Player Matchup

Charybdis
Charybdis
Kur0Gamire
Charybdis
Level 6
God Stats
2W - 1L
1,759 SR
Queue Stats
11W - 7L
1,668 Elo+
Party 1
Apollo
Apollo
Solocarrera
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Mercury
Mercury
Tidwa
Mercury
Level 16
God Stats
3W - 2L
1,706 SR
Queue Stats
18W - 13L
1,513 Elo+
Party 1
Ra
Ra
Woidlpeter
Ra
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
145W - 180L
1,338 Elo+
Solo
Cthulhu
Cthulhu
ÜuwuÜ
Cthulhu
Level 15
God Stats
10W - 7L
1,607 SR
Queue Stats
11W - 8L
1,537 Elo+
Party 1
Team Averages
Level 12
1,614 SR
1,428 Elo+

VS

Team Averages
Level 28
1,575 SR
1,470 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Allorner
Poseidon
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,457 Elo+
Party 2
Tiamat
Tiamat
GreatPastabox
Tiamat
Level 8
God Stats
3W - 0L
1,782 SR
Queue Stats
8W - 7L
1,414 Elo+
Solo
Anubis
Anubis
Majoloco
Anubis
Level 29
God Stats
61W - 52L
1,596 SR
Queue Stats
92W - 89L
1,479 Elo+
Solo
Anhur
Anhur
WenniethePooh
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kur0Gamire
Charybdis
14
3 / 4 / 2
9,115
536
6,157
10,555
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
11
0 / 10 / 4
7,075
416
3,559
13,234
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Tidwa
Mercury
14
3 / 6 / 4
9,077
534
8,332
14,346
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 6 / 0
8,008
471
3,409
9,451
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ÜuwuÜ
Cthulhu
11
1 / 4 / 2
7,447
438
5,708
20,530
9,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 6
10,275
604
11,785
12,793
12,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Allorner
Poseidon
14
5 / 2 / 4
9,620
566
8,513
8,310
2,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 5
8,550
503
4,036
7,853
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Majoloco
Anubis
17
9 / 2 / 3
10,393
611
9,841
7,460
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 2 / 7
10,075
593
16,057
10,855
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
30
30
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
6
5
W
Poseidon
Allorner
Poseidon
5
2
4
3.5
W
1
2
5
1.75
L
Charybdis
Kur0Gamire
Charybdis
3
4
2
1
W
Anubis
Majoloco
Anubis
9
2
3
5.25
L
Apollo
0
10
4
0.2
L
Mercury
Tidwa
Mercury
3
6
4
0.83
W
8
2
7
5.75
L
3
6
0
0.5
L
Cthulhu
ÜuwuÜ
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
50,232
68,116
Taken
47,271
23,044
Mitigated
26,742
12,073
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,785
2,481
0
4,905
12,793
12,122
1,259
1,889
10,904
4,531
53,515
W
Poseidon
Allorner
Poseidon
8,513
1,395
0
1,703
8,310
2,241
1,578
1,467
6,843
50,411
0
W
4,036
599
0
3,486
7,853
4,020
0
1,521
6,332
43,796
0
L
Charybdis
Kur0Gamire
Charybdis
6,157
2,751
0
1,226
10,555
3,217
300
3,734
6,769
0
42,500
W
Anubis
Majoloco
Anubis
9,841
212
162
2,891
7,460
4,451
941
2,186
5,274
62,243
0
L
Apollo
3,559
1,770
0
1,170
13,234
3,330
1,115
6,113
7,042
0
30,285
L
Mercury
Tidwa
Mercury
8,332
6,096
0
290
14,346
4,614
0
1,935
12,411
0
67,192
W
16,057
9,729
0
5,530
10,855
3,908
3,105
2,054
8,801
0
66,561
L
3,409
486
94
1,897
9,451
2,432
563
4,896
4,555
29,694
0
L
Cthulhu
ÜuwuÜ
Cthulhu
5,708
1,030
158
7,238
20,530
9,451
35
6,961
13,569
30,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
48,913
363
Minions Killed
474
0
Camps Cleared
0
1,528,731
Distance Traveled
1,638,909
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,275
604
112
7
0
348,903
5
W
Poseidon
9,620
566
96
6
0
321,229
1
W
Tiamat
8,550
503
83
5
0
338,647
0
L
Charybdis
9,115
536
87
5
0
305,282
1
W
Anubis
10,393
611
97
6
0
318,921
0
L
Apollo
7,075
416
64
4
0
291,316
1
L
Mercury
9,077
534
103
6
0
333,142
3
W
Anhur
10,075
593
86
5
0
311,209
2
L
Ra
8,008
471
58
3
0
263,258
4
L
Cthulhu
7,447
438
51
3
0
335,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role