Player Matchup

Ymir
Ymir
Jwatt
Ymir
Level 17
God Stats
60W - 60L
1,313 SR
Queue Stats
305W - 360L
1,257 Elo+
Party 2
King Arthur
King Arthur
M3TALHEAD6346
King Arthur
Level 17
God Stats
1W - 4L
1,164 SR
Queue Stats
16W - 22L
1,261 Elo+
Solo
Ares
Ares
Monste clan
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,076 Elo+
Solo
Izanami
Izanami
Nutsonlel
Izanami
Level 27
God Stats
27W - 19L
1,571 SR
Queue Stats
79W - 113L
1,331 Elo+
Party 2
Arachne
Arachne
ySnowy
Arachne
Level 29
God Stats
38W - 24L
1,546 SR
Queue Stats
76W - 75L
1,359 Elo+
Party 2
Team Averages
Level 20
1,419 SR
1,257 Elo+

VS

Team Averages
Level 15
1,443 SR
1,291 Elo+
Nemesis
Nemesis
CursedMilk
Nemesis
Level 6
God Stats
1W - 6L
1,258 SR
Queue Stats
1W - 7L
978 Elo+
Solo
Neith
Neith
dannymartmart
Neith
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
412W - 448L
1,244 Elo+
Party 1
Olorun
Olorun
elchapo215
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
l-ToppZ-l
Fenrir
Level 47
God Stats
10W - 13L
1,611 SR
Queue Stats
162W - 179L
1,478 Elo+
Party 1
Vamana
Vamana
xXB00TY_CLAPXx_
Vamana
Level 8
God Stats
3W - 4L
1,348 SR
Queue Stats
333W - 355L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jwatt
Ymir
13
1 / 2 / 3
7,726
429
2,787
10,635
9,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
M3TALHEAD6346
King Arthur
13
2 / 8 / 0
8,313
462
3,732
17,350
8,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 15 / 2
6,153
342
2,737
15,347
6,136
Izanami
Nutsonlel
Izanami
15
4 / 5 / 2
9,358
520
12,552
13,561
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ySnowy
Arachne
14
4 / 1 / 0
8,363
465
5,610
11,673
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CursedMilk
Nemesis
11
1 / 6 / 8
7,774
432
1,647
8,654
2,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 4
9,366
520
6,135
8,313
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
elchapo215
Olorun
17
12 / 1 / 3
11,626
646
16,352
9,766
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
l-ToppZ-l
Fenrir
15
11 / 1 / 4
9,738
541
13,367
11,535
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 0 / 7
9,487
527
3,692
7,724
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
29
31
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CursedMilk
Nemesis
1
6
8
0.83
L
Ymir
Jwatt
Ymir
1
2
3
1.25
L
King Arthur
M3TALHEAD6346
King Arthur
2
8
0
0.25
L
0
15
2
0.07
L
Izanami
Nutsonlel
Izanami
4
5
2
1
W
2
3
4
1.33
W
Olorun
elchapo215
Olorun
12
1
3
13.5
W
Fenrir
l-ToppZ-l
Fenrir
11
1
4
13
W
3
0
7
6.5
L
Arachne
ySnowy
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,418
Damage
41,193
68,566
Taken
45,992
33,598
Mitigated
19,856
5,888
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CursedMilk
Nemesis
1,647
228
0
605
8,654
2,543
0
1,534
7,120
0
9,669
L
Ymir
Jwatt
Ymir
2,787
396
0
810
10,635
9,042
367
1,711
8,924
15,316
0
L
King Arthur
M3TALHEAD6346
King Arthur
3,732
1,174
0
696
17,350
8,597
0
4,845
12,505
0
33,767
L
2,737
420
0
0
15,347
6,136
0
3,991
11,356
10,644
0
L
Izanami
Nutsonlel
Izanami
12,552
11,419
0
2,768
13,561
4,803
3,218
1,774
11,787
0
90,760
W
6,135
2,740
0
3,248
8,313
2,730
1,097
865
7,448
0
56,182
W
Olorun
elchapo215
Olorun
16,352
10,584
86
4,380
9,766
5,127
5,902
1,226
8,540
84,746
7,986
W
Fenrir
l-ToppZ-l
Fenrir
13,367
3,678
0
4,039
11,535
5,719
1,184
1,359
10,069
0
45,996
W
3,692
2,116
0
3,241
7,724
3,737
506
433
7,291
0
30,990
L
Arachne
ySnowy
Arachne
5,610
3,984
0
1,614
11,673
5,020
0
2,100
9,573
0
63,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
47,991
350
Minions Killed
391
0
Camps Cleared
0
1,641,106
Distance Traveled
1,707,580
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,774
432
15
1
0
332,100
0
L
Ymir
7,726
429
14
1
0
382,267
0
L
King Arthur
8,313
462
56
3
0
300,261
0
L
Ares
6,153
342
7
0
0
295,455
2
L
Izanami
9,358
520
179
10
0
307,136
0
W
Neith
9,366
520
108
6
0
324,973
0
W
Olorun
11,626
646
148
8
0
291,460
1
W
Fenrir
9,738
541
53
3
0
370,727
2
W
Vamana
9,487
527
67
4
0
388,320
0
L
Arachne
8,363
465
94
5
0
355,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role