Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HeyItsJae
Morgan Le Fay
Level 105
God Stats
42W - 46L
1,476 SR
Queue Stats
250W - 297L
1,464 Elo+
Party 1
Charybdis
Charybdis
Ichabod626
Charybdis
Level 27
God Stats
6W - 3L
1,527 SR
Queue Stats
96W - 98L
1,466 Elo+
Party 1
Ares
Ares
cole12145
Ares
Level 103
God Stats
18W - 11L
1,590 SR
Queue Stats
600W - 578L
1,507 Elo+
Party 3
Zeus
Zeus
zanectabor
Zeus
Level 69
God Stats
39W - 28L
1,560 SR
Queue Stats
184W - 214L
1,476 Elo+
Party 1
Team Averages
Level 74
1,531 SR
1,483 Elo+

VS

Team Averages
Level 41
1,446 SR
1,423 Elo+
Bellona
Bellona
DePeza
Bellona
Level 17
God Stats
33W - 40L
1,425 SR
Queue Stats
55W - 88L
1,367 Elo+
Party 2
Xbalanque
Xbalanque
Kinozuma
Xbalanque
Level 59
God Stats
3W - 4L
1,552 SR
Queue Stats
327W - 373L
1,434 Elo+
Party 2
Hel
Hel
QubeMcgoob
Hel
Level 29
God Stats
31W - 20L
1,526 SR
Queue Stats
188W - 213L
1,442 Elo+
Party 2
Freya
Freya
Sun-Sun96
Freya
Level 60
God Stats
30W - 39L
1,403 SR
Queue Stats
484W - 513L
1,442 Elo+
Party 2
Serqet
Serqet
TheGreatMarx
Serqet
Level 40
God Stats
0W - 2L
1,324 SR
Queue Stats
24W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 0 / 11
10,319
1,032
7,605
4,974
3,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Morgan Le Fay
HeyItsJae
Morgan Le Fay
17
1 / 1 / 21
10,031
1,003
15,273
7,645
3,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Ichabod626
Charybdis
17
4 / 1 / 17
10,320
1,032
10,101
5,560
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
18
10 / 2 / 15
12,216
1,222
15,100
12,340
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
6 / 0 / 18
11,096
1,110
20,709
3,808
1,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

291

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DePeza
Bellona
15
0 / 6 / 4
8,552
855
6,977
15,669
9,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Kinozuma
Xbalanque
15
1 / 8 / 2
8,905
891
9,225
15,547
6,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 4
8,726
873
4,002
16,931
23,603
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Sun-Sun96
Freya
15
2 / 2 / 2
9,342
934
6,668
11,747
5,506
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
15
1 / 6 / 3
8,907
891
4,017
13,834
6,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
19
27
Kills
4
4
Deaths
27
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
11
11.5
L
Bellona
DePeza
Bellona
0
6
4
0.33
W
Morgan Le Fay
HeyItsJae
Morgan Le Fay
1
1
21
11.5
W
Charybdis
Ichabod626
Charybdis
4
1
17
12.5
L
Xbalanque
Kinozuma
Xbalanque
1
8
2
0.25
L
0
5
4
0.4
L
Freya
Sun-Sun96
Freya
2
2
2
1.5
L
Serqet
1
6
3
0.42
W
Ares
10
2
15
8.75
W
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
30,889
34,327
Taken
73,728
24,754
Mitigated
52,024
7,775
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,605
1,072
0
1,744
4,974
3,227
0
2,245
2,539
0
17,273
L
Bellona
DePeza
Bellona
6,977
1,271
0
30
15,669
9,744
0
11,664
4,005
0
19,091
W
Morgan Le Fay
HeyItsJae
Morgan Le Fay
15,273
1,659
18
2,067
7,645
3,189
0
2,300
5,345
41,594
0
W
Charybdis
Ichabod626
Charybdis
10,101
2,623
0
1,027
5,560
2,270
0
2,205
3,277
0
34,278
L
Xbalanque
Kinozuma
Xbalanque
9,225
4,643
0
0
15,547
6,493
0
9,901
5,646
0
23,882
L
4,002
253
5,182
4,546
16,931
23,603
0
12,953
3,978
26,052
0
L
Freya
Sun-Sun96
Freya
6,668
2,293
0
1,786
11,747
5,506
0
6,484
5,263
34,866
0
L
Serqet
4,017
951
0
336
13,834
6,678
0
10,080
3,754
0
8,743
W
Ares
15,100
382
0
1,262
12,340
14,567
0
3,135
9,144
21,441
0
W
20,709
2,713
388
1,269
3,808
1,501
0
785
3,023
33,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
44,432
182
Minions Killed
193
6
Camps Cleared
8
958,795
Distance Traveled
908,632
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,319
1,032
29
3
1
191,778
0
L
Bellona
8,552
855
28
3
2
176,743
0
W
Morgan Le Fay
10,031
1,003
46
5
2
201,348
0
W
Charybdis
10,320
1,032
66
7
1
170,021
0
L
Xbalanque
8,905
891
41
4
2
156,364
0
L
Hel
8,726
873
51
5
0
182,877
0
L
Freya
9,342
934
64
6
3
194,932
0
L
Serqet
8,907
891
9
1
1
197,716
0
W
Ares
12,216
1,222
13
1
0
196,437
1
W
Zeus
11,096
1,110
28
3
2
199,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role