Player Matchup

Sol
Sol
Chalkyskin
Sol
Level 134
God Stats
1W - 3L
1,518 SR
Queue Stats
49W - 52L
1,669 Elo+
Solo
Fafnir
Fafnir
SunfIhwer
Fafnir
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
170W - 64L
1,743 Elo+
Party 1
Izanami
Izanami
TooAmazingg4u
Izanami
Level 147
God Stats
16W - 6L
1,887 SR
Queue Stats
658W - 155L
1,846 Elo+
Party 1
Team Averages
Level 115
1,555 SR
1,753 Elo+

VS

Team Averages
Level 149
1,759 SR
1,830 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hissuna
Medusa
Level 160
God Stats
51W - 5L
1,940 SR
Queue Stats
753W - 134L
2,044 Elo+
Party 2
Cthulhu
Cthulhu
PrincessOrchid
Cthulhu
Level 160
God Stats
3W - 2L
1,837 SR
Queue Stats
523W - 145L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,920
592
6,275
10,861
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
SunfIhwer
Fafnir
8
0 / 3 / 2
5,930
593
1,702
9,978
7,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
10
2 / 5 / 0
6,931
693
4,169
8,498
2,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 8
7,008
701
5,412
4,398
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Hissuna
Medusa
13
10 / 1 / 2
8,724
872
14,585
5,546
2,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 11
7,975
798
5,970
7,669
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
8
5
L
0
4
1
0.13
W
Medusa
Hissuna
Medusa
10
1
2
11
W
1
0
11
6.5
L
Fafnir
SunfIhwer
Fafnir
0
3
2
0.33
L
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,146
Damage
25,967
29,337
Taken
17,613
13,171
Mitigated
11,014
7,611
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,412
441
0
614
4,398
1,713
276
2,668
1,730
25,964
0
L
6,275
2,527
0
5,389
10,861
3,322
0
4,888
5,759
18,426
1,655
W
Medusa
Hissuna
Medusa
14,585
5,456
0
443
5,546
2,148
1,899
2,155
3,391
0
44,649
W
5,970
249
108
2,556
7,669
7,153
116
2,643
5,026
14,874
0
L
Fafnir
SunfIhwer
Fafnir
1,702
635
0
1,532
9,978
7,360
0
3,108
6,680
3,973
0
L
Izanami
4,169
2,647
0
690
8,498
2,489
86
2,950
5,414
0
24,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
23,707
93
Minions Killed
137
2
Camps Cleared
7
478,459
Distance Traveled
568,105
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,008
701
44
4
5
186,893
0
L
Sol
5,920
592
32
3
1
166,206
3
W
Medusa
8,724
872
68
7
2
179,326
3
W
Cthulhu
7,975
798
25
3
0
201,886
1
L
Fafnir
5,930
593
3
0
0
156,736
0
L
Izanami
6,931
693
58
6
1
155,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role