Player Matchup

Fafnir
Fafnir
AltboyJay
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,451 Elo+
Solo
Bakasura
Bakasura
Kaltani-
Bakasura
Level 18
God Stats
3W - 2L
1,273 SR
Queue Stats
7W - 11L
1,320 Elo+
Party 1
Baba Yaga
Baba Yaga
jamalblocklife03
Baba Yaga
Level 21
God Stats
0W - 2L
1,157 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 1
Apollo
Apollo
lew13902
Apollo
Level 2
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Sun Wukong
Sun Wukong
paper_plate21
Sun Wukong
Level 11
God Stats
0W - 2L
1,140 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Team Averages
Level 12
1,239 SR
1,286 Elo+

VS

Team Averages
Level 22
1,543 SR
1,397 Elo+
Chaac
Chaac
Black_Arjey54
Chaac
Level 17
God Stats
10W - 1L
1,814 SR
Queue Stats
54W - 42L
1,390 Elo+
Party 2
Achilles
Achilles
Centi_boy01
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 92L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
Get_YEETED_88
Gilgamesh
Level 25
God Stats
12W - 16L
1,402 SR
Queue Stats
61W - 59L
1,451 Elo+
Party 2
Ra
Ra
MasterChief9464
Ra
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
116W - 129L
1,336 Elo+
Solo
Discordia
Discordia
SuperHassee
Discordia
Level 21
God Stats
5W - 4L
1,498 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AltboyJay
Fafnir
14
0 / 3 / 2
8,351
835
1,270
5,600
5,415
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Kaltani-
Bakasura
16
5 / 14 / 3
10,732
1,073
14,680
23,109
7,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
15
2 / 8 / 2
9,856
986
9,184
18,226
5,386
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
lew13902
Apollo
15
1 / 12 / 2
9,160
916
4,499
15,691
5,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
paper_plate21
Sun Wukong
15
1 / 8 / 4
9,111
911
5,663
17,745
7,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 23
11,349
1,135
14,557
9,485
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Centi_boy01
Achilles
19
11 / 0 / 25
13,007
1,301
19,313
7,697
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Get_YEETED_88
Gilgamesh
19
10 / 1 / 25
12,574
1,257
16,415
7,522
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 4 / 12
11,712
1,171
12,079
9,724
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SuperHassee
Discordia
18
3 / 3 / 20
10,605
1,061
8,726
6,547
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
149
9
Kills
44
45
Deaths
9
13
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AltboyJay
Fafnir
0
3
2
0.33
W
8
1
23
19.5
W
Achilles
Centi_boy01
Achilles
11
0
25
23.5
W
Gilgamesh
Get_YEETED_88
Gilgamesh
10
1
25
22.5
L
Bakasura
Kaltani-
Bakasura
5
14
3
0.46
W
12
4
12
4.5
W
Discordia
SuperHassee
Discordia
3
3
20
4.33
L
Baba Yaga
2
8
2
0.38
L
Apollo
lew13902
Apollo
1
12
2
0.17
L
Sun Wukong
paper_plate21
Sun Wukong
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
71,090
80,371
Taken
40,975
30,858
Mitigated
24,506
4,945
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AltboyJay
Fafnir
1,270
286
0
273
5,600
5,415
0
635
4,756
6,265
0
W
14,557
3,336
181
2,688
9,485
6,358
0
3,175
5,619
0
22,152
W
Achilles
Centi_boy01
Achilles
19,313
7,767
595
1,841
7,697
6,782
0
2,144
5,437
0
34,109
W
Gilgamesh
Get_YEETED_88
Gilgamesh
16,415
6,533
252
1,687
7,522
5,207
0
2,516
4,772
0
30,189
L
Bakasura
Kaltani-
Bakasura
14,680
7,218
14
1,838
23,109
7,286
0
6,196
16,117
0
26,871
W
12,079
2,041
1,320
2,889
9,724
3,950
0
1,899
7,473
35,638
0
W
Discordia
SuperHassee
Discordia
8,726
1,076
0
147
6,547
2,209
0
720
5,408
28,417
0
L
Baba Yaga
9,184
1,424
0
1,754
18,226
5,386
0
2,781
14,889
30,925
0
L
Apollo
lew13902
Apollo
4,499
2,213
0
688
15,691
5,046
0
5,631
9,780
0
19,738
L
Sun Wukong
paper_plate21
Sun Wukong
5,663
1,149
0
378
17,745
7,725
0
5,562
11,627
0
17,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
59,247
152
Minions Killed
190
4
Camps Cleared
10
738,581
Distance Traveled
955,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,351
835
6
1
0
61,269
1
W
Chaac
11,349
1,135
16
2
0
183,426
0
W
Achilles
13,007
1,301
34
3
1
214,261
0
W
Gilgamesh
12,574
1,257
25
3
7
222,088
0
L
Bakasura
10,732
1,073
29
3
3
186,990
2
W
Ra
11,712
1,171
49
5
1
160,954
0
W
Discordia
10,605
1,061
66
7
1
174,480
2
L
Baba Yaga
9,856
986
40
4
0
175,480
0
L
Apollo
9,160
916
46
5
1
133,294
1
L
Sun Wukong
9,111
911
31
3
0
181,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role