Player Matchup

Charybdis
Charybdis
KindofBloop
Charybdis
Level 88
God Stats
2W - 2L
1,524 SR
Queue Stats
14W - 12L
1,627 Elo+
Party 1
Yemoja
Yemoja
KingofShepards
Yemoja
Level 122
God Stats
1W - 1L
1,664 SR
Queue Stats
26W - 21L
1,503 Elo+
Party 1
Hel
Hel
Slampai
Hel
Level 143
God Stats
1W - 1L
1,664 SR
Queue Stats
58W - 48L
1,599 Elo+
Party 1
Team Averages
Level 118
1,618 SR
1,576 Elo+

VS

Team Averages
Level 113
1,605 SR
1,502 Elo+
Kuzenbo
Kuzenbo
NickyTheSteevs
Kuzenbo
Level 89
God Stats
32W - 32L
1,632 SR
Queue Stats
581W - 579L
1,506 Elo+
Solo
Charybdis
Charybdis
SnowGhost2216
Charybdis
Level 134
God Stats
5W - 7L
1,725 SR
Queue Stats
155W - 165L
1,503 Elo+
Solo
Freya
Freya
TheyCallMeBlock
Freya
Level 117
God Stats
3W - 4L
1,459 SR
Queue Stats
346W - 399L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KindofBloop
Charybdis
15
4 / 7 / 9
12,120
638
21,717
25,297
11,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 10
12,404
653
9,902
23,873
33,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
16
7 / 5 / 6
12,582
662
19,800
24,031
19,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
14,065
740
18,728
23,023
39,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SnowGhost2216
Charybdis
13
2 / 8 / 7
11,303
595
16,539
18,872
8,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 5 / 6
13,627
717
28,528
22,255
8,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
13
Kills
14
14
Deaths
14
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
KindofBloop
Charybdis
4
7
9
1.21
L
2
2
10
3.5
W
5
1
8
9
L
Hel
7
5
6
2
W
Charybdis
SnowGhost2216
Charybdis
2
8
7
0.69
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
63,795
73,201
Taken
64,150
64,722
Mitigated
56,075
38,114
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
KindofBloop
Charybdis
21,717
11,768
0
4,694
25,297
11,476
1,149
16,027
9,270
0
50,368
L
9,902
2,974
4,726
3,633
23,873
33,880
273
14,611
9,262
26,394
0
W
18,728
6,566
0
2,452
23,023
39,053
275
9,398
13,625
45,022
0
L
Hel
19,800
1,600
12,334
12,727
24,031
19,366
316
17,143
6,888
55,536
0
W
Charybdis
SnowGhost2216
Charybdis
16,539
8,412
0
3,457
18,872
8,833
1,366
9,999
8,873
0
61,173
W
28,528
10,676
0
9,794
22,255
8,189
1,019
11,291
10,964
69,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
38,995
188
Minions Killed
205
4
Camps Cleared
12
947,460
Distance Traveled
967,232
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,120
638
62
3
3
314,029
0
L
Yemoja
12,404
653
36
2
0
303,394
3
W
Kuzenbo
14,065
740
38
2
4
377,409
2
L
Hel
12,582
662
90
5
1
330,037
2
W
Charybdis
11,303
595
91
5
4
285,358
3
W
Freya
13,627
717
76
4
4
304,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role