Player Matchup

Charybdis
Charybdis
FeaRGuyS
Charybdis
Level 62
God Stats
1W - 1L
1,887 SR
Queue Stats
8W - 6L
1,399 Elo+
Party 1
Bacchus
Bacchus
Nirbie
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 1
Scylla
Scylla
Wutyx
Scylla
Level 88
God Stats
1W - 1L
1,464 SR
Queue Stats
14W - 11L
1,399 Elo+
Party 1
Team Averages
Level 59
1,617 SR
1,399 Elo+

VS

Team Averages
Level 25
1,610 SR
1,503 Elo+
Cthulhu
Cthulhu
CaTaLiN2701
Cthulhu
Level 21
God Stats
1W - 0L
1,677 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 2
Zeus
Zeus
KentSC
Zeus
Level 29
God Stats
2W - 0L
1,393 SR
Queue Stats
13W - 13L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Rujoiuu
Hou Yi
Level 25
God Stats
2W - 2L
1,760 SR
Queue Stats
2W - 3L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FeaRGuyS
Charybdis
16
8 / 7 / 4
12,962
648
11,258
17,767
8,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Nirbie
Bacchus
14
0 / 8 / 13
11,481
574
7,856
18,991
31,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Wutyx
Scylla
16
6 / 6 / 6
13,430
672
17,432
13,182
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaTaLiN2701
Cthulhu
16
2 / 4 / 14
12,236
612
10,097
18,416
25,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
KentSC
Zeus
19
15 / 2 / 5
15,088
754
22,489
11,590
4,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Rujoiuu
Hou Yi
16
4 / 8 / 11
12,891
645
12,088
16,880
6,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
21
21
Deaths
14
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaTaLiN2701
Cthulhu
2
4
14
2.25
L
Charybdis
FeaRGuyS
Charybdis
8
7
4
1.43
W
Zeus
KentSC
Zeus
15
2
5
8.75
L
Bacchus
Nirbie
Bacchus
0
8
13
0.81
W
Hou Yi
Rujoiuu
Hou Yi
4
8
11
1.19
L
Scylla
Wutyx
Scylla
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
44,674
49,940
Taken
46,886
44,787
Mitigated
36,775
7,575
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaTaLiN2701
Cthulhu
10,097
729
699
1,887
18,416
25,102
128
6,892
11,524
37,554
0
L
Charybdis
FeaRGuyS
Charybdis
11,258
5,445
0
3,516
17,767
8,170
2,580
13,947
3,820
0
48,443
W
Zeus
KentSC
Zeus
22,489
166
415
659
11,590
4,747
729
8,979
2,611
72,313
0
L
Bacchus
Nirbie
Bacchus
7,856
656
711
2,402
18,991
31,100
134
9,134
9,857
18,456
0
W
Hou Yi
Rujoiuu
Hou Yi
12,088
4,860
0
1,682
16,880
6,926
1,304
10,299
6,581
0
45,425
L
Scylla
Wutyx
Scylla
17,432
755
0
946
13,182
5,517
328
9,912
3,270
46,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
40,215
178
Minions Killed
219
7
Camps Cleared
9
962,115
Distance Traveled
996,459
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,236
612
53
3
3
337,550
0
L
Charybdis
12,962
648
92
5
2
287,134
2
W
Zeus
15,088
754
98
5
4
368,934
2
L
Bacchus
11,481
574
14
1
1
335,757
9
W
Hou Yi
12,891
645
68
3
2
289,975
5
L
Scylla
13,430
672
72
4
4
339,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role