Player Matchup

Ra
Ra
DarkPirate17
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 93L
1,628 Elo+
Solo
Cthulhu
Cthulhu
EverydaySuicide
Cthulhu
Level 16
God Stats
2W - 3L
1,644 SR
Queue Stats
23W - 7L
1,974 Elo+
Solo
Charybdis
Charybdis
NeverBoring
Charybdis
Level 29
God Stats
1W - 2L
1,661 SR
Queue Stats
267W - 241L
1,601 Elo+
Solo
Nike
Nike
Slywind
Nike
Level 35
God Stats
22W - 22L
1,529 SR
Queue Stats
73W - 75L
1,461 Elo+
Party 1
Fenrir
Fenrir
Valsteel
Fenrir
Level 25
God Stats
17W - 18L
1,507 SR
Queue Stats
62W - 71L
1,480 Elo+
Party 1
Team Averages
Level 24
1,568 SR
1,629 Elo+

VS

Team Averages
Level 19
1,648 SR
1,579 Elo+
Thoth
Thoth
 
Thoth
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EruVzl
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirAIonne
Tsukuyomi
Level 29
God Stats
5W - 2L
1,897 SR
Queue Stats
39W - 19L
1,704 Elo+
Solo
Charybdis
Charybdis
Surosv1
Charybdis
Level 17
God Stats
5W - 6L
1,503 SR
Queue Stats
67W - 59L
1,478 Elo+
Solo
Discordia
Discordia
srenaele
Discordia
Level 11
God Stats
16W - 14L
1,841 SR
Queue Stats
21W - 21L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,418
917
1,108
2,072
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 3 / 3
6,914
988
5,876
15,020
12,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
NeverBoring
Charybdis
13
4 / 3 / 0
8,049
1,150
6,704
8,636
2,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Slywind
Nike
13
0 / 2 / 5
6,991
999
3,893
11,290
6,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Valsteel
Fenrir
12
0 / 3 / 3
6,421
917
2,075
5,628
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

274

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 0 / 6
7,470
1,067
10,711
3,544
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
EruVzl
Cthulhu
13
1 / 0 / 8
7,620
1,089
4,677
4,385
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SirAIonne
Tsukuyomi
14
5 / 2 / 6
8,528
1,218
13,426
6,738
3,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Surosv1
Charybdis
13
2 / 3 / 4
7,494
1,071
6,674
5,551
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
srenaele
Discordia
13
1 / 1 / 4
6,807
972
4,289
2,720
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
12
12
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
6
6
L
1
1
1
1.5
W
Cthulhu
EruVzl
Cthulhu
1
0
8
5
L
1
3
3
0.83
L
Charybdis
NeverBoring
Charybdis
4
3
0
1.33
W
Tsukuyomi
SirAIonne
Tsukuyomi
5
2
6
4
L
Nike
Slywind
Nike
0
2
5
1.25
W
Charybdis
Surosv1
Charybdis
2
3
4
1.33
L
Fenrir
Valsteel
Fenrir
0
3
3
0.5
W
Discordia
srenaele
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
39,777
42,646
Taken
22,938
24,850
Mitigated
10,681
3,708
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,711
462
0
1,509
3,544
1,120
0
990
2,554
15,284
0
L
1,108
37
92
119
2,072
625
0
1,151
921
5,487
0
W
Cthulhu
EruVzl
Cthulhu
4,677
248
0
635
4,385
3,671
0
1,409
2,897
16,813
0
L
5,876
292
515
1,249
15,020
12,542
0
5,176
9,728
20,412
0
L
Charybdis
NeverBoring
Charybdis
6,704
4,501
0
538
8,636
2,802
0
4,235
4,253
0
28,512
W
Tsukuyomi
SirAIonne
Tsukuyomi
13,426
3,880
0
2,525
6,738
3,087
0
2,163
4,553
0
27,920
L
Nike
Slywind
Nike
3,893
348
752
443
11,290
6,079
0
6,233
4,903
0
13,990
W
Charybdis
Surosv1
Charybdis
6,674
5,143
0
0
5,551
1,804
0
1,091
4,418
0
19,352
L
Fenrir
Valsteel
Fenrir
2,075
260
0
0
5,628
2,802
0
2,458
3,164
34
4,367
W
Discordia
srenaele
Discordia
4,289
524
0
715
2,720
999
0
1,222
1,498
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
37,919
113
Minions Killed
130
4
Camps Cleared
5
559,879
Distance Traveled
725,857
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,470
1,067
8
1
1
156,332
0
L
Ra
6,418
917
7
1
0
50,204
0
W
Cthulhu
7,620
1,089
27
4
0
150,504
0
L
Cthulhu
6,914
988
23
3
0
144,165
0
L
Charybdis
8,049
1,150
45
6
2
135,834
1
W
Tsukuyomi
8,528
1,218
28
4
1
171,526
2
L
Nike
6,991
999
35
5
2
131,075
0
W
Charybdis
7,494
1,071
38
5
2
118,130
0
L
Fenrir
6,421
917
3
0
0
98,601
0
W
Discordia
6,807
972
29
4
1
129,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role