Player Matchup

Kali
Kali
IsRaaeeLLx
Kali
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
516W - 530L
1,479 Elo+
Solo
Neith
Neith
LaCalidaPapa
Neith
Level 98
God Stats
23W - 23L
1,555 SR
Queue Stats
86W - 78L
1,504 Elo+
Solo
Osiris
Osiris
Sage6
Osiris
Level 125
God Stats
5W - 6L
1,587 SR
Queue Stats
40W - 26L
1,583 Elo+
Solo
Kukulkan
Kukulkan
gabriel345
Kukulkan
Level 127
God Stats
1W - 2L
1,537 SR
Queue Stats
22W - 19L
1,590 Elo+
Solo
Yemoja
Yemoja
skullzdoom
Yemoja
Level 85
God Stats
1W - 1L
1,737 SR
Queue Stats
312W - 330L
1,446 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,520 Elo+

VS

Team Averages
Level 103
1,615 SR
1,519 Elo+
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ghostt_Riider
Hel
Level 96
God Stats
11W - 6L
1,749 SR
Queue Stats
603W - 655L
1,484 Elo+
Solo
The Morrigan
The Morrigan
JuanDaLaguna
The Morrigan
Level 101
God Stats
6W - 7L
1,480 SR
Queue Stats
778W - 737L
1,517 Elo+
Party 1
Hercules
Hercules
RunCoffeeRun
Hercules
Level 128
God Stats
30W - 35L
1,523 SR
Queue Stats
497W - 451L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
themasterIAV
Gilgamesh
Level 68
God Stats
19W - 9L
1,821 SR
Queue Stats
602W - 522L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
6,725
611
3,351
10,362
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 5 / 3
5,421
493
4,380
6,308
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Sage6
Osiris
11
1 / 2 / 2
6,186
562
4,600
6,146
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
gabriel345
Kukulkan
11
3 / 1 / 3
6,604
600
6,430
3,951
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
skullzdoom
Yemoja
8
0 / 0 / 6
5,417
492
3,345
5,173
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 1
6,625
602
3,284
7,144
1,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,955
632
4,325
8,010
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
JuanDaLaguna
The Morrigan
12
4 / 2 / 3
7,097
645
4,811
4,874
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RunCoffeeRun
Hercules
9
3 / 2 / 4
6,001
546
4,863
10,049
4,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
themasterIAV
Gilgamesh
10
2 / 3 / 5
6,230
566
3,919
7,857
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
12
13
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
1
0.75
W
2
1
1
2.5
L
4
5
3
1.1
W
The Morrigan
JuanDaLaguna
The Morrigan
4
2
3
2.75
L
2
5
3
0.7
W
Hercules
RunCoffeeRun
Hercules
3
2
4
2.5
L
Osiris
Sage6
Osiris
1
2
2
1
L
Kukulkan
gabriel345
Kukulkan
3
1
3
4.5
L
Yemoja
skullzdoom
Yemoja
0
0
6
3
W
Gilgamesh
themasterIAV
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
21,202
31,940
Taken
37,934
14,120
Mitigated
16,587
8,312
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,284
1,382
0
3,385
7,144
1,931
482
787
6,335
0
38,151
W
4,325
206
1,153
5,309
8,010
4,061
208
1,605
6,351
40,983
0
L
3,351
2,004
0
3,227
10,362
4,704
0
1,834
8,528
0
32,482
W
The Morrigan
JuanDaLaguna
The Morrigan
4,811
682
0
1,514
4,874
1,905
0
2,170
2,434
39,252
3,186
L
4,380
2,320
0
1,175
6,308
1,515
0
163
6,145
0
17,960
W
Hercules
RunCoffeeRun
Hercules
4,863
2,083
78
4,176
10,049
4,305
0
2,665
7,314
0
21,048
L
Osiris
Sage6
Osiris
4,600
1,270
0
1,124
6,146
3,857
500
2,648
3,498
0
32,215
L
Kukulkan
gabriel345
Kukulkan
6,430
396
0
468
3,951
1,398
0
1,694
2,257
39,064
0
L
Yemoja
skullzdoom
Yemoja
3,345
1,160
986
1,332
5,173
2,646
0
961
4,212
10,199
0
W
Gilgamesh
themasterIAV
Gilgamesh
3,919
1,400
0
1,671
7,857
4,385
0
2,046
5,649
0
32,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
32,908
257
Minions Killed
339
0
Camps Cleared
0
1,100,514
Distance Traveled
1,130,096
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,625
602
73
7
0
213,810
6
W
Hel
6,955
632
74
7
0
215,767
5
L
Kali
6,725
611
49
4
0
219,370
3
W
The Morrigan
7,097
645
92
8
0
208,094
0
L
Neith
5,421
493
38
3
0
197,242
3
W
Hercules
6,001
546
34
3
0
243,010
5
L
Osiris
6,186
562
67
6
0
220,563
0
L
Kukulkan
6,604
600
88
8
0
238,974
2
L
Yemoja
5,417
492
15
1
0
224,365
4
W
Gilgamesh
6,230
566
66
6
0
249,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role