Player Matchup

Morgan Le Fay
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
Level 17
God Stats
8W - 6L
1,534 SR
Queue Stats
32W - 32L
1,410 Elo+
Solo
Tyr
Tyr
Dekai_LIEP
Tyr
Level 17
God Stats
16W - 10L
1,791 SR
Queue Stats
30W - 19L
1,549 Elo+
Solo
Neith
Neith
Dino1915
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,248 Elo+
Solo
Hercules
Hercules
IxMUFC MATTYxI
Hercules
Level 22
God Stats
26W - 27L
1,458 SR
Queue Stats
56W - 54L
1,432 Elo+
Solo
Charybdis
Charybdis
whomaker
Charybdis
Level 25
God Stats
1W - 2L
1,226 SR
Queue Stats
89W - 80L
1,440 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,416 Elo+

VS

Team Averages
Level 25
1,345 SR
1,447 Elo+
Kukulkan
Kukulkan
Banegas VK
Kukulkan
Level 29
God Stats
1W - 3L
1,562 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Broximity
Yemoja
Level 18
God Stats
1W - 0L
1,218 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 1
Apollo
Apollo
TheDimpsy
Apollo
Level 29
God Stats
1W - 0L
1,169 SR
Queue Stats
15W - 17L
1,382 Elo+
Party 1
Fenrir
Fenrir
mourio93
Fenrir
Level 21
God Stats
2W - 3L
1,315 SR
Queue Stats
101W - 97L
1,341 Elo+
Party 2
Zeus
Zeus
rapace_www
Zeus
Level 29
God Stats
2W - 3L
1,461 SR
Queue Stats
234W - 247L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
6
0 / 5 / 0
8,318
260
1,455
5,184
1,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
7 / 5 / 6
14,062
439
21,716
30,355
28,113
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Dino1915
Neith
17
0 / 13 / 4
10,537
329
5,097
21,826
7,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
19
4 / 3 / 9
13,167
411
16,083
34,570
36,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
whomaker
Charybdis
19
5 / 11 / 1
12,935
404
12,212
28,194
9,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Banegas VK
Kukulkan
20
7 / 5 / 8
15,286
478
28,711
14,568
8,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Broximity
Yemoja
17
1 / 0 / 5
13,170
412
5,413
14,987
21,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TheDimpsy
Apollo
18
4 / 4 / 2
13,219
413
9,582
23,581
12,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
mourio93
Fenrir
19
10 / 5 / 9
14,528
454
12,635
20,628
10,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 4 / 9
16,221
507
42,928
19,350
9,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
36
37
Deaths
18
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
0
5
0
0
W
Kukulkan
Banegas VK
Kukulkan
7
5
8
2.2
W
Yemoja
Broximity
Yemoja
1
0
5
3.5
L
7
5
6
2
L
Neith
Dino1915
Neith
0
13
4
0.15
L
Hercules
4
3
9
2.83
W
Apollo
TheDimpsy
Apollo
4
4
2
1.25
W
Fenrir
mourio93
Fenrir
10
5
9
2.9
W
14
4
9
4.63
L
Charybdis
whomaker
Charybdis
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
99,269
120,129
Taken
93,114
82,391
Mitigated
62,407
23,448
Healing
25,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
1,455
97
0
236
5,184
1,328
0
2,724
2,254
10,986
0
W
Kukulkan
Banegas VK
Kukulkan
28,711
1,769
0
1,247
14,568
8,105
3,080
152
14,196
94,425
0
W
Yemoja
Broximity
Yemoja
5,413
1,505
5,691
2,598
14,987
21,930
1,906
323
14,664
41,866
0
L
21,716
1,274
0
5,629
30,355
28,113
0
17,362
12,486
0
68,111
L
Neith
Dino1915
Neith
5,097
1,298
0
1,055
21,826
7,392
187
12,223
9,379
0
36,639
L
Hercules
16,083
5,260
0
10,872
34,570
36,341
0
23,463
10,478
0
58,447
W
Apollo
TheDimpsy
Apollo
9,582
5,469
0
8,479
23,581
12,397
6,283
390
23,127
0
96,090
W
Fenrir
mourio93
Fenrir
12,635
2,808
0
1,539
20,628
10,551
327
465
20,163
0
72,941
W
42,928
6,274
505
5,564
19,350
9,424
2,467
838
18,439
109,476
0
L
Charybdis
whomaker
Charybdis
12,212
6,610
0
5,656
28,194
9,217
0
19,362
8,480
0
63,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
72,424
364
Minions Killed
565
0
Camps Cleared
0
2,360,381
Distance Traveled
2,725,358
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,318
260
18
1
0
131,691
0
W
Kukulkan
15,286
478
153
5
0
567,996
0
W
Yemoja
13,170
412
50
2
0
565,650
1
L
Tyr
14,062
439
93
3
0
663,817
5
L
Neith
10,537
329
54
2
0
543,875
1
L
Hercules
13,167
411
92
3
0
565,628
0
W
Apollo
13,219
413
126
4
0
516,555
0
W
Fenrir
14,528
454
102
3
0
531,042
0
W
Zeus
16,221
507
134
4
0
544,115
1
L
Charybdis
12,935
404
107
3
0
455,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role