Player Matchup

Hades
Hades
AUS JEFE
Hades
Level 18
God Stats
200W - 162L
1,462 SR
Queue Stats
457W - 461L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Bc-1504
Cthulhu
Level 11
God Stats
10W - 9L
1,729 SR
Queue Stats
99W - 136L
1,322 Elo+
Solo
Hun Batz
Hun Batz
Gerteger1124
Hun Batz
Level 24
God Stats
3W - 4L
1,457 SR
Queue Stats
133W - 153L
1,352 Elo+
Solo
Artio
Artio
HotDog2634
Artio
Level 25
God Stats
11W - 8L
1,500 SR
Queue Stats
42W - 40L
1,374 Elo+
Solo
Izanami
Izanami
TSC Katakuri
Izanami
Level 17
God Stats
3W - 4L
1,594 SR
Queue Stats
61W - 38L
1,396 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,368 Elo+

VS

Team Averages
Level 24
1,632 SR
1,365 Elo+
Hachiman
Hachiman
Archer_Sp1563
Hachiman
Level 15
God Stats
1W - 2L
1,691 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Tyr
Tyr
Berus SC
Tyr
Level 29
God Stats
4W - 3L
1,886 SR
Queue Stats
170W - 223L
1,339 Elo+
Solo
Chronos
Chronos
Frost_king_yt
Chronos
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 170L
1,336 Elo+
Party 1
Ymir
Ymir
StormCheetah878
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,365 Elo+
Solo
Nemesis
Nemesis
clutch_cage326
Nemesis
Level 11
God Stats
5W - 6L
1,585 SR
Queue Stats
14W - 17L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
13
6 / 1 / 8
9,299
517
5,370
9,875
6,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Bc-1504
Cthulhu
11
1 / 2 / 6
7,891
438
3,187
13,056
10,761
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Gerteger1124
Hun Batz
13
4 / 6 / 9
9,235
513
7,580
13,110
4,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
11
0 / 2 / 17
9,288
516
3,101
15,638
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
TSC Katakuri
Izanami
18
19 / 1 / 8
12,484
694
28,457
12,711
6,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archer_Sp1563
Hachiman
12
2 / 12 / 2
7,543
419
6,744
15,445
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
4 / 7 / 2
7,917
440
6,594
16,234
14,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
14
3 / 5 / 3
9,023
501
13,605
15,307
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 2
6,033
335
729
3,780
859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 5 / 1
6,897
383
4,565
12,816
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
30
Kills
10
12
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
6
1
8
10
L
Hachiman
Archer_Sp1563
Hachiman
2
12
2
0.25
W
Cthulhu
Bc-1504
Cthulhu
1
2
6
2
L
4
7
2
0.71
L
Chronos
3
5
3
0.9
W
Hun Batz
Gerteger1124
Hun Batz
4
6
9
1.42
W
Artio
0
2
17
4.25
L
0
2
2
0.5
W
Izanami
TSC Katakuri
Izanami
19
1
8
23
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
32,237
64,390
Taken
63,582
45,724
Mitigated
30,252
16,097
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
5,370
726
21
3,524
9,875
6,499
2,203
3,071
6,804
26,712
0
L
Hachiman
Archer_Sp1563
Hachiman
6,744
4,202
0
0
15,445
4,368
116
634
14,811
0
41,790
W
Cthulhu
Bc-1504
Cthulhu
3,187
479
717
276
13,056
10,761
259
1,743
11,313
21,179
0
L
6,594
1,181
0
856
16,234
14,469
482
4,371
11,863
0
19,078
L
Chronos
13,605
2,111
0
4,150
15,307
5,961
0
3,471
11,836
55,556
0
W
Hun Batz
Gerteger1124
Hun Batz
7,580
2,773
0
2,728
13,110
4,520
0
3,337
8,822
0
39,965
W
Artio
3,101
710
977
3,155
15,638
17,304
428
3,984
11,654
14,500
0
L
729
416
0
50
3,780
859
0
467
3,313
3,092
0
W
Izanami
TSC Katakuri
Izanami
28,457
19,200
0
4,699
12,711
6,640
8,916
2,257
10,454
0
134,158
L
4,565
2,477
0
751
12,816
4,595
0
2,715
10,101
0
30,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
37,413
353
Minions Killed
256
0
Camps Cleared
0
1,694,879
Distance Traveled
1,301,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,299
517
57
3
0
323,515
1
L
Hachiman
7,543
419
58
3
0
259,508
0
W
Cthulhu
7,891
438
37
2
0
323,727
4
L
Tyr
7,917
440
34
2
0
255,815
0
L
Chronos
9,023
501
97
5
0
339,994
5
W
Hun Batz
9,235
513
52
3
0
379,550
0
W
Artio
9,288
516
19
1
0
363,465
0
L
Ymir
6,033
335
3
0
0
87,494
0
W
Izanami
12,484
694
188
10
0
304,622
0
L
Nemesis
6,897
383
64
4
0
358,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role