Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Gaspacheaux
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,434 Elo+
Solo
Vamana
Vamana
Speedy4Me
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
kairos2001
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 114L
1,491 Elo+
Party 3
Geb
Geb
mooniess
Geb
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
37W - 38L
1,477 Elo+
Party 2
Team Averages
Level 50
1,553 SR
1,524 Elo+

VS

Team Averages
Level 92
1,541 SR
1,464 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Luckerds11
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,382 Elo+
Solo
Janus
Janus
Recrz7
Janus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,451 Elo+
Party 1
Zeus
Zeus
TheLaZ
Zeus
Level 157
God Stats
6W - 3L
1,694 SR
Queue Stats
250W - 253L
1,480 Elo+
Solo
Merlin
Merlin
YourDadsBaldM8
Merlin
Level 28
God Stats
1W - 4L
1,511 SR
Queue Stats
75W - 50L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
10 / 3 / 25
12,146
934
14,406
26,193
35,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

19
10 / 5 / 14
11,881
914
17,227
14,700
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
Speedy4Me
Vamana
19
16 / 6 / 14
12,980
998
22,889
22,777
24,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
kairos2001
Cthulhu
18
7 / 4 / 24
11,201
862
11,312
24,416
22,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 5 / 26
10,070
775
5,723
20,631
20,264
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 8 / 7
12,279
945
28,822
15,387
6,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
12
0 / 9 / 10
7,908
608
4,037
18,727
20,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Recrz7
Janus
16
1 / 9 / 9
9,407
724
9,517
11,951
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
TheLaZ
Zeus
19
7 / 9 / 10
11,463
882
18,608
14,319
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 8 / 9
10,016
770
16,031
15,121
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
67
43
Kills
22
23
Deaths
43
103
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
3
25
7.5
L
Cernunnos
 
Cernunnos
10
8
7
1.69
W
10
5
14
3.4
L
Terra
0
9
10
0.56
L
Janus
Recrz7
Janus
1
9
9
0.61
W
Vamana
Speedy4Me
Vamana
16
6
14
3.83
L
Zeus
TheLaZ
Zeus
7
9
10
1.33
L
4
8
9
1.06
W
Cthulhu
kairos2001
Cthulhu
7
4
24
4.75
W
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,557
Damage
77,015
108,717
Taken
75,505
109,093
Mitigated
45,443
52,698
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,406
3,464
15,993
15,495
26,193
35,221
1,678
14,555
11,638
0
23,573
L
Cernunnos
 
Cernunnos
28,822
13,107
0
1,682
15,387
6,511
0
7,313
7,863
0
40,633
W
17,227
2,009
520
1,622
14,700
6,454
1,774
8,933
5,767
35,638
0
L
Terra
4,037
1,098
1,836
2,429
18,727
20,657
0
11,121
7,268
6,197
0
L
Janus
Recrz7
Janus
9,517
98
227
174
11,951
5,231
0
3,967
7,832
31,116
0
W
Vamana
Speedy4Me
Vamana
22,889
12,593
1,065
8,044
22,777
24,447
1,052
8,681
14,096
0
36,874
L
Zeus
TheLaZ
Zeus
18,608
1,251
956
2,497
14,319
5,528
0
4,548
9,649
30,966
0
L
16,031
1,272
860
1,503
15,121
7,516
0
6,302
8,631
29,778
0
W
Cthulhu
kairos2001
Cthulhu
11,312
1,116
1,860
2,219
24,416
22,707
631
8,856
15,560
21,140
0
W
5,723
428
2,308
3,572
20,631
20,264
752
7,168
13,463
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
51,073
127
Minions Killed
127
0
Camps Cleared
0
1,242,079
Distance Traveled
919,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,146
934
15
1
0
235,947
0
L
Cernunnos
12,279
945
12
1
0
180,088
0
W
Eset
11,881
914
43
3
0
236,110
0
L
Terra
7,908
608
4
0
0
194,240
0
L
Janus
9,407
724
56
4
0
192,617
0
W
Vamana
12,980
998
34
3
0
261,096
0
L
Zeus
11,463
882
35
3
0
173,477
2
L
Merlin
10,016
770
20
2
0
178,860
3
W
Cthulhu
11,201
862
25
2
0
245,230
0
W
Geb
10,070
775
10
1
0
263,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role