Player Matchup

Fenrir
Fenrir
Noxxc13
Fenrir
Level 29
God Stats
16W - 12L
1,585 SR
Queue Stats
227W - 213L
1,477 Elo+
Party 2
Anubis
Anubis
Prossper
Anubis
Level 4
God Stats
2W - 4L
1,757 SR
Queue Stats
4W - 5L
1,757 Elo+
Party 1
Ymir
Ymir
Samguich
Ymir
Level 4
God Stats
2W - 0L
1,757 SR
Queue Stats
12W - 18L
1,710 Elo+
Party 1
Tyr
Tyr
Sant1_Fernandez
Tyr
Level 85
God Stats
15W - 15L
1,583 SR
Queue Stats
105W - 99L
1,585 Elo+
Party 1
Medusa
Medusa
spark_zx
Medusa
Level 29
God Stats
9W - 14L
1,476 SR
Queue Stats
116W - 125L
1,416 Elo+
Party 2
Team Averages
Level 30
1,632 SR
1,589 Elo+

VS

Team Averages
Level 21
1,523 SR
1,589 Elo+
Guan Yu
Guan Yu
Acidskin
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,435 Elo+
Solo
Artemis
Artemis
C0NN0R
Artemis
Level 28
God Stats
47W - 38L
1,579 SR
Queue Stats
50W - 42L
1,549 Elo+
Solo
Nemesis
Nemesis
CarlsPR1001
Nemesis
Level 17
God Stats
1W - 3L
1,562 SR
Queue Stats
48W - 46L
1,553 Elo+
Solo
Janus
Janus
ThanArcangel7w7
Janus
Level 29
God Stats
1W - 1L
1,474 SR
Queue Stats
13W - 6L
1,726 Elo+
Solo
Cerberus
Cerberus
YesikaSnow
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Noxxc13
Fenrir
16
9 / 4 / 7
11,373
569
9,091
16,475
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Prossper
Anubis
16
5 / 2 / 4
9,810
491
7,058
11,301
5,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
1 / 7 / 4
8,737
437
2,766
15,731
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 7
10,847
542
13,122
15,378
16,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
spark_zx
Medusa
14
2 / 5 / 3
9,188
459
8,120
10,689
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acidskin
Guan Yu
15
0 / 5 / 0
9,083
454
2,583
12,545
8,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
C0NN0R
Artemis
15
5 / 6 / 4
9,621
481
15,855
14,375
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
CarlsPR1001
Nemesis
17
6 / 4 / 4
10,958
548
10,280
16,656
6,905
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 4
10,513
526
13,180
11,210
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
YesikaSnow
Cerberus
12
2 / 1 / 7
8,713
436
3,444
11,587
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
22
Kills
18
19
Deaths
22
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Acidskin
Guan Yu
0
5
0
0
L
Artemis
C0NN0R
Artemis
5
6
4
1.17
L
Nemesis
CarlsPR1001
Nemesis
6
4
4
2
W
Fenrir
Noxxc13
Fenrir
9
4
7
3.13
W
Anubis
Prossper
Anubis
5
2
4
3.5
W
Ymir
1
7
4
0.43
W
5
1
7
8.5
L
5
6
4
1.17
L
Cerberus
YesikaSnow
Cerberus
2
1
7
5.5
W
Medusa
spark_zx
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,157
Damage
45,342
69,574
Taken
66,373
41,089
Mitigated
32,762
19,465
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Acidskin
Guan Yu
2,583
442
50
2,230
12,545
8,438
1,192
2,767
9,778
0
46,994
L
Artemis
C0NN0R
Artemis
15,855
10,089
0
3,155
14,375
5,450
0
1,238
13,137
0
63,331
L
Nemesis
CarlsPR1001
Nemesis
10,280
6,203
0
2,513
16,656
6,905
0
2,571
14,085
0
80,661
W
Fenrir
Noxxc13
Fenrir
9,091
2,709
0
4,758
16,475
6,463
1,126
3,444
12,925
0
62,385
W
Anubis
Prossper
Anubis
7,058
247
0
5,628
11,301
5,498
1,227
3,855
7,316
52,560
0
W
Ymir
2,766
1,066
0
893
15,731
9,469
360
2,589
13,114
20,182
0
W
13,122
1,223
0
6,341
15,378
16,243
0
3,419
11,829
0
63,973
L
13,180
912
622
1,396
11,210
3,285
248
1,269
9,941
68,293
0
L
Cerberus
YesikaSnow
Cerberus
3,444
453
0
2,768
11,587
8,684
120
1,979
9,608
19,336
0
W
Medusa
spark_zx
Medusa
8,120
3,186
0
1,845
10,689
3,416
1,819
2,813
7,766
0
49,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
48,888
430
Minions Killed
429
0
Camps Cleared
0
1,849,908
Distance Traveled
1,793,245
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,083
454
84
4
0
367,567
4
L
Artemis
9,621
481
80
4
0
326,765
3
L
Nemesis
10,958
548
111
6
0
405,997
2
W
Fenrir
11,373
569
86
4
0
374,797
10
W
Anubis
9,810
491
99
5
0
344,740
5
W
Ymir
8,737
437
31
2
0
304,138
0
W
Tyr
10,847
542
123
6
0
470,689
2
L
Janus
10,513
526
122
6
0
367,788
3
L
Cerberus
8,713
436
32
2
0
325,128
3
W
Medusa
9,188
459
91
5
0
355,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role