Player Matchup

Hercules
Hercules
Diamond IV
Espeоn
Hercules
Diamond IV
Level 54
God Stats
2W - 1L
1,793 SR
Queue Stats
75W - 39L
1,986 MMR
Party 1
Sobek
Sobek
Masters
Sippycup
Sobek
Masters
Level 157
God Stats
130W - 10L
2,107 SR
Queue Stats
276W - 55L
2,231 MMR
Party 1
Thoth
Thoth
Masters
sunniе
Thoth
Masters
Level 160
God Stats
59W - 7L
2,121 SR
Queue Stats
215W - 37L
2,245 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
2,007 SR
2,154 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,720 SR
1,650 MMR
Camazotz
Camazotz
Gold V
F4yEr
Camazotz
Gold V
Level 148
God Stats
1W - 2L
1,684 SR
Queue Stats
4W - 7L
1,672 MMR
Solo
Discordia
Discordia
Silver I
MYYN
Discordia
Silver I
Level 142
God Stats
0W - 1L
1,850 SR
Queue Stats
19W - 33L
1,604 MMR
Party 2
Geb
Geb
Gold V
XJUSTREY
Geb
Gold V
Level 35
God Stats
5W - 9L
1,625 SR
Queue Stats
19W - 32L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Espeоn
Hercules
13
0 / 1 / 11
8,820
630
10,852
15,174
13,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Sippycup
Sobek
14
3 / 2 / 8
10,296
735
6,862
16,936
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
sunniе
Thoth
14
9 / 1 / 3
10,560
754
17,522
8,107
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OdinPersephoneGilgameshMorgan Le FayFenrir

VS

Bans
TiamatChang'eArtemisHelApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
F4yEr
Camazotz
11
3 / 5 / 1
8,469
605
7,148
14,414
6,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MYYN
Discordia
10
1 / 4 / 2
8,335
595
8,485
10,777
4,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 3
8,361
597
5,901
13,891
13,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Espeоn
Hercules
0
1
11
5.5
L
Camazotz
F4yEr
Camazotz
3
5
1
0.7
L
Discordia
MYYN
Discordia
1
4
2
0.5
W
Sobek
Sippycup
Sobek
3
2
8
3.5
L
0
3
3
0.5
W
Thoth
sunniе
Thoth
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
21,534
40,217
Taken
39,082
36,363
Mitigated
24,505
13,387
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Espeоn
Hercules
10,852
4,620
0
5,616
15,174
13,055
708
5,443
9,731
0
21,818
L
Camazotz
F4yEr
Camazotz
7,148
1,853
0
4,021
14,414
6,910
0
8,959
5,455
0
26,110
L
Discordia
MYYN
Discordia
8,485
750
0
1,045
10,777
4,141
0
7,924
2,853
21,925
0
W
Sobek
Sippycup
Sobek
6,862
684
0
5,470
16,936
20,047
231
5,787
11,149
29,683
0
L
5,901
723
0
2,005
13,891
13,454
0
8,023
5,868
16,893
0
W
Thoth
sunniе
Thoth
17,522
479
0
2,301
8,107
3,261
1,514
3,884
4,223
58,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
25,165
152
Minions Killed
93
8
Camps Cleared
4
789,562
Distance Traveled
812,728
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,820
630
21
2
2
278,204
4
L
Camazotz
8,469
605
36
3
4
265,952
4
L
Discordia
8,335
595
51
4
0
261,708
6
W
Sobek
10,296
735
48
3
4
271,958
4
L
Geb
8,361
597
6
0
0
285,068
2
W
Thoth
10,560
754
83
6
2
239,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role