Player Matchup

Tyr
Tyr
 
Tyr
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ArtiCloud
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 3
Serqet
Serqet
Disorderly69
Serqet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,459 Elo+
Party 1
Merlin
Merlin
Histimix
Merlin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,368 Elo+
Party 1
Discordia
Discordia
Kiyosa
Discordia
Level 103
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 28L
1,219 Elo+
Party 3
Team Averages
Level 61
1,547 SR
1,360 Elo+

VS

Team Averages
Level 104
1,616 SR
1,472 Elo+
Kukulkan
Kukulkan
Kingjew
Kukulkan
Level 99
God Stats
4W - 1L
1,829 SR
Queue Stats
56W - 51L
1,488 Elo+
Party 2
Raijin
Raijin
OrbitalDuck
Raijin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
S2 lucifer
Baron Samedi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 173L
1,493 Elo+
Solo
Sobek
Sobek
Svartrhrafn
Sobek
Level 120
God Stats
2W - 0L
1,750 SR
Queue Stats
73W - 81L
1,427 Elo+
Party 2
Chiron
Chiron
slavicchicke
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 5 / 17
11,050
650
11,411
31,890
33,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
3 / 8 / 19
12,031
708
8,257
27,993
27,528
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
18
8 / 12 / 10
12,204
718
15,109
19,029
12,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Histimix
Merlin
20
10 / 10 / 11
14,215
836
23,978
17,091
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Kiyosa
Discordia
20
5 / 7 / 20
13,323
784
30,631
14,748
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kingjew
Kukulkan
20
10 / 3 / 25
14,838
873
32,732
21,637
10,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
19
8 / 8 / 27
12,520
736
17,132
18,780
9,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
S2 lucifer
Baron Samedi
20
12 / 4 / 20
13,319
783
18,016
20,159
10,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 26
11,228
660
9,604
31,161
42,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
20
8 / 6 / 22
13,093
770
14,480
18,665
8,578
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
159
28
Kills
39
42
Deaths
29
77
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
17
2.1
L
Ymir
3
8
19
1.56
L
Serqet
8
12
10
1.08
L
Merlin
Histimix
Merlin
10
10
11
1.55
W
Kukulkan
Kingjew
Kukulkan
10
3
25
7.5
L
Discordia
Kiyosa
Discordia
5
7
20
2.14
W
Raijin
8
8
27
2.69
W
Baron Samedi
S2 lucifer
Baron Samedi
12
4
20
5.5
W
1
8
26
1.75
W
Chiron
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,386
Damage
91,964
110,751
Taken
110,402
85,145
Mitigated
81,704
32,683
Healing
40,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,411
696
993
9,975
31,890
33,803
557
18,852
13,038
0
20,537
L
Ymir
8,257
814
3,742
6,813
27,993
27,528
563
20,255
7,738
14,452
0
L
Serqet
15,109
4,379
1,346
1,450
19,029
12,074
507
15,147
3,882
0
18,714
L
Merlin
Histimix
Merlin
23,978
581
1,055
2,196
17,091
6,127
1,933
12,708
4,383
44,752
0
W
Kukulkan
Kingjew
Kukulkan
32,732
2,873
2,188
6,015
21,637
10,676
1,649
14,821
6,327
75,638
0
L
Discordia
Kiyosa
Discordia
30,631
304
1,601
3,512
14,748
5,613
1,926
10,522
4,226
64,545
0
W
Raijin
17,132
2,202
2,214
2,173
18,780
9,340
1,107
11,302
6,935
33,118
0
W
Baron Samedi
S2 lucifer
Baron Samedi
18,016
1,279
8,445
8,406
20,159
10,292
414
12,902
6,706
26,903
0
W
9,604
675
829
4,611
31,161
42,818
285
12,112
18,176
16,725
0
W
Chiron
14,480
5,311
3,306
2,480
18,665
8,578
3,599
11,729
5,988
0
30,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,823
Gold Earned
64,998
146
Minions Killed
176
0
Camps Cleared
0
1,396,445
Distance Traveled
1,422,108
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,050
650
10
1
0
316,205
0
L
Ymir
12,031
708
10
1
0
312,635
0
L
Serqet
12,204
718
12
1
0
250,236
0
L
Merlin
14,215
836
45
3
0
240,658
0
W
Kukulkan
14,838
873
79
5
0
311,924
0
L
Discordia
13,323
784
69
4
0
276,711
0
W
Raijin
12,520
736
28
2
0
255,593
0
W
Baron Samedi
13,319
783
24
1
0
277,717
1
W
Sobek
11,228
660
6
0
0
297,068
2
W
Chiron
13,093
770
39
2
0
279,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role