
1
3
178,419
1
W
Thor
11,265
1,252
22
2
1
166,878
4
L
Zhong Kui
8,965
996
17
2
3
141,789
1
L
Kukulkan
9,473
1,053
69
8
0
159,336
1
L
Ra
7,360
818
0
0
0
17,324
0
L
Medusa
9,214
1,024
65
7
2
152,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role