Player Matchup

Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Exal200
Nemesis
Level 36
God Stats
8W - 7L
1,570 SR
Queue Stats
82W - 83L
1,533 Elo+
Party 3
Scylla
Scylla
JOEGLETJE
Scylla
Level 138
God Stats
137W - 123L
1,617 SR
Queue Stats
143W - 132L
1,560 Elo+
Party 1
Tiamat
Tiamat
JumpierKestrel1
Tiamat
Level 54
God Stats
23W - 18L
1,635 SR
Queue Stats
119W - 133L
1,517 Elo+
Party 3
Charybdis
Charybdis
Vorgir
Charybdis
Level 47
God Stats
7W - 4L
1,796 SR
Queue Stats
83W - 59L
1,609 Elo+
Party 1
Team Averages
Level 69
1,623 SR
1,544 Elo+

VS

Team Averages
Level 65
1,563 SR
1,533 Elo+
Charybdis
Charybdis
ASHpuppy
Charybdis
Level 36
God Stats
1W - 2L
1,687 SR
Queue Stats
67W - 67L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Conaich
Zhong Kui
Level 122
God Stats
2W - 2L
1,533 SR
Queue Stats
233W - 249L
1,624 Elo+
Party 2
Merlin
Merlin
Johnsu3110
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
Ollypop
Jormungandr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,531 Elo+
Party 2
Pele
Pele
Shipofu
Pele
Level 34
God Stats
2W - 2L
1,596 SR
Queue Stats
107W - 110L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 10
7,376
567
3,754
9,853
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Exal200
Nemesis
13
7 / 1 / 4
8,293
638
7,815
8,182
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JOEGLETJE
Scylla
15
7 / 1 / 3
8,916
686
7,812
6,240
2,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 4
8,157
627
9,274
10,229
7,302
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Vorgir
Charybdis
14
6 / 1 / 1
8,483
653
9,239
7,047
2,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASHpuppy
Charybdis
10
0 / 5 / 1
6,038
464
3,013
9,561
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Conaich
Zhong Kui
11
1 / 4 / 0
6,555
504
7,694
11,929
7,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Johnsu3110
Merlin
10
0 / 5 / 1
5,812
447
1,846
6,855
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ollypop
Jormungandr
8
0 / 4 / 0
5,450
419
4,018
12,622
5,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Shipofu
Pele
10
2 / 5 / 0
6,422
494
4,325
11,277
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
23
Kills
3
3
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
10
5
L
Charybdis
ASHpuppy
Charybdis
0
5
1
0.1
L
Zhong Kui
Conaich
Zhong Kui
1
4
0
0.25
W
Nemesis
Exal200
Nemesis
7
1
4
9
W
Scylla
JOEGLETJE
Scylla
7
1
3
8.5
L
Merlin
Johnsu3110
Merlin
0
5
1
0.1
W
3
0
4
5
L
Jormungandr
Ollypop
Jormungandr
0
4
0
0
L
Pele
Shipofu
Pele
2
5
0
0.4
W
Charybdis
Vorgir
Charybdis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,894
Damage
20,896
41,551
Taken
52,244
24,903
Mitigated
19,479
20,173
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,754
743
664
2,373
9,853
9,236
306
2,788
7,006
22,390
0
L
Charybdis
ASHpuppy
Charybdis
3,013
1,801
0
2,843
9,561
1,849
0
1,146
8,415
0
30,802
L
Zhong Kui
Conaich
Zhong Kui
7,694
755
0
5,394
11,929
7,016
0
8,066
3,863
39,597
0
W
Nemesis
Exal200
Nemesis
7,815
4,351
0
2,752
8,182
3,994
67
1,817
6,301
0
52,190
W
Scylla
JOEGLETJE
Scylla
7,812
1,247
190
4,035
6,240
2,149
1,115
1,147
4,863
61,765
0
L
Merlin
Johnsu3110
Merlin
1,846
221
0
1,382
6,855
2,288
0
4,113
2,742
25,552
0
W
9,274
538
0
6,233
10,229
7,302
461
5,892
4,337
42,114
0
L
Jormungandr
Ollypop
Jormungandr
4,018
1,115
0
500
12,622
5,197
0
4,842
7,780
24,302
0
L
Pele
Shipofu
Pele
4,325
781
0
2,894
11,277
3,129
0
2,673
8,604
0
38,434
W
Charybdis
Vorgir
Charybdis
9,239
6,523
0
3,926
7,047
2,222
3,015
1,561
5,486
0
54,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
30,277
422
Minions Killed
311
0
Camps Cleared
0
1,268,080
Distance Traveled
1,104,692
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,376
567
35
3
0
268,473
6
L
Charybdis
6,038
464
65
5
0
190,335
1
L
Zhong Kui
6,555
504
86
7
0
224,925
5
W
Nemesis
8,293
638
90
7
0
285,176
4
W
Scylla
8,916
686
112
9
0
243,002
5
L
Merlin
5,812
447
54
4
0
194,102
3
W
Tiamat
8,157
627
84
6
0
258,382
5
L
Jormungandr
5,450
419
34
3
0
244,113
6
L
Pele
6,422
494
72
6
0
251,217
4
W
Charybdis
8,483
653
101
8
0
213,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role